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Old February 2nd, 2022, 01:35 AM
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Re: Expanding the design space for competitive maps

Quote:
Originally Posted by GameBear View Post
Map sets
Tournament maps generally use 2 or 3 terrain sets. There are only so many viable combinations, and most have been attempted many times over. A map set combines a larger number of terrain sets to produce multiple maps. This opens up a whole bunch of new possibilities, as each map in the set gains access to a much wider range of terrain. The downside: one dud map ruins the whole set. Making one good map is hard enough; trying to make a set of them is a big step up in degree of difficulty. The sweet spot (balancing flexibility and difficulty): combine 6 or 7 different terrain sets - 3 master sets, plus 3 or 4 terrain expansions - to produce 3 maps.
I'm intrigued by the suggestion, @GameBear , yet also daunted by it. So many options!

Will you lead the way in presenting us with a suite of 3 such maps?
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