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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment


 
 
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Old September 25th, 2018, 11:25 PM
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Sir Heroscape Sir Heroscape is offline
Sir Formerly Known As adoney
 
Join Date: September 14, 2015
Location: U.S - Iowa
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Re: Sir Heroscape's customs

Changes have been made. Take a look see. Thoughts? I'm still curious to know your thoughts on using Animata as the Species?

Overall, I really like the subtle changes I made after hearing some of your feedback. I think the designs are a lot tighter.
Notable Changes
-Xundar: 1) can now insta-summon but must be unengaged. 2) He only need clear sight to activate the shadows
-Shadow Demon: 1) are now a class of Minion 2) special attack reworded and modeled after the goblin cutters 3) Shadowmade is made more thematic 4) normal flying, instead of stealth flying b/c it would be redundant to have stealth flying and phantom walk-like abilities. Normal flying is just fine because he can still disengage while flying based off of the shadowmade ability
-Shadow Hound: increased cost to 40pts because it's clearly the stronger, tank-like assassin of the 3 shadows. Also made it so they can only get +2 max to movement and attack. Also took out the conditional self-kill clause
-Shadow Wraith: changed the special ability name to reflect more of the change to an Enslave type ability like the Mindflayer because taking over heroes with potentially an army of wraiths just seems a bit much. I like this direction much better as well. also lowered the defense to 3.






Those who have participated in feedback: @Astroking112 @BiggaBullfrog @Leaf_It @superfrog

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