|
Maps & Scenarios Battlegrounds and scenarios |
|
Thread Tools | Search this Thread | Display Modes |
#13
|
||||
|
||||
Re: Shurrig's Maps
Quote:
|
#14
|
||||
|
||||
Re: Shurrig's Maps
@Nomad
@Robber
@Sir Heroscape
@BiggaBullfrog
Hey guys, thinking about sending this in as my second submission. I know y'all might be busy what with the contest going on, but if you could give me any feedback on this map it would be greatly appreciated!
https://drive.google.com/file/d/1_td...ew?usp=sharing |
#15
|
||||
|
||||
Re: Shurrig's Maps
I really like it overall. It seems a bit large, but both the road and move glyph help with that and it’s relatively flat enough to develop fairly well. I like it! My only suggestion would be to try an iteration of it where you scale it down to a shorter map but achieve essentially the same overall footprint and map design. Instead of a size 12 foot size...make it a size 10 ya know? I think that will make it more balanced when a fast army grabs and controls the move glyph... cause the move glyph in this map will really swing who has map control because of how much time will be spent just getting into position.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#16
|
||||
|
||||
Re: Shurrig's Maps
Really neat design here. I like that you're trying to make a bigger map and keep it balanced. My two main concerns are that the top of the hill looks like it can get pretty congested, which could make it easily defendable. That leads into my second concern - if an army is able to win an early skirmish and take the high ground, they'll probably be able to steamroll the game from there since it's got pretty good dominance over the glyphs and rest of the map as well.
That said, it looks interesting enough that I'd still give it a shot as-is. Just some food for thought as you continue revision for submission. Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#17
|
||||
|
||||
Re: Shurrig's Maps
@Sir Heroscape
@BiggaBullfrog
really appreciate the feedback, here's an updated version of my Forgotten Forest Road map. I tried to shorten up the map a bit and open up the middle to allow less congestion, but let me know what you guys think!
https://drive.google.com/file/d/1amE...ew?usp=sharing |
#18
|
||||
|
||||
Re: Shurrig's Maps
Ooo much better. I think this version is solid!
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#19
|
||||
|
||||
Re: Shurrig's Maps
Yup, I like the rework. Doesn't completely nullify my worries of steamroll-ability, but it does help them and I think it would be a fun one to test out. I can' think of any big comments to mention further - it's probably playtesting and refining from here. Good job!
Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#20
|
||||
|
||||
Re: Shurrig's Maps
Interesting design - I would be willing to take a closer look at it if submitted for the contest. Nothing jumps out as a glaring issue. Well done.
|
#21
|
||||
|
||||
Re: Shurrig's Maps
I have some 30 maps saved on my laptop. However, other than just uploading them onto a google drive, I don't know how to share them on this website. Is there a way to just have them as a downloadable link here on the website?
|
#22
|
||||
|
||||
Re: Shurrig's Maps
You have to be a site supporter to upload to the downloads section. That's $15/year or $45 once. But the Google Drive thing really works well too.
I always think that removing the table (Configuration > Preferences > Uncheck the "Display Table" box) makes maps look a little better, but other than that, I think you're sharing them quite well. |
#23
|
||||
|
||||
Re: Shurrig's Maps
Quote:
|
#24
|
||||
|
||||
Re: Shurrig's Maps
Just updated the google drive link that has some of my favorite maps I've made, I'm hoping to go in and kind of divvy them up into maps that are more competitive and those that are more casual/scenario maps. Once I do that, I'll be trying upload more often.
Also, you'll probably notice that almost all my maps use road tiles, so I apologize for my bias. Right now I only have 3 RotV, 1 SotM, 2 VW, 2 RttFF, and 1 FotA in my collection, so since I make most of these maps for me and my friends, they look somewhat same-y. I'm working on improving my versatility, but man is it fun to play on and make maps with road tiles. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Viegon's & Family's Tournament Style Maps -- new maps 6/12 | Viegon | Maps & Scenarios | 31 | June 12th, 2012 06:20 PM |
Big maps vs. small maps. and Heroscapes original intent. | djsmith | HeroScape General Discussion | 33 | November 11th, 2011 07:39 PM |
Eckels' Maps - 2 New Large Castle Maps 5/07 | Eckels | Maps & Scenarios | 59 | May 9th, 2008 03:54 PM |
Huge Maps (no virtualscape real maps) | Archkyrie11 | Maps & Scenarios | 1 | January 3rd, 2008 12:33 AM |
Wind Lane's Maps - New Maps on Page 2 - w/Build Instructions | Wind Lane | Maps & Scenarios | 19 | October 17th, 2007 02:40 PM |