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C3G Legacy Archive of all the original discussions and workshops from the first stage of C3G.


 
 
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Old November 10th, 2010, 06:51 PM
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C3G FAQ and Errata

Welcome to your hub for C3G FAQs! Anything that might be confusing you about the general system of C3G should be found here, along with a compilation of FAQs related to individual units and powers.

General Question FAQ
Q: Can C3G be used with Classic Heroscape?

A: Yes, but it is not recommended. There are some figures and powers that, in our opinion do not mix well. One example of this is the Death Knights of Valkrill's Relentless Bonding. The ability to bond with Wolverine, for example, is something that C3G doesn't suggest doing, but this is a game and you can play it how you see fit.

Q: Is C3G compatible with the red and blue attack and defense dice from the first edition Rise of the Valkyrie Master Set?

A: Many C3G figures reference the number of blanks rolled on combat dice. These powers are designed to be played with the white combat dice found in the second edition of Rise of the Valkyrie Master set, Swarm of the Marro Master Set, Marvel Heroscape Master Set and Dungeons and Dragons Master Set and are fully compatible only with this set of combat dice. When using different dice, house rules are necessary to ensure full compatibility.

Q: Why are there two names on the cards?

A: C3G uses Secret Identities that function as a figure's "real" name, thus allowing you to field more than one Unique figure with the same name but a different Secret Identity. For example, Batman (Bruce Wayne) and Batman (Terry McGinnis) can be used in the same army, but Robin (Dick Grayson) and Nightwing (Dick Grayson) cannot. For details, look here.

Q: What are the symbols at the bottom of the card?

A: Along with the Super Strength Symbol from the Official Superscape cards, C3G has created a Flying Symbol. The reason for this is that in the world of comic books there are many characters that have the power of flight, and the use of the symbol frees up space on the card for other power text.

Q: Are Castle Wall pieces considered terrain or obstacles?

A: Castle Wall pieces are terrain. They're just a terrain tile that's very tall and they're modular in a way obstacles aren't. Terrain is what you use to build a map, obstacles are things you place on a map. The distinction can be boiled down to whether or not you can place other tiles on top of an object officially, if so then it is terrain, if not it is an obstacle.

Special Rules FAQ
Spoiler Alert!


Unit FAQ
Spoiler Alert!

Last edited by tcglkn; June 3rd, 2021 at 04:53 PM. Reason: updated through SSE49 & Captain Britain
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