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C3V and SoV Customs A place for C3V and SoV customs |
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#5629
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Re: Soldiers of Valhalla - nominations and discussion
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Some didn't like the use of Sneak Attack either (in addition to the Deathreaver concern). They felt that it was overdesign where a simple bump in the Attack value will suffice. I don't necessarily agree with that one, personally, as Sneak Attack makes it much more difficult to make the most out of the Assassin. |
#5630
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Re: Soldiers of Valhalla - nominations and discussion
With the increased activity here lately, the SoV team has decided to go back up to seven active Judges. Emeritus member
@capsocrates
has offered to take up the reigns and return to active duty. We welcome his return!
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#5631
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Re: Soldiers of Valhalla - nominations and discussion
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#5632
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Re: Soldiers of Valhalla - nominations and discussion
It was on one of my better days...
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#5633
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Re: Soldiers of Valhalla - nominations and discussion
When it reigns, it pours.
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#5634
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Re: Soldiers of Valhalla - nominations and discussion
Welcome back, caps!
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#5635
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Re: Soldiers of Valhalla - nominations and discussion
Good to hear. Thanks for taking it on caps!
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#5636
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Re: Soldiers of Valhalla - nominations and discussion
Hi all. Here with another one of my submissions. This time it's RUJIN
Homeworld: Toril I've playtested him more than I think I'd like, going back and forth on some of his stats and powers...but ultimately this is his strongest iteration. He fits well into the Troll race with similar stats to the Ice Troll and Feral Troll (though his life is more in line with Krug and Feral). His abilities are unique and creative. His Lurking Assault is a combination of Othkurik and Valguard's ability and is very thematic for his design. His swamp regenerate is a MUST. It's creative and thematic and pulls from the Troll class regenerate and makes him more of a terrain based unit like the Ice Troll. When it comes to playability. He struggles to reach his point total. He consistently averaged around 50-60points...though that point total finally pulled up in the last few playtests when he started being more productive. As is, he has not proven to be OP BUT has proven a strong bonding option for the Ravagers (since that is part of the main design behind him). Also keep in mind his role is not primarily an offensive one. Originally I'd hoped he would be, but he's proven to be more of a tank, distraction and a target to soak damage for the Ravagers while they run around doing their thing. I get limited use out of him because opponents are so concerned about him, but that usually gives up enough attacks on my ravagers for them to charge in. I must say, he is frustrating at times to play, because he will just die with little production...and unfortunately that is in large part dependent on how well the Ravagers do. In conclusion please don't overestimate his power Level. While lurking assault is thematic and potentially a big attack, it is quite difficult to pull off effectively and you usually don't wanna put him down in swamp water anyway. His Regenerate is his most used ability and quite honestly is his strongest ability. That said, it doesn't do him much good when he misses out on a turn because of Ravagers and then he gets roasted even with his 8 life (because of the 1 def). Overall, he has the potential to reach those 100pts through a join effort of averaging 50kill points and soaking attacks for the ravagers. He's a solid option for the Ravagers, and he's wonderfully thematic and tied back to heroscape lore. I present to you, RUJIN! Thank you for your consideration. Availability: 81 current miniatures in the market accounted for (not counting random eBay sellers) (not counting Paizo who currently allows ~60 or more in your cart) EDIT: The wording may need to be corrected but his Swamp Regenerate activates on both Swamp Terrain and Swamp Water...so the power should read "If he is on a swamp terrain or swamp water space..." Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 Last edited by Sir Heroscape; April 2nd, 2018 at 12:16 PM. Reason: Homeworld added. |
#5637
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Re: Soldiers of Valhalla - nominations and discussion
Is Rujin a single or double-spaced figure?
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#5638
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Re: Soldiers of Valhalla - nominations and discussion
Hmm, your comments about him being difficult and frustrating to play and rarely earning his points are not selling me here.
Why did you settle on 100 points? Is he that good on swamp maps? Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#5639
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Re: Soldiers of Valhalla - nominations and discussion
Is there a figure name and series to go with the availability?
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#5640
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Re: Soldiers of Valhalla - nominations and discussion
I was getting that the unit was to be used as a Defender unit. Defenders practically never earn their points back via kills (that’s not their role).
My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |