Heroscapers
Go Back   Heroscapers > Marvel Legends HeroScape > Comic Hero Custom Creations > C3G Project > C3G Library
C3G Library This area collects all the released designs. Feel free to post any figure specific questions in their individual books.


Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old February 7th, 2010, 12:48 AM
IAmBatman's Avatar
IAmBatman IAmBatman is online now
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 97,346
Images: 93
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
The Book of Knockback Optional Rules

C3G DC MASTER SET
WORLD'S FINEST



This set of rules is not necessary to enjoy C3G customs, but it is designed to enhance your SuperHero Battles by allowing figures to knock other figures backwards as they attack each other.

_________________________________________________________________

Knockback Description- So you want to learn how to fly? Easy. Just anger the Hulk and let him punch you square in the jaw, then you will believe a man can fly...

-Rulings and Clarifications-
  • Q- If any figure with Deadly Shot/Strike and SuperStrength roll 2 attack dice and roll two skulls for an adjacent attack, how many Knockback points do they receive, 2 or 4?
    A - 2. Knockback points are determined by each skull rolled, not each hit counted.
  • The C3G Knockback Optional Rule Set was designed to be played with the white combat dice found in the second edition of Rise of the Valkyrie Master set, Swarm of the Marro Master Set, Marvel Heroscape Master Set and Dungeons and Dragons Master Set and is fully compatible only with this set of combat dice. When using different dice, house rules are necessary to ensure full compatibility.
  • Q - Where do I place my figure if it has been moved by Knockback and falls over a cliff but its movement would end on a space that is occupied by a figure, destructible object, obstacle, etc.?
    A - You cannot move a figure onto an occupied space with these Knockback rules. So whether there's a tree or another figure down at the bottom of that cliff, you couldn't move the figure there and you'd have to stop and roll for Knockback damage since you couldn't move the figure.
  • Q - Who moves a figure that is knocked back? It doesn't say who specifically moves the figure.
    A - Unless otherwise stated, the only player that can ever move a figure, is the player that controls that figure.
_________________________________________________________________

-Strategy, Tactics and Tips-
  • N/A
_________________________________________________________________

-Heroscapers Community Contributions-
  • TBA

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.


Last edited by A3n; April 29th, 2014 at 09:17 AM.
Reply With Quote
  #2  
Old February 8th, 2010, 02:08 AM
Balantai's Avatar
Balantai Balantai is offline
Name's Ash... Housewares
 
Join Date: April 3, 2009
Location: USA - CA - Irvine
Posts: 10,290
Images: 3
Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun Balantai is a penguin with a machine gun
Re: The Book of Knockback Optional Rules

Awesome work, Griff. Thanks for creating these books.
Reply With Quote
  #3  
Old February 9th, 2010, 04:25 PM
Cigarman Cigarman is offline
 
Join Date: June 23, 2006
Posts: 194
Cigarman has disabled reputation
Re: The Book of Knockback Optional Rules

Can you clarify if you punch someone into a battlement on a castle and the circumstances in which they would go over it to fall to their doom. I know it takes 2 movement to jump over one. Does this mean that if I do 3 KB, they go over it and fall?

Thanks,
Cigarman
Reply With Quote
  #4  
Old February 9th, 2010, 04:40 PM
Griffin Griffin is offline
Founding Member of C3G and C3V
 
Join Date: June 25, 2008
Location: Behind You
Posts: 31,387
Images: 36
Blog Entries: 1
Griffin rolls all skulls baby! Griffin rolls all skulls baby! Griffin rolls all skulls baby! Griffin rolls all skulls baby!
Re: The Book of Knockback Optional Rules

Quote:
Originally Posted by Cigarman View Post
Can you clarify if you punch someone into a battlement on a castle and the circumstances in which they would go over it to fall to their doom. I know it takes 2 movement to jump over one. Does this mean that if I do 3 KB, they go over it and fall?

Thanks,
Cigarman
Well technically, it takes a move of 3 to go over the inside of the battlement: 2 for its height and 1 for moving over it.

From the outside of the battlement it takes a move of 4 to go over it: 3 for its height and 1 for moving over it.

But to answer your question, the figure needs to move over the wall to avoid Knockback Damage against that wall. If the figure cannot move over the wall, then it takes Knockback Damage. You should use the same principal for all terrain, elevations, obstacles, etc.
Reply With Quote
  #5  
Old February 10th, 2010, 12:06 AM
Drewman-chu's Avatar
Drewman-chu Drewman-chu is offline
 
Join Date: June 10, 2007
Location: MA
Posts: 1,310
Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby!
Re: The Book of Knockback Optional Rules

I really love using "knockback" in the games we play. I have a question about how the "knockback rule was created. How did you decide to use the skulls to block skulls? Did you consider the the shields and blanks option? I think that was used in a previous Knockback rule. Do you know which way gives you a higher probability of knockback (I am not a real math guy) The only differences that I see is the that using the skulls you have more of a chance to take damage and not be Knocked back vs. the other way which increases knockback with damage taken. You would basically need a lot of blanks to stop the knockback but still take a lot damage. What do think? Also when knocked back into terrain or objects seems a little unclear. Do you count knockback points like movement points? That seems a little odd. Couldn't you say a figure will crash into any height or terrain elevation more than 1/2 it's height. So a figure large 6 could be knocked over a battlement but nothing shorter. I know technically its height is really 2 but it does take 3 to go over. Just some ideas...

Last edited by Drewman-chu; February 10th, 2010 at 12:23 AM.
Reply With Quote
  #6  
Old February 10th, 2010, 12:13 AM
IAmBatman's Avatar
IAmBatman IAmBatman is online now
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 97,346
Images: 93
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Knockback Optional Rules

I believe Necroblade and Balantai hashed out that particular quirk. I think it had to do with thematic reasons. A skull represents a hit, a shield represents a block, and a blank represents a whiff. So if you whiff completely, you shouldn't stop KB or damage. Whereas you can block an attack (like Cap with his shield) and still get thrown back. A skull represents sacrificing your body to go more on the offensive and stand your ground (thus it stops Knockback).
I'm not sure how the math works out on these. It does (in my playtesting) make it a nice, light touch, though, which I like.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Reply With Quote
  #7  
Old February 10th, 2010, 12:30 AM
Drewman-chu's Avatar
Drewman-chu Drewman-chu is offline
 
Join Date: June 10, 2007
Location: MA
Posts: 1,310
Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby!
Re: The Book of Knockback Optional Rules

I will try both methods and see the different effects on the games. I think your right though the "Skulls" method is a lighter touch and shields and blanks method is "Hulk Smash" as the figure goes into the next county.
Reply With Quote
  #8  
Old February 10th, 2010, 12:31 AM
Griffin Griffin is offline
Founding Member of C3G and C3V
 
Join Date: June 25, 2008
Location: Behind You
Posts: 31,387
Images: 36
Blog Entries: 1
Griffin rolls all skulls baby! Griffin rolls all skulls baby! Griffin rolls all skulls baby! Griffin rolls all skulls baby!
Re: The Book of Knockback Optional Rules

Quote:
Originally Posted by IAmBatman View Post
I believe Necroblade and Balantai hashed out that particular quirk. I think it had to do with thematic reasons. A skull represents a hit, a shield represents a block, and a blank represents a whiff. So if you whiff completely, you shouldn't stop KB or damage. Whereas you can block an attack (like Cap with his shield) and still get thrown back. A skull represents sacrificing your body to go more on the offensive and stand your ground (thus it stops Knockback).
I'm not sure how the math works out on these. It does (in my playtesting) make it a nice, light touch, though, which I like.
Not only does the mechanic for this work well, but I love the thematic design. In Martial arts to just block an attack you are usually redirecting the impact of a strike, where as a "striking block" or "ken uke" is designed to resist and stop a thrusting attack that would otherwise cause Knockback.
In other words, to stop a thrusting attack, you must meet or exceed its power with your own offense. This is translated perfectly in our Knockback rules IMO.

Next week we will learn how to avoid the thrusting attack by rolling a 13 to Stray.
Reply With Quote
  #9  
Old February 10th, 2010, 12:44 AM
IAmBatman's Avatar
IAmBatman IAmBatman is online now
Has Bigger Cockles
 
Join Date: February 15, 2007
Location: USA - AL - Montgomery
Posts: 97,346
Images: 93
IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer IAmBatman is a wielder of the Ban Hammer
Re: The Book of Knockback Optional Rules

I prefer to avoid the thrusting attack and make your attacker hurt simultaneously by using Evasive Strike.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

Reply With Quote
  #10  
Old February 10th, 2010, 01:00 AM
Drewman-chu's Avatar
Drewman-chu Drewman-chu is offline
 
Join Date: June 10, 2007
Location: MA
Posts: 1,310
Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby!
Re: The Book of Knockback Optional Rules

You mean like Cunterstrike?
Reply With Quote
  #11  
Old February 10th, 2010, 01:17 AM
Griffin Griffin is offline
Founding Member of C3G and C3V
 
Join Date: June 25, 2008
Location: Behind You
Posts: 31,387
Images: 36
Blog Entries: 1
Griffin rolls all skulls baby! Griffin rolls all skulls baby! Griffin rolls all skulls baby! Griffin rolls all skulls baby!
Re: The Book of Knockback Optional Rules

Quote:
Originally Posted by Drewman-chu View Post
You mean like Cunterstrike?
Counterstrike is interpreted as being one of two different things, it can be a powerful thrusting block (usuru uke) that is designed to not only stop the attack, but to also specifically harm the limb that was attacking. This technique was popularized by Bruce Lee's Jeet Kune Do philosophy, attack the attacker. If someone kicks at you, block it so hard that it cripples that limb.
Or, counterstrike is interpreted as parrying an attack and following it up with one or more quick attacks in succession, and at a speed where the technique is one fluid motion in stead of just a block... then an attack.
Reply With Quote
  #12  
Old February 10th, 2010, 01:22 AM
Drewman-chu's Avatar
Drewman-chu Drewman-chu is offline
 
Join Date: June 10, 2007
Location: MA
Posts: 1,310
Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby! Drewman-chu rolls all skulls baby!
Re: The Book of Knockback Optional Rules

Thanks Griff, you really know a lot about martial arts. What is your specialty?
Reply With Quote
Reply

Go Back   Heroscapers > Marvel Legends HeroScape > Comic Hero Custom Creations > C3G Project > C3G Library
Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes


Similar Threads
Thread Thread Starter Forum Replies Last Post
Issue with Knockback DBC C3G Project 3 February 6th, 2010 01:01 PM
Proposed Knockback Rules IAmBatman Comic Hero Custom Creations 64 April 30th, 2009 12:12 PM
Optional or "True" Flying rules for Heroscape Annerios Other Customization & HS Additions 7 January 5th, 2009 12:32 PM
Custom Rules for Comic book-style fighting? crispy66 Comic Hero Custom Creations 14 April 10th, 2008 09:41 AM


All times are GMT -4. The time now is 06:17 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2019, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.