|
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
|
Thread Tools | Search this Thread | Display Modes |
#61
|
||||
|
||||
Re: Sir Heroscape's customs
Tying him in with rogues is fun too.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#62
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#63
|
||||
|
||||
Re: Sir Heroscape's customs
Came here to post my thoughts on Kuah.
I like the figure a lot but like others said, it’s too much of a shoo-in for Imperium x2, Kuah, 100pts. I liked Dad_Scaper’s advice: Quote:
Quote:
Depending on power, Swift Vengeance could be changed to once per turn, a higher (or lower) d20 roll, or more wounds. His point value could change too, though I like him there because he fits perfectly into the Einar Kyrie build and at anything less the Cathars and 10th can get a 5th Squad and then him. EDIT: With the d20 he also works with Emperor Andask. Last edited by Sheep; May 26th, 2018 at 10:08 PM. |
#64
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
The reworked Swift Vengeance avoids the turn interruption problem (and I like how it applies to a broader range of things), but this General Kuah still feels tailor-made for a 500-point army, which leads to a feeling of needing to take that 500-point army. @Sir Heroscape , I don't remember an answer to the question of availability for an Uncommon Hero, but have you considered that route? One of the weaknesses of the Einar Imperium is a lack of figures (especially at that price), so making a weaker Uncommon or Common Hero that lets players field multiples would help fill out starting zones, more subtly helping out the army whilst avoiding centralizing power in one specific unit. Also, as an Uncommon Hero, I think that there would be a much stronger argument for a "band-aid" unit to not be forcing a specific army composition, since players could mix and match different ratios of the new unit to Einar Imperium squads, along with throwing in Kiova or even leaving her out. Since the Imperium did already get their "cheerleader," I think that you'd find less resistance if you went with something along those lines, with less outright aid to the Imperium but simply working well with them. For example, here's a rough idea: Quote:
These guys help the Imperium without a doubt, but they do it in a different way by simply focusing on keeping the expensive soldiers alive. 5 Defense is very respectable, and it becomes pretty tough to break through when coupled with Empress Kiova. Combat Challenge, coupled with a movement power, will keep the Imperium alive while still leaving weaknesses against spread-out armies or range. The movement ability could use some work (I'm not overly fond of tying it down specifically to Empress Kiova, but I think it's better than tying it to the Imperium and including Emperors may get a little dicey with Zelrig), and balancing such a cheap Uncommon Hero will be difficult. Thankfully, you can drastically reduce their attack if they're very effective at keeping the Imperium alive, without much fear for the viability of the overall army. My apologies for the long text, but I hope that it was helpful. The Einar Imperium have a special place in my heart despite me only using them when CUC edits are allowed, and after reading the discussion over in the Pre-SoV thread, I'm inclined to think that a solid Uncommon Hero may be the way to go. EDIT: Totally forgot that any version of the mini should have Flying, if not Stealth Flying. That throws a wrench into balancing quite a bit, especially if the hero needs to be cheaper, but tying their movement efficiency to Empresses/Emperors helps ensure that they won't be too powerful in other builds, along with a low attack. I personally think that all of Einar's Kyries should have Stealth Flying, which would help these guys reposition, but I could see one of their weaknesses being unable to safely disengage from their targets. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set Last edited by Astroking112; May 27th, 2018 at 01:40 PM. Reason: I forgot that the mini had wings. |
#65
|
||||
|
||||
Re: Sir Heroscape's customs
Somehow, Kyrie seem to me to be limited to common squads (1 per valkyrie general), and unique heroes. I would balk at a common or uncommon hero or a unique squad.
Could be just me, but my gut doesn't like it. |
#66
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
We got Kelda, Raelin (and Raelin 2, but that doesn't quite count), and Concan for Jandar, Taelord and Runa for Utgar, Saylind and Atlaga for Ullar... I don't see much consistency in the Kyrie Heroes at all, beyond maybe each general being intended to have three Unique ones. Now that Uncommon Heroes exist (I'd agree that a Common Kyrie Hero sounds a little weird, but it's still an option), I think it's perfectly fine to design an Uncommon Kyrie Hero. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#67
|
||||
|
||||
Re: Sir Heroscape's customs
Could we all face the fact that if a ~120pt Einar Kyrie Hero is made that Einar army is going to happen naturally no matter what? I don’t think anyone is really trying to tailor General Kuah to that army, but the fact of the matter is that the EI are so expensive that there’s literally no other way that army can be built at 500pts. EI x2 and Kiova is 370pts. That’s not a lot of room for *options* regardless, so unless he has absolutely zero synergy (and maybe even so, since he’ll still get Kiov’a gift) with the Imperium, that Army is so stuffed already there’s no other way around it.
One could argue the version I posted would be even better with the other units since they’re all squads of 4 and like being drafted with 3-5 squads in an army. That’s gonna give Kuah 12-20 Vengeance chances compared to 6. I personally love Combat Challenge as an ability. It’s seriously too bad it got stuck on an underloooked unit. And the Uncommon Hero idea is one I’m personally not against even though it is unprecedented in the Kyrie world. I would definitely love to hear more judges opinions on that because @Astroking112 ’s design is solid. It does leaves OM management in that Army hard. I would like to see Royal Doctrine simply say Kyrie who follows Einar. All of AK’s army ideas are still viable like that: EI x2, Kiova, EP x3; Kiova, EP x10; EI x3, EP x2. If the idea of a Kyrie Uncommon Hero isn’t liked by the judges, people are going to have to accept the fact that really no matter what point value he comes in at and even whether or not he bonds and/or synergizes with the Imperium, Kiova, EI x2 and him (+whatever filler points are left over) are going to be the build players WANT to put him in.
Spoiler Alert!
Last edited by Sheep; May 27th, 2018 at 06:30 AM. |
#68
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
Quote:
Quote:
I completely forgot that Empress Kiova is still counted as a Warrior and not an Empress. It's somewhat of a pity, because I think the flavor of an Emperor or Empress being required to move Praelias is fitting whilst still being restrictive, but it can't be. I do like being able to combo them solely with Imperium from an army building perspective since it provides many more ways to use them well, but I wasn't sure if that would be too powerful in practice. Anything like that would probably come through in playtesting. I would probably suggest using Disciplined Kyrie Army Cards instead of Einar Kyrie Army Cards (along with giving these guys a different personality), just to avoid people only taking 3 Praelias and moving all three of them each turn as a standalone 120 filler. Really, though, accepting an Uncommon Einar Kyrie Hero would greatly improve the design freedom in "fixing" the Imperium. Even something completely different than the Einar Praelia could still be used to great effect to help Einar's Kyries, and I personally think that the miniature looks more like an elite Einar soldier than a general (and, of all the generals, I think that elite soldiers make the most sense for Einar). If the SoV Judges are okay with considering it, I think that an Uncommon Hero could be the way to go. Quote:
Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#69
|
||||
|
||||
Re: Sir Heroscape's customs
I wouldnt design anything that had direct synergy/bonding with EI.
Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#70
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
Using the rough Einar Praelia idea again as an example, I think that an Uncommon Hero with Combat Challenge and solid defense has a niche, but it could work best with Disciplined Kyries with a movement power (along with the unit following Einar giving Kiova more use). Something along those lines could have a broader use in the game whilst still helping the Imperium ever so slightly. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#71
|
||||
|
||||
Re: Sir Heroscape's customs
Thank you for those involved in the Discussion for Kuah. I’ll be posting my thoughts a little later...don’t have time now just wanted to let you know I appreciate it and will be back for further discussion later tonight.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#72
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
1moreheroscaper's Customs (New Customs added--1st post) | 1moreheroscaper | Custom Units & Army Cards | 88 | December 2nd, 2017 03:10 AM |
caps' customs -Speed Customs highlighted- 11/4/13 | caps | Custom Units & Army Cards | 91 | November 18th, 2014 11:50 AM |
Dictatorbilbo's Customs- Added Speed Customs. | Dictatorbilbo | Custom Units & Army Cards | 11 | October 17th, 2009 08:45 PM |
Customs by Zyelos (Naruto customs 6-13-09) | Zyelos | Custom Units & Army Cards | 26 | June 15th, 2009 10:09 PM |
My Joke Customs and odd customs updated today :D | Mort_isha28 | Custom Units & Army Cards | 38 | November 14th, 2007 05:47 AM |