|
Official Units Discussion of official HeroScape units |
|
Thread Tools | Search this Thread | Display Modes |
#97
|
||||
|
||||
Re: The Book of Death Chasers of Thesk
Quote:
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#98
|
||||
|
||||
Re: The Book of Death Chasers of Thesk
100% Agreed with what's been said. I'm primarily a melee player and DC's need to be played like an unending wave of units on the constant attack. If the opponent can stifle the surge they will likely beat the DC's by stringing them out, so that initial battle rush is key to their success in nonstop attacks and continuous flow through the map. And yes, they are one of the best board control units in the game imo.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 282 - 124 Online Record: 19 - 22 |
#99
|
||||
|
||||
Re: The Book of Death Chasers of Thesk
There was one hilarious game where I was teaching a friend how to play and she chose not to use Orc Battle Rush, despite my group's immense confusion and persistence.
@Leo Ultra
then rushed out with Moltenclaw and Ornak, quickly covering most of the map... But not quite able to reach any of her figures.
She then proceeded to reveal Order Marker 1 on Brandis Skyhunter, rush him out, and bring Moltenclaw down to 1 life in a single attack. I'd imagine that games like that are pretty rare, though. For more competitive games, I'd agree that it's typically in your best interest to always take advantage of Orc Battle Rush. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#100
|
||||
|
||||
Re: The Book of Death Chasers of Thesk
I'm still a little torn, but I think I agree with the consensus here now. Even in their weaker match-ups, these guys need to be played as they were intended which is as a mad-rushing strike force right out of the gate. As far as board control goes, I haven't had much success holding glyphs with them because they are so easily picked off by range. But as a relatively new player maybe I just haven't mastered some of the finer points of board control yet.
This whole question actually occurred to me after a game in which I was rushing in DCoTs against Q10 who ended up having incredibly bad attack rolls. I ended up swarming the major and taking him out with limited casualties. It was a victory, but I remember at the time thinking to myself that it was mostly luck that I didn't get mowed down. And since then I've seen my DCoTs turned into an Orc bloodbath by Q9 on several occasions. |
#101
|
||||
|
||||
Re: The Book of Death Chasers of Thesk
Orc Battle Rush = Height Advantage
Board control is more about quickness to get height and make opponents climb to you more than quickness to get glyphs. These guys can get height quicker than an opponent, which means that they can get heightened attacks a lot easier even against range armies. You still should "slow roll" on most maps meaning the first couple of turns don't move the same 3 figures their max move, but rather spread move of units out, and keep Nerak (and possibly Raelin) in aura range. Yes you will be attacked quicker, but these attacks you will have height advantage and you will ultimately have more attacks quicker yourself and they will be more likely be with height advantage. C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
|
#102
|
||||
|
||||
Re: The Book of Death Chasers of Thesk
Quote:
Also, if you have Me-Burq-Sa and Raelin, you should be setting up a pod and keeping your DC's in that pod, other than one aggressive DC a turn to throw a 4 die attack. Casters of Valhalla: THE Competitive HeroScape Podcast!
|
#103
|
||||
|
||||
Rush Hour
I didn't battle rush once. It was a very atypical game. Draft format so I only had two squads and no Raelin and would be facing a wait then fire squad on a very small map. I led with a unit that does better against them and saved the orcs for later in the game. Of course
@kevindola
still beat me but it was his water elemental not the orcs that were the deciding factor.
~Dysole, who otherwise basically agrees My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#104
|
||||
|
||||
Re: The Book of Death Chasers of Thesk
Thanks for the replies everyone! This has been a great education for me not only on the Death Chasers but also on board control in general. It's really got me thinking about how to formulate my strategy.
|
#105
|
|||
|
|||
Re: The Book of Death Chasers of Thesk
Has anyone used these guys with double bonding in conjunction with Romans-MBS or Swog-Arrow Gruts or other Orcs and Nerak?
Jugger It's like football with swords or LARPing without the geeky stuff. In other words, it's awesomely perfect! |
#106
|
||||
|
||||
Re: The Book of Death Chasers of Thesk
I think I’ve done all but the Arrows, but I know Vegie ran those in OnlineCon. Mixed bonding is cool, but tough.
Casters of Valhalla: THE Competitive HeroScape Podcast!
|
#107
|
||||
|
||||
Re: The Book of Death Chasers of Thesk
These identical figures are also sold under the D&D line. They are:
Orc Raider #56 (Archfiends) Orc Raider WF2004 (Winter Fantasy Promo) Orc Raider (Retailer Promo) Orc Eye of Gruumsh #31 (Dangerous Delves) Orc Mauler - D&D Basic Game Miniature Orc Mauler #55 (War Drums) I picked up an extra squad cheaply this way. |
#108
|
|||
|
|||
Re: The Book of Death Chasers of Thesk
I just won our national Heroscape tournament 510 pts with
Ralin Nerak Me-Burq-Sa Death Chasers x6 Panned out pretty good I stormed the field to start the game then slow rolled it mostly keeping everything pretty close together only had 1 close game. At times I wish I had more range but Me-Burq-Sa helped enough to get me by. Tournament Record: Solo 83-21 Team 7-5 Last edited by White Q Knight; October 29th, 2023 at 03:13 PM. |
|
Thread Tools | Search this Thread |
Display Modes | |
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
500 Series: Death Chasers of Thesk | Zarrath | Competitive Armies Discussion | 9 | December 1st, 2010 07:40 PM |
Death Chasers of Thesk - What's your army idea? | chief | Competitive Armies Discussion | 30 | November 28th, 2010 09:12 AM |
Death Chasers of Thesk Pre-Release Discussion Thread | yagyuninja | Official Units | 102 | November 1st, 2010 06:38 AM |
Bonding Choice for Deathchasers of Thesk | gamjuven | Competitive Armies Discussion | 14 | October 13th, 2010 12:56 PM |