Quote:
Originally Posted by Astroking112
I'm also still not buying the theme of an Illusionist killing figures to revive his illusions (momentum-based units are great, but I don't think it makes as much sense for a tricky magician relying on smoke and mirrors to get around).
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Ever play Arena of the Planeswalkers with these figures? The power of swapping the Illusions with the Master is pulled from there.
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Kinseth
, interesting ideas. I will check them out. I think Jinn Nasha becomes too powerful with Range and I think 2 defense Illusions also pushes the power up (they are already sufficiently protected with no sight zones for ranged attacks), but I'm up for trying it.