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Competitive Unit Congress
Competitive Unit Congress
Council Members Dignan DrLivingston Representatives Gulp Rym CheddarLimbo Arcus Killometer Queenmojo yamissflash tcglkn FOOTBALLDUDE88 Paronychodon dok Beowulf ZAKOVANI Change Status Accepted Changes
Spoiler Alert!
Changes Currently being reviewed Initial Proposals Revised Proposals Rejected Changes
Spoiler Alert!
Non-viable Unit List Acolarh Deathwalker 7000 Deepwyrm Drow Dund The Einar Imperium Empress Kiova Gorillinators Grok Riders Hatamoto Taro Jotun Khosumet Major X17 Marro Drudge Moriko Parmenio Roman Archers Runa Shaolin Monks Shiori Sudema Tagawa Samurai Archers Templar Cavalry Master Win Cho Woo Pelloth Zettian Guards Ana Karithon Ashigaru Yari Brandis Skyhunter Chardris Emirroon Erevan Sunshadow Greater Ice Elemental Jorhdawn Kato Katsuro Sahugin Raider Saylind the Kyrie Warrior Sir Dupuis Ulginesh Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". Last edited by Dignan; October 16th, 2022 at 05:28 PM. |
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Re: Competitive Unit Congress
By Laws
Purpose The Competitive Unit Congress is an organization tasked with adjusting non-viable units of Heroscape for use in double blind, 400-600 point "traditional" tournaments. After a figure is adjusted, it should become a viable choice for players when building competitive armies for such events. Adjusted figures should not be more powerful than existing top tier units, nor is the goal of the CUC to make all units equal in power to the top level units for this format. Additionally, adjustments to units should be as simply and thematic as practical. Elaborate custom abilities and sweeping modifications to the units should be avoided. Congress composition The Competitive Unit Congress is composed of Council Members and Representatives. Any member of the Heroscape community can become a Representative by participating in playtesting the proposed changes, submitting a valid vote (explained below), and meeting the required prerequisites for said vote. Council Members are selected over time based on their contribution to the process and their efforts throughout the site. Member Duties Representatives and Council Members shall participate in playtesting the proposed changes and turning in votes. Representatives can abstain from as many votes as they like. Council Members must not abstain from more than 50% of the proposed change votes over a 3 month span. Failure to reach this level of participation shall result in Council Members being demoted to Representative status. Council Members are the only members of the Congress that can directly proposed changes to be playtested. Representatives are free to discuss and suggest any possible changes, but do not have the direct power to propose changes. Process Propose Once a month (on the first Monday of the Month or as near as possible) the Council Member whose turn it is shall propose one possible change to a unit on the non-viable units list. Additionally, the council member may propose one minor motion (see below). What can be proposed? Errata – A Council Member may propose any change he wishes to a unit on the non-viable unit list. This can include any number of changes to stats, traits, special powers, points, etc. While there is no limit to the amount of changes that can be proposed to one card, Council Members are strongly encouraged to keep all proposed changes as simple as possible. Revision/Change/Deletion of Existing Accepted Changes – Overtime, it may become evident that previous changes has flaws and balance issues. Additional, it is possible that changes including new rules and new units may drastically alter the viability of a unit. Council Members may choose to propose a revision, change, or complete deletion of an existing Accepted Changes. Minor Motion(s) Changes to the Non-Viable Unit List – A Council Member may propose that a unit be added or removed from a the Non-Viable Unit list. Length of Testing After a change is proposed, it is listed under pending for 3 months. After which time all votes on the matter are due. Votes can be submitted any time before the three months are up. Testing Rules
All votes will be submitted via PM to Dignan. Votes should remain private to prevent group think among the Congress. Discussion of changes currently under review is also discouraged to ensure the members form individual opinions about the proposed changes. New Proposed Change and Revisions to Proposed Changes – A Representative or Council Member wishing to vote on new proposed change or revisions to existing changes must include the following information with their votes:
Vote Weights All votes will be weighted either 1 or 2. As long as a vote is valid (it fulfills all of the requirements and is properly submitted) it will have a minimum weight of 1. All valid votes from council members shall have a weight of 2. Additionally, the most complete Representative vote (including number of games played, validity of games, and commentary) shall be weighted 2. Votes on changes to Non-viable Unit List and Deletion of Accepted Proposed Changes will be weighted 2 for Council Members and 1 for Representatives. Proposed Change Resolution A vote passes as long as it receives 75% of the votes (after weights applied) and a minimum of four Congress members have voted. If the minimum number of members is not reached for a proposed changed, it's voting window will be extended for one month. After the extension month, if the proposal still has not received enough votes, it will be removed from the Pending list. A proposal will only receive one extension month. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". Last edited by Dignan; January 8th, 2012 at 11:54 AM. |
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Re: Competitive Unit Congress
Alright, this is just my first draft at this and I'm open to adjusting anything on this list so please speak up if something doesn't make sense or your don't like something I've set up.
Additionally, anyone wishing to be added to the Representative list, just shoot me a PM. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
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Re: Competitive Unit Congress
Sounds good. Nice work, Dignan. Tonight I'm going to be trying some units out. Probably the EI with Kiova bonding.
500 point army: EIx 2 - 280 Kiova - 90 = 370 Hmm... 130 points left. Any suggestions? I was thinking Krug and Parsley (Isamu). Check out Gulp's Glyphs Not Worth Grabbing and Gulp's Abilities Not Worth Activating! Very Useful Thread: The Heroscape Library "Heroscapers.com is not a charity site for the illiterate." -Gbob
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Re: Competitive Unit Congress
Is there any chance of the Council deciding on the errata'd unit(s) to playtest before December 7th?
"Chewie should move 6, lumbering or not. He's got long-ass legs"-
Last edited by rym; November 16th, 2009 at 05:29 PM. Reason: I'm ready to start. |
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Re: Competitive Unit Congress
Couple simple questions.
Are non-council members welcome to post here and have their opinion heard? Is there a limit to the number of members in the council or representatives groups? (sorry if it's listed I didn't notice any, not there there needs to be) I'm not sure if I agree with the secret ballot system, for example BoV has a healthy record and doesn't require such measures. You could throw in some ranged squads, Nakita, AE, 2x Stingers, Krav, Kaemon Awa etc. Or just playtest it as a 510 army and play 3xEI + Kiova. Although I heard Atlaga wasn't too bad either. heh Last edited by Darkmage7a; November 16th, 2009 at 05:56 PM. |
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Re: Competitive Unit Congress
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I don't plan on capping the representative pool. One of the keys to good playtesting is getting as many games in as possible. As long as people are doing "valid" playtesting, I don't see a reason to cap it. If the pool gets very large, I may adjust the weight system a little bit more so that council members aren't "drowned out". Quote:
Hopefully it works well. If it turns out that it's not working, we can definitely tweak the system (that goes for anything in the by laws). It's not like I think that I created the best system on the first pass ![]() Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
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Re: Competitive Unit Congress
This looks really good.
At first I thought it would move too slowly, but after reading through it a few times I realized that by the third month there will be six figures being tested/voted on. And six at once seems right. I would also like to know what the first two figures will be... What do you want to see posted here versus the old thread? If I have ideas for making changes, do I post them here or there? Or what exactly? Doopa is Polish for awesome. Last edited by DrLivingston; November 16th, 2009 at 11:48 PM. Reason: Come on Hatomoto Toro! |
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Re: Competitive Unit Congress
I'm happy with the units as they are so I don't expect to contribute a great deal (but I'll probably keep an eye on the thread because talking about Heroscape is fun).
However, I did want to suggest that you change "errata" to "adjustments" or "boosts" or something. Errata are errors, usually minor typographical ones, and usually acknowledged and corrected by the author/creator. I don't think that's what you're claiming to be fixing: you're making changes to perfectly correct units so that they function better in a different environment to the one for which they were designed, right? ![]() |
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Re: Competitive Unit Congress
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Does anyone have ideas for a better descriptive term? HA = Heroscape Adjusted |
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Re: Competitive Unit Congress
I suspect that the old thread will loss activity to this thread. The old thread is really more about changes I like (with input from the community) and this thread should be all about what the Congress wants, etc. What I expect to see posted here is discussion about possible errata to be proposed, reaction to the voting results, and anything relating to how the Congress is running, etc.
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Also, as for changing the term errata, I'll spend some time trying to think of a better term. Ollie is right, I don't want to give the impression that there are errors in the cards or that somehow the system isn't balanced. The tournament scene has taken the game in a direction that it wasn't necessarily designed for. This organization is simply about trying to make slight adjustment to the great units that have been produced to bring more variety into the tournament scene. Dignan's Maps - Dignan's Multiplayer Maps
Competitive Unit Congress "It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns". |
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Re: Competitive Unit Congress
Instead of "errata" what about "variant"?
And I don't think I can make it 'til December 7th, Dignan! I'm gettin' all ansty to get started. If a unit is selected by Turkey Day I could probably get a couple games out of it then (depending on how good the football games are ![]() |
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