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C3V and SoV Customs A place for C3V and SoV customs |
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#3145
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Re: Soldiers of Valhalla - nominations and discussion
No qualms with him besides potential power level. He's Kaemon Awa with a bonding screen of Warriors of Ashra, for 35 points more. He seems a bit strong with that comparison in mind, but I'm willing to give it a look.
to review. 10 Years of Gencon/Scapecon Battle Reports - Comic Battle Reports - Probability Calculator App - Reverse the Whip Army Archetypes "It's all about the game." - Sgt. Ernie Calhoun |
#3146
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Re: Soldiers of Valhalla - nominations and discussion
Sylvano.
(Really should be a bugbear though. ) |
#3147
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Re: Soldiers of Valhalla - nominations and discussion
Lynovas=Sylvano
A good name, and a nice looking custom. to review. |
#3148
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Re: Soldiers of Valhalla - nominations and discussion
----- Lynovas is either Kaemon Awa beefed up with a free WoA screen, or he's a blatant WoA booster. Neither is a good idea for the canon. to review. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV Last edited by caps; April 27th, 2013 at 11:54 PM. Reason: Clarification: There are some units I'm not "interested in" that I would vote to review. This is not one of them. |
#3149
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Re: Soldiers of Valhalla - nominations and discussion
Most of the Lynovas design is ok, but the Merciful personality really bugs me. I don't see how it fits a Satyr, a Guard, or someone that will be tearing armies apart with Quick Release Special Attack. I'm assuming it's a back story thing like Q10; what is the backstory that justifies it?
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#3150
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Re: Soldiers of Valhalla - nominations and discussion
I'm not all too keen on a 'free' WoA screen for 'Kaemon Awa' and he gets all the Guard boosts to go with it. to review Lynovas.
-insert signature here- |
#3151
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Re: Soldiers of Valhalla - nominations and discussion
Kantono Daishi and the Thoresby Woodsmen have passed the unified fanscape evaluation and will continue in the test phase.
Help C3V out with some playtesting. Super Bogue's Customs and Dungeon Crawls List of D&D minis and the corresponding Heroscape figures Soldiers of Valhalla |
#3152
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Re: Soldiers of Valhalla - nominations and discussion
Kantono Daishi by qt
Since nothing has changed there's no need to rehash my thoughts on Daishi. I vote Yes to induct Daishi into the SoV. -insert signature here- |
#3153
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Re: Soldiers of Valhalla - nominations and discussion
My previous review is below--aside from the change in general, most of my concerns are unaddressed by the new version. Although I'm very happy to see Kantono Daishi following Vydar rather than Valkrill, there are still a few gameplay issues that niggle at me.
I vote NAY to induct Kantono Daishi into the SoV. Quote:
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#3154
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Re: Soldiers of Valhalla - nominations and discussion
Quote:
I feel like your old concerns do not hold as much weight. 1) Humans and Valkrill don't mix: we now have the Nhah Scirh Cultists. They may be Icarians, but I see them as humans on another planet. they are definitely humanoid and unless I missed something in the back story, I see them as virtually the same thing. 2) Dashi is too powerful as an end game commander: You use Ulginesh and Kurrock as your examples, but you neglect to compare him to Kato and the newly released Deathcommander Mark 3. If I was to choose a better end game commander I would definitely go with a ranged figure with a special attack, than a figure with counterstrike. I respect your opinion, but feel that you are ignoring newly released and now canonical figures. |
#3155
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Re: Soldiers of Valhalla - nominations and discussion
Quote:
I am not ignoring Kato or Deathcommander Mark 3. I have actually thought about (and even discussed elsewhere, privately), both of them. Although Kato is a sturdy 4/4 with 5 life, he does not have Counterstrike and he is 200 points. Deathcommander Mark 3 is only a semi-commander--he does not activate more than one other army card, so he is really more like a gimmicky bonding hero than a commander. I might be the only person who defines a "commander" as a figure that can activate at least two other Army Cards, but that's how I was defining it for this conversation. For the sake of argument, we'll pretend that DCM3 is the same kind of commander as Daishi, though. I'll agree that DCM3 has a lot of advantages over Daishi. That ranged special multi-attack is pretty good. He also has a fair degree of complexity creep (some might say he has too much complexity creep). I appreciate the relative simplicity of Daishi's powers in comparison to a figure like DCM3. My concern with Daishi's end-game cleanup effectiveness have to do with a very specific scenario that does not always come up--the endgame against melee figures with lower attacks (typically squad figures, which also have only 1 life) where Daishi can Phantom Walk his way to the highest ground and make them come attack his 6def + counterstrike. If I had 4 Knights of Weston left at the end of the game and had to choose to go up against DCM3 or Daishi on height I'll admit that choice would be pretty tough. But it's not a question for me of whether or not there is a better commander for every endgame situation (or even that same endgame situation), the question for me is whether or not I'd like to add another one. And for me, the answer at this point is 'No.' As I believe I said in my review, I don't think it's game breaking, but I would prefer it to be watered down a bit before adding him to the canon. My personal opinion is that the design would be much more interesting with 3 attack and 4 defense. That would slightly ameliorate my endgame concerns while also providing some incentive to occasionally risk a melee attack using Daishi. But that's just one way of addressing it. Thanks for your post, Tiranx. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#3156
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Re: Soldiers of Valhalla - nominations and discussion
Nice post caps. Those a good valid points. +rep for all that you do for the custom projects.
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