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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


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Old April 20th, 2011, 07:40 PM
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Scytale Scytale is online now
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Scytale's customs - Belial (new!) (5/21/18)

After the end of Heroscape, I was inspired to delve into the world of customs creation. I ended up making far more than I ever expected. Any and all comments are always welcome!

All of my customs are available for online play. The figures can be found on the Scytaleverse online template.

unit highlight 5/21/18

I've been a fan of Dr.Goomonkey's custom contests for a while. Always great to see lively events like these on the site. I've just been a spectator for the most part, though, as the sculpts used either have been stuff I've already done or stuff that just didn't interest me. The 2017 December competition was an exception. I hadn't done a manticore before and I felt inspired.

The figure I chose to use is a D&D figure, so I went with a direct port from the D&D version of the unit. I see porting D&D units as different than the usual freeform design, as it needs to honor the spirit of the original version yet fit into the Heroscape ruleset and strive for all the usual goals of balance, theme, creativity, and playability. It's a different sort of challenge.

D&D manticores aren't too complicated. Their defining feature is their poisonous tail spikes which they can shoot at targets. Of course I needed to incorporate that, but I wanted it to be more interesting than just a ranged attack on a flier. Heroes generally need either a powerful single attack or multi-attack/target potential to be viable. While the 5 Attack is pretty potent, I put a conditional multi-attack on the special attack. This creates tension in how the unit plays, rewarding bold moves that come with risk. It's straightforward but unique and fun. I also adding bonding potential by making him a Predator, though I don't think the unit requires it to be valuable.

The version I submitted is Uncommon, which I think is a better fit, but I don't want to buy multiples of this now rare figure. So I changed him to be Unique. Unfortunately it didn't score highly in the voting, probably because of the unit's simplicity. I feel the unit is a solid, fun design, but it isn't very flashy.


Manticore Sniper (D&D Desert of Desolation)

By Faction

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Last edited by Scytale; May 21st, 2018 at 04:59 PM.
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  #2  
Old April 20th, 2011, 07:50 PM
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Re: Scytale's customs -- set 1



These cards are phenomenal! I like the focus on the brutality and primal savagery on each of these cards. Really brings out the drawn-out, rock-'em-sock-'em melee that often plays out in 'Scape games.

These are great! Love to see more!

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Old April 20th, 2011, 08:03 PM
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Re: Scytale's customs -- set 1

Really cool! Can you also list the names of the miniatures so others can get them too?
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Old April 20th, 2011, 08:17 PM
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Re: Scytale's customs -- set 1

Thank you Deadliest, you made my day. Just keep watch; there are lots, lots more coming.

quozl (and to others who want to know), the figures are:

Raider -- Gnoll (Aberrations)
Raider -- Gnoll Sergeant (Giants of Legend)
Raider -- Gnoll Barbarian (Blood War)
Hyena -- Hunting Hyena (War of the Dragon Queen)
Brute -- Gnoll Maraduer (Dungeons of Dread)
Dagnyr -- Gnoll Demon Adept (Demonweb)

Unfortunately I wasn't able to find them cheap. Also, they don't all quite look the part; I almost completely repainted them to have the same fur and armor color.
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Old April 20th, 2011, 08:43 PM
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Re: Scytale's customs -- set 1

Seems very good customs.

Pack Attack and Harry combined can be devastating.
With Pack Bonding and Animal Instincts, you will often achieve that killing-combo.

Last edited by dalu; April 21st, 2011 at 04:22 AM.
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Old April 20th, 2011, 09:56 PM
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Scytale Scytale is online now
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Re: Scytale's customs -- set 1

Quote:
Originally Posted by dalu View Post
Pack Attack an Harry combined can be devastating.
With Pack Bonding and Animal Instincts, you will often achieve that killing-combo.
It is devastating, but in playtesting it doesn't happen as much as you might expect. It requires getting 4 figures adjacent to one figure. Enemy figures are usually unlikely to be standing alone without other figures covering them, or are hiding in harder-to-get-to terrain spots. Even if you can get it, you often find yourself choosing to spread out and attack (and hopefully kill) multiple figures instead of ganging up on one weakling.

In practice, it's a useful combination of abilites, but not one that takes affect more than a couple times a game. Really, most any time you can get 4 melee figures surrounding a single figure it's bad for that figure, Pack Attack + Harry or not.

Last edited by Scytale; May 4th, 2011 at 05:31 PM.
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Old April 20th, 2011, 11:27 PM
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Re: Scytale's customs -- set 1

I like what you did. These are well thought out and defined. I'm going to add them to my list of 'aquire and print'. Well done.
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Old April 21st, 2011, 04:30 AM
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Re: Scytale's customs -- set 1

Quote:
Originally Posted by Scytale View Post
Quote:
Originally Posted by dalu View Post
Pack Attack an Harry combined can be devastating.
With Pack Bonding and Animal Instincts, you will often achieve that killing-combo.
It is devastating, but in playtesting it doesn't happen as much as you might expect. It requires getting 4 figures adjacent to one figure. Enemy figures are usually unlikely to be standing alone without other figures covering them, or are hiding in harder-to-get-to terrain spots. Even if you can get it, you often find yourself choosing to spread out and attack (and hopefully kill) multiple figures instead of ganging up on one weakling.

In practice, it's a useful combination of abilites, but not one that takes affect more than a couple times a game. Really, most any time you can get 4 melee figures surrounding a single figure it's bad for that figure, Pack Attack + Harry or not.

Great against lone melee heroes like Charos and Jotun though.
I agree.
You have done serious playtesting as I see
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Old April 21st, 2011, 11:38 AM
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Scytale Scytale is online now
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Re: Scytale's customs -- set 1

Quote:
Originally Posted by dalu View Post
You have done serious playtesting as I see
Unfortunately I don't know many players who are interested in playtesting 1v1 games. But thanks mainly to my cousin PCServbot, I have been able to do at least some testing with all of my customs. Enough to get a feel for how they play and do initial tweaking.
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Old April 21st, 2011, 12:56 PM
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Re: Scytale's customs -- set 1

Heya Scytale,
Love them gnolls and they have always been one of my personal favorite monsters races. I wish WotC made another set as I'm sure they were on deck..../sigh
Anyway, feel free to submit them to the Auggies Bounty thread when your sure your done with any tweeking. I'd love to sell a few. Also, I would strongly suggest you switch to the hi rez Valkrill card floating around here somewhere as they look TONS better if you do. It's not requrired but card quality does help sales.
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Old April 22nd, 2011, 05:04 PM
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Scytale Scytale is online now
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Re: Scytale's customs -- set 1

Loaded the next set, Beastmaster Nadezhda Kurova's army. All in high-res this time (and the gnolls were updated to high-res as well, thanks for the advice Auggest).
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Old April 25th, 2011, 02:44 AM
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Re: Scytale's customs - set 2 (4/22)

Inspired idea to use the Aspect of Loviator as a Beastmaster (Beastmistress?), whip in hand. The battlefield pic of her lined up with her menagerie is just wonderful.
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