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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#2461
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Re: The Pre-SoV Workshop
Ollie's makes my brain hurt. I prefer's Scy's first version - the teleport option - because the theme is strong and the mechanics are clear. I would rather not complicate the mechanics to enhance the effect of moving; that adds fiddliness without corresponding value added to theme.
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#2462
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Re: The Pre-SoV Workshop
The bits I care about are independent of the whole move/teleport issue. How's this:
With the same note that you could again ditch the last sentence entirely. |
#2463
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Re: The Pre-SoV Workshop
Another thought: with a high enough X, even the "small or medium" bit I added in could be taken back out.
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#2464
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Re: The Pre-SoV Workshop
Quote:
If the route of limiting Swift Vengeance to Squads or Common Figures is taken, I'd personally like to see Kuah still be able to at least move when a Kyrie is destroyed (so that he can use his Intimidating Presence and tie down enemy figures), even if he can't wound Heroes or Unique Figures. Think of it as him potentially missing the attack, or the enemy seeing his advance and blocking the strike. I think that a D20 roll wouldn't be unthematic at all, even if I don't mind the lack of it. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#2465
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Re: The Pre-SoV Workshop
Replacing "Kyrie figure" with "figure" would definitely be more in keeping with the spirit of the other Kyrie. I like that much better than the alternatives. That makes him an exciting and interesting new standalone hero instead of a "fix."
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#2466
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Re: The Pre-SoV Workshop
Quote:
While Ollie's idea would give him even broader synergy to help any unit in your army, I think that's too broad. I think the best version Syctale gave, that fits what I'm going for is... Quote:
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 Last edited by Sir Heroscape; May 31st, 2018 at 10:20 PM. |
#2467
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Scope?
It would be keeping in line with Kiova as a precedent. I think for me the biggest difference is Inspired EI looks really good to the point that it feels like a fix. This feels like another tool for EI rather than a fix (and actually creates some very interesting dynamics with EI placement). I completely agree that if it's just kyrie, it'll basically be minions and sentinels.
~Dysole, who thinks if you make it figure, you've just given people very good reasons to play a bunch of rats with him. My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#2468
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Re: The Pre-SoV Workshop
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Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#2469
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Re: Scope?
Quote:
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#2470
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Re: The Pre-SoV Workshop
@Kinseth
has nailed it. Everyone has their own views, many of which are different. Some people want to see the spectrum of synergy broadened, whilst others think that he would work best with a narrow focus. Having synergy directly with the Einar Imperium isn't an automatic disqualification; it just matters what the synergy is.
Out of curiosity, @Sir Heroscape , why do you want to force players to only use Swift Vengeance to wound? The only reason that I've seen so far is that it might be less thematic to let him fly out and grab a glyph or tie down some other enemy figures, but I could see an argument being made that a disciplined warrior like him will be willing to avenge and help his remaining brethren through any means, not just attacking the perpetrator (limiting it to only "attacking" the figure that killed an ally makes him seem more blinded by rage). Broadening the ways in which he can be used could make him much more exciting to play, and I don't see much of a downside. Especially if you do end up going for a more narrow synergy pool, the Imperium would greatly appreciate the added tactical flexibility. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#2471
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Re: The Pre-SoV Workshop
Quote:
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#2472
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Re: The Pre-SoV Workshop
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Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
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