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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#121
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Re: Sir Heroscape's customs
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figure is Spider of Lolth from D&D miniatures. It had "okay" availability last I checked...around 40 or 50...but this is one I'm still more tentative on overall. I agree bonding should probably go, and make it a little tougher for her points. Quote:
Ideas for Species? I really couldn't put a finger on it, and personality was just a shot in the dark lol. I'll be posting a revised version that feeds a better theme I think. I do want him bringing back any Valkrill common squaddies though...that will be part of his uniqueness. Quote:
Hand crossbows take time to reload, but I was going to redo it slightly to make it a little more effective. I'll be posting him shortly. Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 282 - 124 Online Record: 19 - 22 |
#122
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Re: Sir Heroscape's customs
For people looking in, I found this picture which does the Tengu Hero a lot more justice than the digital render. |
#123
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Re: Sir Heroscape's customs
Sorry for the Delay. Here are some mockups of the changes I've done.
I really don't know what fits his race. He's not undead and I can't really think of any other good fit...at least not with the right rationale. Thoughts for his race? Also I changed his specials to work a little more internally and I think this is the sweet spot. I love the combo of him keeping the spirits to give him strength and also releasing them to give himself attack power. Yes, it may be fairly easy for him to boost up his defense for a whole game, but at what cost? That's 3 squad figures you have to be willing to destroy to do that. Those involved in the discussion @Leaf_It @superfrog @Astroking112 thoughts? Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 282 - 124 Online Record: 19 - 22 Last edited by Sir Heroscape; June 29th, 2018 at 03:54 PM. |
#124
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Re: Sir Heroscape's customs
I still think that your Razorbeak and Chieftain should be the same type of Raptorian, something other than Quorik.
Druzhul is much improved. Strength of Souls is way better than Strength in Numbers. I'd still be worried about him with Mezzos. You could kill 2 with Druzhul, and then at the end of the game spawn them back with several markers left. In fact, the whole generic necromancer idea (i.e. he can bring back anybody, not just a super limited group) doesn't play right in my head. Not sure why. I'm a fan of the special attack, but I wonder if you could make those destroyed squad figures into Exoskeleton marker things: Quote:
Kinda amps up his "soulkeeper" aspect. I don't know if you want to go that direction, just an off the cuff thought. |
#125
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Re: Sir Heroscape's customs
I like Druzhul a lot. A simple solution would just be to make him only able to bring back Commons. I don't have the same concerns with him and Mezzodemons, though.
I like both the Raptorians. I'd been meaning to pick up the "Chieftan" mini for a while now. |
#126
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Re: Sir Heroscape's customs
I definitely think Druzhul's necromancy powers should be limited to undead. I can respect the desire to want to widen his horizons, but allowing it for all Valkrill squads can really limit design space for future squads.
I agree with dropping bonding on Lartoth. Bonding with Pelloth doesn't make him much better if it's not on a Drow unit, and you'll only use it once to get Estivara in position at the beginning of the game if you're playing with Spiders. After that, you'll be putting OMs on Spiders anyway. I don't think it's doing enough for the design. Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#127
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Re: Sir Heroscape's customs
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I don't know if you were still considering Uncommon, but I like the design much more as Unique one. It feels right to me, and I would be even more concerned about future Valkrill Common Squads if people could field multiple Necromancers (although, the recent changes you made to place figures on his card instead of freely reviving them do help a lot). Quote:
Also on the topic of Raptorian names, I think that "Jakaw Razorbeak" sounds too much like an actual name (at least without the Quorik Chieftan also being a Jakaw). If the Razorbeak is getting his own social class or the like, then I think that he should have a more recognizable class name to compensate (much like how we have the Venoc Warlord and Quorik Warwitch using classes common to other HeroScape factions). Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#128
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Re: Sir Heroscape's customs
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#129
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Re: Sir Heroscape's customs
Apologies for the delay again...it’s been a busy weekend. I’ll try to respond to your comments tonight.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 282 - 124 Online Record: 19 - 22 |
#130
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Re: Sir Heroscape's customs
Apologies Gents. Finally got around to posting.
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Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 282 - 124 Online Record: 19 - 22 |
#131
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Re: Sir Heroscape's customs
Made some adjustments based off of your comments... more feedback is always welcome.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 282 - 124 Online Record: 19 - 22 |
#132
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Re: Sir Heroscape's customs
I think somewhere you said that you didn't want to revive undead Thralls, if this is the case, but you still want to limit it to undead, then just limit it to Squad figures.
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
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