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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


 
 
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Old July 27th, 2022, 03:13 PM
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Leaf_It Leaf_It is offline
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Re: The Pre-SoV Workshop

Okay so this is where I'm sitting now.

Quote:
NAME = JIM WHITECLOUD
GENERAL = AQUILLA
PLANET = EARTH
SPECIES = HUMAN
UNIQUENESS = UNIQUE HERO
CLASS = LAWMAN
PERSONALITY = FEARLESS
SIZE/HEIGHT = MEDIUM 5

5 LIFE
5 MOVE
7 RANGE
2 ATTACK
2 DEFENSE
70 POINTS

TRIBAL HERITAGE
Jim has the class of Tribesman in addition to what is listed on this card.

TOMAHAWK 2
When Jim Whitecloud attacks an adjacent figure, He receives 2 additional attack die.

LASSO 11
Before attacking, if Jim Whitecloud did not move this this turn, you may choose a small or medium figure within 3 clear sight spaces of Jim whose base is no more than 2 levels above Jim's height or 5 levels below Jim's base, and roll the D20. If you roll an 11 or higher, place that figure on any empty same-level space adjacent to Jim. If the chosen figure is engaged when it is moved by Lasso 9, it will not take any leaving engagement attacks.
None of this really affects my playtesting. It does make Lawman + Mohican armies more viable, so I'll test that a bit before submitting, but it's not a huge change.

Hey @superfrog @vegietarian18 @wriggz @BiggaBullfrog @Astroking112 @Dysole @Vydar_XLIII

Do any of you have any objections to multi classing in this case? @Scytale and @quozl have both shown that they have no rules issues with it. I mainly want to use both from the start, because Kolbjorn is already about to ruin Tribesman with something that's not Native American. While nothing else currently uses Fearsome, nothing about being "Fearsome" is exclusively Native American either. The last option, naming the cards that are Native American, and making Jim a Tribesman when they are in your army, is a nonstarter, because it limits any future Native American designs. If it's really an option, I'd prefer to use both Classes through the version of Tribal Heritage that I've quoted above.
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