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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#2497
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Re: The Pre-SoV Workshop
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I'd be willing to drop it to an attack of 5, but in my tests the trolls needed the turns to try and fight back against squad figures (it rarely comes up against hero armies). In a lot of my tests, healing 3+ wounds doesn't come up much, and is easily played around by focusing down Gruoark 1st because he is going to be on the front lines and easy to swarm. I've also did a lot of my tests on snow and ice maps too make sure the healing isn't too intense with the Ice Troll. The idea behind Gruoark being a leader for the trolls is that he's basically a big bad bully that can get other trolls to be afraid of him/ whip them up into a frenzy. Another option to make this more clear would be to change his bonding to if he wounds a troll or destroys a figure. This is the current iteration of the card. |
#2498
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Re: The Pre-SoV Workshop
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I think you need to be careful here of the line between a bad match-up---which less competitive units have to accept that they have---and certain defeat. |
#2499
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Re: The Pre-SoV Workshop
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#2500
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Re: The Pre-SoV Workshop
I'm also skeptical about Troll Warcharge being a good fit for the canon.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#2501
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Re: The Pre-SoV Workshop
I don't remember this design being contentious the first time it came through, although perhaps I'm not remembering everything.
This just really strikes me as a solid dungeon boss troll design. |
#2502
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Re: The Pre-SoV Workshop
Gruoark! There's a blast from the past for me.
The latest version is pretty similar to the originally-submitted one, which is good because I liked that one pretty well. The change from Conqueror to Brute is a good one, imo. Defense going from 2 to 1 is good too, as I found him borderline too good in some setups. The big change is the loss of Troll Leadership, which was the reason I downvoted him last time through. So yeah, I like this version. |
#2503
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Re: The Pre-SoV Workshop
I think Drak Whiptail in now ready for Pre-SoV. Completely revamped from the last time. Testing has shown him to be quite capable against other melee units. His bonding options love for him to tie down a pod of range units as they move in. The series of events when you are able to mix Combat Challenge with Zogross' Opportunity Strike and then maybe Shield Spike is a lot of fun and a good use of powers.
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I wanted him to obviously play a different role than Zogross and I think I accomplished that. Zogross uses his Tribal Protection to his advantage for Opportunity Strike, where Drak uses Combat Challenge to his advantage for Shield Spike. Combat Challenge also allows Drak to engage a pod and take heat off of his bonding units. All three of his bonding units like that - the Greenscales don't die and continue to earn their King bonuses, the Spiders don't take shots and are able to use Entangling Web, and the DKs as a 2-man squad might enjoy it the most because they can move freely without getting picked off. He has the look in his face like the Venoc Vipers do, making Frenzy a fitting choice. He looks like a person to be taken seriously, much like Kreel, so Combat Challenge plays well. There's been a split about whether his spiked shield should be represented as a power. I know @superfrog liked it while @Scytale was hesitant because most figure's "unique" parts aren't represented as powers. There is a precedent though. Agent Carr's Sword of Reckoning, the 10th's Bayonets, 2/4 Airborne's Grenades, Arkmer's Staff of Lerkintin, amongst others. His downfall is similar to that of other One Shield Defense units. Multiple attacks of sufficient hits should easily bring him down. Last edited by Sheep; June 12th, 2018 at 09:10 AM. |
#2504
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Re: The Pre-SoV Workshop
Well met! Quote:
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#2505
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Re: The Pre-SoV Workshop
I would suggest calling it "Spiked Shield Defense" to make it more immediately obvious that it's like One Shield Defense, and I think I'd change Combat Challenge to "must attack a figure with Combat Challenge."
I'm not sure 5 attack fits the mini very well (I picked this up at MAD Bros last tourney and it's really cool!), so that might warrant a price drop if you decide to go to 4 attack. |
#2506
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Re: The Pre-SoV Workshop
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#2507
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Re: The Pre-SoV Workshop
They all have swords (I think?) and this dude has a club. If you think the design works significantly better at 5, that's definitely enough reason to keep it there though.
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#2508
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Re: The Pre-SoV Workshop
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I mean, he wasn't tested at 4 attack so I wouldn't know if it's "significantly better", but 5 attack is more menacing than 4 so there's that. If others feel 4 would be better (and/or more thematic) I'd be ok with testing at that attack value. |
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