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C3V and SoV Customs A place for C3V and SoV customs |
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#1
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C3V Public Playtesting Sign-up Anyone can Playtest. To begin playtesting, follow these instructions.
C3V Playtesting FAQs C3V Public Playtesting Tips & Tricks C3V Points & Rewards Thread ===================================================== Lead Playtesters (LP) REMEMBER: Quote:
My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. Last edited by Dysole; January 13th, 2016 at 02:54 PM. |
#2
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Re: C3V Public Playtesting Sign-up
C3V PUBLIC PLAY TEST FEEDBACK COMPREHENSIVE-FORM
C3V Public Playtest Form NAME OF THE TEST UNIT: [insert test unit name] THEME TEST: Are there are any powers or stats on the test unit card that do not accurately reflect the theme or likeness of what the character should be able to do? Also consider whether or not this character's powers should affect destructible objects. [insert answer] FUN TEST: Was the unit fun to play? [insert answer] FUN OPPOSITION TEST: Was the unit acceptable to play against? Could it be considered annoying? [insert answer] USAGE TEST: Were all of the powers on this card used, or at least usable? [insert answer] STRATEGY TEST: Does the unit offer any real strategy or interesting tactics to the overall game? [insert answer] BONDING TEST: Compare the unit card with all currently existing Bonding abilities. Are there any Bonding loops that do not stop appropriately? [insert answer] SYNERGIES TEST: Think of all the current cards that would have synergy with the unit card. Are there any factors that could break the game by making a unit too powerful or too weak? [insert answer] POWER CHECK: When considering the test unit against all existing units (including released C3V and SoV units) and all glyphs, are there any powers that could be overamplified and break the game? Each power should define when it takes place, who or what it affects, and what conditions (if any) apply. [insert answer] DRAFTING TEST: Is this unit worth drafting? [insert answer] MIRROR TEST: Consider the test unit against itself. Are there any loops that would upset the balance of the Game? [insert answer] ARMY TEST 1 Did the unit perform adequately? What should be the unit's point value? Give a brief summary. [insert pass/fail, point value, and brief summary] Map: [insert map] Units: Army 1: [insert army 1] ([army 1 point total]) VS Army 2: [insert army 2] ([army 2 point total])
Spoiler Alert!
ARMY TEST 2 Did the unit perform adequately? What should be the unit's point value? Give a brief summary. [insert pass/fail, point value, and brief summary] Map: [insert map] Units: Army 1: [insert army 1] ([army 1 point total]) VS Army 2: [insert army 1] ([army 2 point total])
Spoiler Alert!
Last edited by ZBeeblebrox; January 3rd, 2013 at 09:04 PM. |
#3
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Re: C3V Public Playtesting Sign-up
Everything enters the Playtesting Phase in the Secret Design forum, a Lead Playtester (LP) will run an initial test, then it will be posted here and will PM the members who want to playtest the stats and powers. The LP will then post the playtest in the private forums.
This is what I think will happen. Not exactly sure on what happens because I haven't seen full rules for this group yet. |
#4
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Re: C3V Public Playtesting Sign-up
We're requiring a minimum of two playtests when you playtest a unit, because one test is really not enough to understand a unit well enough to play it well and have reliable results. Kind of a way of accounting for the learning curve.
We wanted to keep the minimum number of tests to participate low, though, to encourage widespread participation. You should see a C3G public playtest sheet! (Which is more or less what our initial playtesters will be filling out). C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#5
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Re: C3V Public Playtesting Sign-up
Here's an example of a playtest sheet that's filled out.
C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#6
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Re: C3V Public Playtesting Sign-up
That isn't exactly the perfect model, but that is because we don't have one yet.
I am sure that the Lead Playtesters will be able to communicate to the public what will be required, and I am very likely to be one of the first public testers to ask the Lead Playtesters for a chance to playtest. ![]() ![]() |
#7
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Re: C3V Public Playtesting Sign-up
When we have a design ready to playtest, the Lead Designers will post that they're the lead designer for that design and ask for playtests and you should pm that lead designer (or if the LD prefers you just post, we can go that way too. Once we assemble our staff of LDs, we'll figure out how they want to do this).
C3G can be played with official Heroscape, but it's not recommended.
![]() DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#8
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Re: C3V Human Resources Department
C3V PUBLIC PLAY TEST FEEDBACK QUICK-FORM
NAME OF THE TEST UNIT (Insert Name Here) - FUN TEST/ Consider whether or not the design was fun to play. ? - FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against. ? - USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable. ? - STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game. ? _____________________________________________________________ - Army Test: Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. Put answer and summary here Map: . Units: Army 1: (Point total of Army 1) VS Army 2: (Point total of Army 2)
Spoiler Alert!
_____________________________________________________________ - Army Test: Does it pass, Yes or No? What should be the unit's point value? Give a brief summary. Put answer and summary here Map: . Units: Army 1: (Point total of Army 1) VS Army 2: (Point total of Army 2)
Spoiler Alert!
C3V Current Broadcast ![]() C3V Testimonial from ![]() MY MINIATURE COLLECTION -- NEW VALHALLA Last edited by ZBeeblebrox; April 18th, 2011 at 10:59 AM. |
#9
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Re: C3V Public Playtesting Sign-up
Quote:
![]() ~Those who live by the dice, die by the dice.
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#10
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Re: C3V Public Playtesting Sign-up
i am redy to take on some playtesting. just give me some units
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#11
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Re: C3V Public Playtesting Sign-up
Quote:
![]() In war, indeed, there is no substitute for victory. ~General MacArthur Great Traders: Nyys, generalgina, Porkins, Grand Moff Venom, Bogusoid, MikeLizzio, FEDEX WORKER MY TRADE LIST |
#12
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Re: C3V Public Playtesting Sign-up
I just realized that there aren't Heavy Hitter and Squad tests in the playtesting sheet. Why not? If the sheet is that much shorter, I think at least 3 tests should be completed for each unit, primarily 4-5.
Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
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