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Maps & Scenarios Battlegrounds and scenarios |
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Re: Wargrounds of Scape (WoS) - discussion thread
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This feels like an open, run for cover, grab momentary height, shift your strategy, sneak around the wall, snag a glyph, pull back, shift your strategy again, duck behind a ruin, get in your opponent's face, pray for victory kind of map that inspires both storytelling and great game play. I will admit that for a long time I felt like RotV only maps were just ones we needed to use because there is only so much terrain and we need 6 maps for our tourney. Origin changes that. I would choose to play on this map even if other terrain-rich maps were available. Yes, I don't like the way melee can get chewed up, but as superfrog mentioned, the ruins on this map are well placed to offer some good cover. (I'll note that I actually like the water trails on the outside, both for just having a bit more space to move around the glyphs and because I appreciate a map that offers some continuous water for those poor sad slither units that get to use their power so rarely.) All of that is to say I vote YEA on Origin. New? Read this. | The INDEX 2.0 | Mmirg's Maps Magnify Your Scape: BoV | SoV | C3V (Playtest!) | C3G The Dice Tower Con w/ Scape! |
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