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Architects of the Realms of Valhalla Discussion and presentation of the maps approved by the ARV. |
View Poll Results: Which is the BEST map? (Choose 3) | |||
The Crypt by Flash_19 | 12 | 31.58% | |
The Swamps of Oighir Scath by heroscaper2010 | 14 | 36.84% | |
Uncharted Jungle by antmarchingroves | 12 | 31.58% | |
Iconoclast by All Your Pie | 3 | 7.89% | |
Battlefield 23 by Flash_19 | 12 | 31.58% | |
Ruined City by Leaf_it | 14 | 36.84% | |
Pure Gold by superfrog | 7 | 18.42% | |
Jungle Fever by Rednax | 15 | 39.47% | |
Rocky Mound by Leaf_it | 10 | 26.32% | |
Coastal Cave by antmarchingroves | 5 | 13.16% | |
Multiple Choice Poll. Voters: 38. You may not vote on this poll |
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#25
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Re: VOTE NOW!!! - Top 10
Congrats,
@rednax
! Jungle Fever looks really good on both aesthetics and gameplay.
I wouldn't either from the picture, but it was noted somewhere that the upper level is removed, even though it's shown in the image. That definitely changes the map. Ruined City: Love the use of Marvel. Decent LoS blockers, though there are a couple spots on the hills that aren't accessible by road, which could make them troublesome camping spots. Something I didn't notice on the first look as well, is the glyphs are accessible with 6 Move from turn 1 on one side, which could also spell trouble with Rats. Rocky Mounds: Very reminiscent of Flash Fire, which is a solid map. I like that this take combines the two hills into one central one. The ruin helps prevent camping up there from being too powerful by making anyone on the height vulnerable to units coming from the other side. Very nice. Pure Gold: I really like the high bridge (maps don't build that high often, let alone for a bridge like that). Unfortunately, that's about the only thing I like about this map. The rest feels too scattered and incoherent. Iconoclast: Just seems a little boring to me. All the action is directed toward the center. A couple glyphs on the outside would help. The Crypt: Choke points could be a concern, but I'm a sucker for underground crypts. Lots of different paths to take, though, which should make for a very interesting map to play. Battlefield 23: Just like it's name, nothing about this one particularly jumps out at me. Looks like the road could get clogged in the middle, and it would be nice if the road extended to be able to assault glyph-holders as well. Uncharted Jungle: The roads here do allow you to attack the glyphs. Unfortunately there are several spots on height the roads do not reach, and the scattered jungle is too far away to allow many units to use it as cover the turn before their attack. Coastal Cave: I know some people don't like such a stark division of terrain, but personally I think it can work and I do think it looks great here. Ultimately, the map just looks far too wide across the middle. Other than that I think it's got a good thematic look. Jungle Fever: Excellent use of all the terrain types. Jungle doesn't provide cover to height, while lava dominates it. Molten lava that manages to not be completely banked (a piece next to swamp) without looking out of place. Good variation in height. And it even manages to have a beachfront. All around, this map just looks like it would play well and look good while doing it. Swamps of Oighir Scath: Tundra maps can often feel sprawling and difficult to move through, and this seems to be no exception. Playing with slippery ice would make it asymmetrical, too. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#26
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Re: WINNER! - Secret Treasures of Valhalla
Yes, once again...congratulations. It was a crazy contest with a lot of really good entries. Well done everyone!
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#28
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Re: WINNER! - Secret Treasures of Valhalla
Congrats to Rednax!
Thanks again to all of the mapmakers who did such a fine job making this a difficult choice. I regret not catching that the Ruined City warehouse pieces didn't have a second floor, but I just didn't see that note where I was looking. |
#29
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Re: WINNER! - Secret Treasures of Valhalla
Congrats
@rednax
I'm looking forward to playing a few games on your map. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#30
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Re: WINNER! - Secret Treasures of Valhalla
Congrats Rednax. Jungle Fever will be fun to playtest. What a close contest with so many deserving maps. Cartographers, well done!
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#32
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Re: WINNER! - Secret Treasures of Valhalla
Congrats rednax! Jungle Fever looks really fun!
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