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Maps & Scenarios Battlegrounds and scenarios |
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#1
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Re: Flash_19's Maps & Scenarios
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While part of me aches a little inside to say it, yes, I agree with you about the Summoning glyph on Jandar's Summoning Circle. It's just so thematic! But you make a solid point. I will most definitely use it in casual games though. So if it's okay, I'l leave it in the build instructions, but make a note to remove it for tournament play - dependent of course on if the map is deemed suitable for tournament play. I will most definitely get the back stories up - thanks for the reminder. Glad to hear you both think the glyph of Gerda could be effectively used to replace Jalgaard on Ruins of Rennoc. I will make that change. Lastly, that was kinda a downer about the use of master sets, but it is the rules so I'll create another map to submit unless you guys decide to change that rule. But, under the current rules, I would also not be able to submit the one I don't use to a future contest, correct? So of the two, which would you say is the better submission? |
#2
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Re: Flash_19's Maps & Scenarios
@Flash_19
feel free to submit both your maps per our change to the contest rules per this post.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#3
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Re: Flash_19's Maps & Scenarios
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#4
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Re: Flash_19's Maps & Scenarios
Darn... you're giving me a run fore my money. I'm going to have to up my game, these maps are just too good.
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#5
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Re: Flash_19's Maps & Scenarios
That's very kind of you. But I've seen one of the maps you're submitting - and I liked it a lot. So I wouldn't put it that way. It'll be fun to see all the maps and what happens!
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#6
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Re: Flash_19's Maps & Scenarios
Those both look super awesome. I especially like summoning circle . great work on these.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#7
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Re: Flash_19's Maps & Scenarios
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#justiceForFenHydras |
#8
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Re: Flash_19's Maps & Scenarios
@Sir Heroscape
and
@BiggaBullfrog
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I've been tinkering with some changes to Ruins of Rennoc that I wanted to run past you. (again - thanks for taking the time to repond to these requests for feedback)
Spoiler Alert!
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#9
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Re: Flash_19's Maps & Scenarios
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Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#10
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Re: Flash_19's Maps & Scenarios
I'm not too worried about that choke-point with the new pillar. It was already a chokepoint because the space used to be lava, and you can only very slightly move through that more easily than a pillar. It's just more noticeable now. Overall I think your changes are probably good. I'll admit that I have a very mild preference for the original version, but that might be due to some kind of weird attachment, because I have absolutely no good reason to mildly prefer it.
Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#11
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Re: Flash_19's Maps & Scenarios
My thoughts EXACTLY! Lol I was thinking that and can’t put my finger on it. I think part of it may be the aesthetics. I think without that extra pillar it makes it look a little “better” for some reason.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#12
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Re: Flash_19's Maps & Scenarios
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