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C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


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  #1  
Old May 22nd, 2011, 03:10 PM
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The Book of Manhunter

The Book of Manhunter

C3G DC WAVE 7
THE PURSUIT OF JUSTICE







The figure used for this unit is a Heroclix figure from the Cosmic Justice set.
Its model number and name are #025-027 / Manhunter.


_________________________________________________________________

Character Bio - "The Manhunters were the first attempt of the Guardians of the Universe to create an interstellar police force that would combat evil all over the cosmos (...)For thousands of years, they served the Guardians well. However, the Manhunters became obsessed with the act of "hunting" criminals. Their code, "No man escapes the Manhunters" (corrupted from the original), became more important to them than seeing justice done (...) Eventually, the robots conspired to rebel against their masters, but the Guardians defeated and destroyed most of them. Those that survived hid away on many planets, slowly rebuilding their forces and spreading their beliefs to others. Since then, the over-riding goal of the Manhunters has been to take revenge on the Guardians, as well as on their replacements, the Green Lantern Corps (...)The Manhunters have recently resurfaced as part of the Sinestro Corps. They carry miniature yellow Power Batteries inside them which are used by the Sinestro Corps members to charge their yellow power rings" (www.wikipedia.org)
_________________________________________________________________



-Rulings and Clarifications-
  • Q: On Manhunting, when the chosen opponent's figure reveals the numbered Order Marker, does only one Manhunter move (based on the word this), or do all of your Manhunters get to move?

    A: They all get to move, but each Manhunter only moves once. Each Uncommon Hero figure is supposed to have his own Army Card. If Manhunter had said something like "you may immediately move all Manhunters you control," then an unintended chaining effect would occur. Manhunter #1 would move all Manhunters, then Manhunter #2 would move all Manhunters, etc. That would allow each Manhunter to move multiple times. What actually happens with the current wording is that all Manhunters are triggered by the Order Marker reveal. As you process each Manhunter, the word this confines the effect to just that Manhunter. However, all Manhunters are triggered, so they all get to move.
  • Q: Can I use Yellow Power Charge to place a yellow power marker removed from one card on another card? For instance, if Arkillo burns a yellow power marker and then is destroyed, can I put his yellow power marker on Sinestro with this power?
    A: No, Yellow Power Charge can only be used to replace a marker that was previously on that card. Sinestro can only have markers that were on his card at the start of the game placed on his card and so forth.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:-Immunities, Benefits, and Weaknesses-_________________________________________________________________

-Strategy, Tactics and Tips--Heroscapers Community Contributions-

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by Arch-vile; August 12th, 2019 at 06:31 PM.
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  #2  
Old May 22nd, 2011, 03:10 PM
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Re: The Book of Manhunter - Design

NAME = MANHUNTER


SPECIES = ANDROID
UNIQUENESS = UNCOMMON HERO
CLASS = HUNTER
PERSONALITY = RELENTLESS

SIZE/HEIGHT = MEDIUM 6

LIFE = 2

MOVE = 5
RANGE = 3
ATTACK = 5
DEFENSE = 6

POINTS = 140


MANHUNTING
At the start of the game, choose one opponent's Unique Hero for all Manhunters you control. When a numbered Order Marker is revealed on the chosen hero's card, you may immediately move this Manhunter up to 4 spaces.

YELLOW POWER CHARGE
Instead of taking a turn with this Manhunter, you may replace one previously removed yellow Battery Marker on the Army Card of a figure adjacent to a Manhunter you control if possible.

GREEN POWER DRAIN
After moving and instead of attacking with this Manhunter, you may remove up to two green Battery Markers from an adjacent figure's Army Card.

SUPER STRENGTH

FLYING

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by SirGalahad; April 27th, 2014 at 03:37 PM.
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  #3  
Old May 22nd, 2011, 03:34 PM
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Re: The Book of Manhunter - Design

Hmmmm..... I would much rather use this one, and I can take plenty of pics of him too, but I think he looks better and makes more sense for your writeup:




The figure used for this unit is a Heroclix figure from the Cosmic Justice set.
Its model number and name are 025, 026, 027/Manhunter.
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  #4  
Old May 22nd, 2011, 03:36 PM
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Re: The Book of Manhunter - Design

I'm down with that.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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Old May 22nd, 2011, 03:39 PM
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Re: The Book of Manhunter - Design

YELLOW POWER CHARGE
After revealing an Order Marker on this card, instead of taking a turn with this Manhunter, you may choose one adjacent figure you control with the Yellow Battery special power. If the chosen figure is not engaged, you may place one yellow Battery Marker on the chosen figure's Army Card. You may never place more yellow Battery Markers on an Army Card than were on the card at the start of the game.*


When you reference the Yellow Power Battery special power, don't forget the "Power".

You can get rid of that Asterisk at the end too.
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  #6  
Old May 22nd, 2011, 03:58 PM
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Re: The Book of Manhunter - Design

Sorry, the asterisk was actually supposed to be attached to this:

*If this proves too powerful, we can add in a line where you must add a wound marker to the Manhunter's card before placing a Yellow Marker.

I'll go ahead and add that.
I think the other part being a typo, it's probably safe to fix that already as well.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #7  
Old May 22nd, 2011, 04:00 PM
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Re: The Book of Manhunter - Design

What do you think about trimming down that wording to what follows:

YELLOW POWER CHARGE
After revealing an Order Marker on this card, instead of taking a turn with this Manhunter, you may choose one adjacent, unengaged figure you control and place one yellow Battery Marker on the chosen figure's Army Card. You may never place more yellow Battery Markers on an Army Card than were on the card at the start of the game.

The last line there pretty much means that you can only use this with a figure that has the Yellow Power Battery special power anyway. This just let's us pull it off in fewer words.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #8  
Old May 22nd, 2011, 04:30 PM
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Re: The Book of Manhunter - Design

You can do it, but assuming the players are smart enough to follow that sort of thing, isn't really very Scape like - seriously.

Your call.
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  #9  
Old May 22nd, 2011, 05:00 PM
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Re: The Book of Manhunter - Design

Each reference to a colored power battery special power should be "a" instead of "the" because you have differently numbered powers and therefore, more than one Green Power Battery special power, for example.

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C3G INDEX - SSE 53 - ARKHAM UNLEASHED
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Old May 22nd, 2011, 05:01 PM
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Re: The Book of Manhunter - Design

Great addition to yellow lanterns or counterdraft to green. I like the shortened version bats has.

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Old May 22nd, 2011, 05:18 PM
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Re: The Book of Manhunter - Design

Quote:
Originally Posted by SirGalahad View Post
Each reference to a colored power battery special power should be "a" instead of "the" because you have differently numbered powers and therefore, more than one Green Power Battery special power, for example.
Good call. I'll make a note!

Quote:
Originally Posted by Good Pig View Post
Great addition to yellow lanterns or counterdraft to green. I like the shortened version bats has.
Thanks!
So that sounds like one in favor of the reword and one opposed. I'm happy to go with the flow here. I can see the points on both sides when it comes to a change like that.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

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  #12  
Old May 22nd, 2011, 06:25 PM
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Re: The Book of Manhunter - Design

I am not opposed Bats. I said it was your call.
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