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  #4453  
Old November 25th, 2014, 02:10 AM
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Re: Soldiers of Valhalla - nominations and discussion

I vote to review Elgos Knights.
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  #4454  
Old November 25th, 2014, 10:15 AM
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Re: Soldiers of Valhalla - nominations and discussion

The Elgos Knights have received 4 Yea votes to review (vegietarian18, capsocrates, Soundwarp SG-1, and infectedsloth) and move forward in the process.
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  #4455  
Old November 27th, 2014, 09:00 AM
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Re: Soldiers of Valhalla - nominations and discussion

For anyone complaining about the realism of the Kobolds - please remember this is the same game where Kaemon Awa loosing two arrows does exactly the same thing as Major Q10 firing two rockets.


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  #4456  
Old November 27th, 2014, 12:08 PM
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Re: Soldiers of Valhalla - nominations and discussion

I'd like to Nominate Jaraptara (Jair-Up-Tara).



The Stone Giantess Jaraptara wheeled about, scanning the horizon... There in the distance, silhouetted by the night was a Werewolf Lord and his pack. They plague Feylund.

Driven from her cave, last of her Tribe. She has been running, thought to have lost them. No more running she thinks to herself and turns to face the wolves. Reaching down she finds a large boulder. The wolves howl with glee.

The first comes within range and she lobs the boulder, it strikes true killing the wolf. Raising her club, she swings and bats the second out of the air as it leaped for her throat... that was the last she saw of the wolves, as Ullar summons her, rescuing her from her fate.


Jaraptara brings a unique blend of range and power, a hybrid hero. Her special attack allows her to throw boulders at great distances(Stone Giant are know for this ability!). Finding a boulder takes time, and picking up another will cost her an attack. She also wields a large club that allows her to attack from a short distance, utilizing the Reach ability. Being a Wild Giant hero, she can bond with the Dreadgul raiders. She offers some range to the Dreadguls(Though they already have that with Guilty), but she is not as big of a bruiser as other bonding heroes can be.

Her sculpt is from the latest Pathfinders Battles release, Lost Coast and she is an Uncommon hero in that set. I was able to get her online for 4 bucks.

Couple of Facts
  • Single Spaced Figure
  • Land space is canonical(See Mika Connour)
  • Stone Giants are known for their long range with throwing Boulders


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  #4457  
Old November 27th, 2014, 07:26 PM
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Re: Soldiers of Valhalla - nominations and discussion

Jaraptara looks interesting but the Rock Throwing could be implemented much more elegantly. I see no need for the Improvised Weapon power or the marker. to review.

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  #4458  
Old November 27th, 2014, 08:56 PM
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Re: Soldiers of Valhalla - nominations and discussion

Quote:
Originally Posted by capsocrates View Post
Jaraptara looks interesting but the Rock Throwing could be implemented much more elegantly. I see no need for the Improvised Weapon power or the marker. to review.
I don't see how you cleanly articulate that you have to spend a turn not attacking (on a land space) before you can use the attack again, without a marker.
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  #4459  
Old November 27th, 2014, 09:46 PM
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Re: Soldiers of Valhalla - nominations and discussion

Quote:
Originally Posted by dok View Post
I don't see how you cleanly articulate that you have to spend a turn not attacking (on a land space) before you can use the attack again, without a marker.
I'm not fond of losing a whole turn for it either.

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Remixed Master Sets - challenge yourself with new terrain combinations!
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Colorado Fall 2023 Multiplayer Madness
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caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate

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Continuing Classic Heroscape: C3V SoV

Last edited by caps; November 27th, 2014 at 09:48 PM. Reason: If this were a workshop thread I might suggest something with the X order marker
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  #4460  
Old November 27th, 2014, 10:05 PM
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Re: Soldiers of Valhalla - nominations and discussion

Huh. Well, I like the mechanic. And I wouldn't recommend the X Marker instead, if the designer would rather it be every other turn.

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  #4461  
Old November 27th, 2014, 11:26 PM
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Re: Soldiers of Valhalla - nominations and discussion

Looks like a fun design to me, Heroscape hasn't had any 'limited ammo' powers for a while, and certainly not a 're-loadable' one. I've got no problem using new markers when they're needed (and I utterly despise the 'use the X order marker because we're too cheap to spring for a proper one' mechanic.), so I'll give her an


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  #4462  
Old November 28th, 2014, 01:00 AM
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Re: Soldiers of Valhalla - nominations and discussion

to review. Looks good to me. I like the theme, and the bonding is interesting.
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  #4463  
Old November 28th, 2014, 01:11 AM
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Re: Soldiers of Valhalla - nominations and discussion

from me. We're starting to fill up again in here, folks!
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  #4464  
Old November 28th, 2014, 10:11 AM
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Re: Soldiers of Valhalla - nominations and discussion

Quote:
Originally Posted by capsocrates View Post
Quote:
Originally Posted by dok View Post
I don't see how you cleanly articulate that you have to spend a turn not attacking (on a land space) before you can use the attack again, without a marker.
I'm not fond of losing a whole turn for it either.
Part of the design of the hero is the choice you have to make. Often you find yourself wading into melee and it's really hard to "not attack" and instead "reload". That is often a 5-6 normal attack you are giving up or a boost to the dreadguls who could be attacking as 4's instead of 3's. It brings balance to the figure and gives players choices. I believe part of what makes a good designed hero is the choices that the figure presents.

I don't think there would be a better way to design the mechanic .

Have you tried Hexscape? 3D Heroscape Multiplayer Battle program!

Looking for a C3V/SOV miniature? Try one of these sites.
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