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  #1  
Old November 4th, 2019, 02:57 PM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

AgentWard and I are starting now. We are playing his armies.

Quote:
* Capt. John Varan, Heracles, Krav Maga Agents, Raelin the Kyrie Warrior [RotV], Rygarn
* Arkmer, Bol, Chardris, Emirroon, Haduc, Kyntela Gwyn, Marro Warriors, Ulginesh
Fascinating game this was. AW had the elves.

AW created an elfpod on one height landing while I slowly moved Varan, Raelin, and the Krav. I used my turns to eliminate the Marro Warriors while Haduc + Ulginesh + Emirroon slingshotted elves for potshots and claimed the Ring of Protection for Arkmer.

The Marros got 1 OM that did 2 wounds to Varan and 1 wound to Raelin, and the potshots hit Rygarn for a couple.

Heracles got the glyph of Searing Intensity on his third try (1 wound), before deciding to charge in against Ulginesh with Labors. The gamble worked as Ulginesh died to a wound from searing intensity and a single attack of 7 from Heracles. Heracles defense was as soft as hit attacks were hard though taking 3 hits from Haduc in 1 attack and then 2 attacks from Bol in another attack. That kept me from loading up order marker on Heracles after Ulginesh went down, but with searing intensity, throw, and attacks he was able to kill Chardris and put 2 hits on Haduc and Emiroon before dying.

Haduc picked up the Glyph and charged the Kravs. He killed Raelin and Rygarn, but the Krav kited away killing Gywen and putting 2 hits on Arkmer. Finally the Krav won an initiative and got 3 heightened attacks on Haduc without the auto shield and brought him and all 3 OMs down too.

I won with the full squad of Krav Maga Agents and 3 life Varan

Last edited by kevindola; November 4th, 2019 at 05:06 PM.
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  #2  
Old November 4th, 2019, 08:05 PM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

Soundwarp and I tomorrow at 4 PT/7 ET.
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  #3  
Old November 5th, 2019, 12:23 PM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

Dok and myself will be battling at 5:30 PM Mountain Time.
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Old November 5th, 2019, 09:48 PM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

I pulled out the win vs. BB. He unfortunately forgot that Boreos can't move Raelin, and Quahon pulled off some particularly brutal lightning breaths to take her out and wound Boreos and Talingul. Quahon eventually managed to take down Boreos and Augamo as well before her reign of terror was ended. The spiders actually cracked the Iron Golem before Charos waddled across the map to finish off Talingul.

GG BB; tough to recover from Raelin's premature demise.
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Old November 7th, 2019, 02:20 PM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

Finally a quick report of my game with Kevindola.

I play rarely the elves at home because its often un-fun for the opponent. But here it was very very interessant.

My first plan was to group my elf-pack on height while Kevindola hunt my Marro. If he kills them, he would have no reason to be exposed to my elves cause he would have more points.

So I play one or two turns with marro and fortunatly did two wounds on Varan and one to Raelin.

He finish the Marro while Arker took def+3 and I start to do some ranged attack + teleportation back with Haduc and Emirroon.

His Heracles made 3 attemps to drop the searing thing (took 1 wound on the traps). This was perhaps the best treasure for him. On an initiative roll, He play before me and Heracles reach Ulginesh without any auto-shield but Kyntela and height. But it is not enought, OTK by Heracles. Haduc and Bol did some wounds on Heracles.

Heracles finish to die but the elves lost their heart.

Haduc took the searing thing and go chasing the opponent figures with his auto shield. He reach Realin and kill her, then kill Rygarn but can't reach the KM agent who make the turn of the map to kill the other elves.

I finish to lost initiative and the KM kill Haduc.


It was really close even after the death of Ulginesh, I was ready to the capacity of Heracles to engage the Master piece of the elves but I wasn't ready to this OTK.

Kevindola did absolutly no error, each movement was nicely calculated.

GG to him
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  #6  
Old November 8th, 2019, 12:11 AM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

Zetsubo and I starting in the next few minutes

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Tourney Record: 309 - 141
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  #7  
Old November 8th, 2019, 12:48 AM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

We're actually getting started now. He's got Monkeys I've got Hounds

EDIT: Done. I barely got the win with a 1 life Quahon remaining. Hounds had a rough go, only getting the plague to activate 1 time before they all died...but they were able to take out half of the Troopers and do a wound on Zaues before biting the dust. So the investment was 4 squads of Hounds for 4 monkeys...not great, but considering Quahon is a natural counter to the monkeys, I was glad I got that much out of the hounds. Also, turns out Quahon is pretty good. I was able to kite just enough in order to keep my distance from monkeys, and kill 1 at a time but also keep from getting engaged for the big attacks of 5. Endgame was really close where I was able to jump Zaus and knock him off, limiting the extra attack from him, I then disengaged from 1 Monkey, lightning'd the other and was able to keep my distance over water. it came down to an initiative roll, Zetsubo won, but I was able to block and then jump him for the final kill.

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Last edited by Sir Heroscape; November 8th, 2019 at 03:13 AM.
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  #8  
Old November 8th, 2019, 04:30 AM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

Quote:
Originally Posted by Sir Heroscape View Post
We're actually getting started now. He's got Monkeys I've got Hounds

EDIT: Done. I barely got the win with a 1 life Quahon remaining. Hounds had a rough go, only getting the plague to activate 1 time before they all died...but they were able to take out half of the Troopers and do a wound on Zaues before biting the dust. So the investment was 4 squads of Hounds for 4 monkeys...not great, but considering Quahon is a natural counter to the monkeys, I was glad I got that much out of the hounds. Also, turns out Quahon is pretty good. I was able to kite just enough in order to keep my distance from monkeys, and kill 1 at a time but also keep from getting engaged for the big attacks of 5. Endgame was really close where I was able to jump Zaus and knock him off, limiting the extra attack from him, I then disengaged from 1 Monkey, lightning'd the other and was able to keep my distance over water. it came down to an initiative roll, Zetsubo won, but I was able to block and then jump him for the final kill.
Didn't you ever watch Veggie Tales? If it doesn’t have a tail, it’s not a monkey. Even if it has a monkey kinda shape. If it doesn’t have a tail, it’s not a monkey, it’s an ape!

Game started off great for me taking out plenty of hounds, and only losing a few Troopers. Hounds literally couldn't roll to save their lives (except one that was an iron wall). Quahon was able to carefully move around the rest of my forces to minimize the number of attacks on her. By the end of the game, I was on the edge of my seat when Quahon's life started quickly depleting, but I wasn't quite able to take out that last point. On the plus side, my favorite dragon won
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  #9  
Old November 8th, 2019, 11:13 AM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

Final game of Round 2 is scheduled for tomorrow morning. Expect Round 3 to roll out after that sometime this weekend.
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  #10  
Old November 9th, 2019, 01:30 PM
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Re: OHS Season 34 - Welcome to the Jungle - Round 2 until 11

Took the loss against vegie’s dad this morning. He chose Dreadguls/Skahen and I chose Hounds/Heracles. He smartly kept his heroes in the back while advancing with Dreadguls against my wall of 7D hounds. I took down a few vikings before Jotun came in to break through. I sent Heracles out to meet him, but he got thrown into the water, forcing me to fight from low ground and disengage to remain in Raelin’s aura.

Heracles defended well, though, and got Jotun up to 5 wounds while he and the Dreadguls brought Heracles up to 4. At that point, I switched back to hounds in order to crowd control better. I was hoping to finish off Jotun quickly and sprint towards Skahen for a surprise attack, but the giant held on at 6/7 wounds and turned the tables by finishing Heracles. At that point I was at a disadvantage, although I was still able to use the maneuverability of my hounds to finish Jotun and the remaining Dreadguls. I didn’t have enough of them left to answer Agent Skahen, though, and while I was able to engage her, I didn’t get the absurd luck I would have needed to get the upset. Gg and well played vegie’s dad.

Last edited by All Your Pie; November 9th, 2019 at 01:54 PM.
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  #11  
Old November 9th, 2019, 02:54 PM
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Round Trois

Round 3 is on Marshall Law.

The Sir Heroscape (2-0) v. AgentWard (1-1) pool of armies is:
* Quahon, Marrden Houndsx4
* Zaeus, Gorillitroopersx4
* Capt. John Varan, Heracles, Krav Maga Agents, Raelin the Kyrie Warrior [RotV], Rygarn
* Arkmer, Bol, Chardris, Emirroon, Haduc, Kyntela Gwyn, Marro Warriors, Ulginesh
AgentWard chooses to pick their army first or second. After armies are picked, Sir Heroscape chooses who places first.

The Kevindola (2-0) v. vegietarian18 (2-0) pool of armies is:
* Capt. John Varan, 8th Infantry Pathfinderx3, Templar Cavalryx3
* Elite Onyx Vipers, Sgt. Drake Alexander [SotM], Einar Imperiumx2
* Arkmer, Haduc, Jorhdawn, Kira Jax, Kyntela Gwyn, Morsbane, Ulginesh
* Crixus, Kursus, Spartacus, Capuan Gladiatorsx3
Kevindola chooses to pick their army first or second. After armies are picked, vegietarian18 chooses who places first.

The dok (2-0) v. vegies dad (2-0) pool of armies is:
* Otonashi, Rygarn, Warden 816, Crypt Guardianx4, Drow Chainfighterx5
* Augamo, Boreos, Raelin the Kyrie Warrior [RotV], Talingul, Iron Golem
* Agent Skahen, Jotun, Dreadgul Raidersx3
* Agent Carr, Augamo, Zogross Hardscale, Greenscale Warriorsx3
vegies dad chooses to pick their army first or second. After armies are picked, dok chooses who places first. send PMs to vegietarian18 to schedule games with vegies dad

The All Your Pie (1-1) v. coachmuskie (1-1) pool of armies is:
* Heracles, Raelin the Kyrie Warrior [RotV], Marrden Houndsx3
* Major J15, Major X17, Fen Hydra, Hoplitronx4, Warriors of Ashrax2
* Vulcanmech Incendiborgs, Mezzodemon Warmongersx5
* Arktos, Izumi Samurai, Kaemon Awa, Krug, Siiv, Red Wyrmlingx4
All Your Pie chooses to pick their army first or second. After armies are picked, coachmuskie chooses who places first.

The superfrog (1-1) v. Zetsubo (1-1) pool of armies is:
* Seleena, Spartacus, Tetraites, Capuan Gladiatorsx3
* Beorn Boltcutter, Bol, Executioner 616, Major J15, Hoplitrons x8
* Marcu Esenwein, Raelin the Kyrie Warrior [RotV], Samuel Brown, Warden 816, Granite Guardiansx3
* Siiv, Sir Dupuis, Templar Cavalryx3
Zetsubo chooses to pick their army first or second. After armies are picked, superfrog chooses who places first.

The Chris Perkins (1-1) v. BiggaBullfrog (1-1) pool of armies is:
* Alastair MacDirk, Sgt. Drake Alexander [SotM], 4th Massachusetts Line, Knights of Weston, Templar Cavalry
* Cyprien Esenwein, Eltahale, Grimnak, 10th Regiment of Foot, Heavy Gruts
* Nilfheim, Templar Cavalryx3
* Raelin the Kyrie Warrior [RotV], Taelord the Kyrie Warrior, Gorillinatorsx3
BiggaBullfrog chooses to pick their army first or second. After armies are picked, Chris Perkins chooses who places first.

The Kinseth (1-1) v. Dysole (0-2) pool of armies is:
* Boreos, Talingul, Buccaneers of Tortugax2, Iron Golemx2
* Eltahale, Major J15, Rygarn, Cathar Spearmenx2, Hoplitronx2
* Arkmer, Chardris, Elaria the Pale, Jorhdawn, Kyntela Gwyn, Raelin the Kyrie Warrior [RotV], Ulginesh
* Bol, Maltis Tez, Seleena, Suskra, Van Nessing, Werewolf Lordx2
Dysole chooses to pick their army first or second. After armies are picked, Kinseth chooses who places first.

The Toogwick_tuk (0-2) v. Soundwarp SG-1 (0-2) pool of armies is:
* Nicholas Esenwein, Raelin the Kyrie Warrior [RotV], Bloodburst Thrallx4, Darkprowl Thrallx2, Deathstrike Thrallx3, Preyblood Thrallx2
* Maltis Tez, Seleena, Suskra, Van Nessing, Werewolf Lordx2
* Sonlen, Warden 816, Granite Guardiansx3
* Deathcommander Mark 3, Deathwalker 7000, Deathwalker 8000, Deathwalker 9000, Kursus
Toogwick_tuk chooses to pick their army first or second. After armies are picked, Soundwarp SG-1 chooses who places first.

The BodaciousBlood (0-2) v. KourtJester (0-2) pool of armies is:
* Gothlok, Nerak the Glacian Swog Rider, Vulcanmech Incendiborgs, Death Chasers of Theskx3
* Charos, Guilty McCreech, Quahon, Fyorlag Spidersx3
* Isamu, Kurrok the Elementalist, Raelin the Kyrie Warrior [RotV], Thorgrim the Viking Champion, Fire Elementalx4, Water Elementalx4
* Eldgrim the Viking Champion, Grimnak, Fen Hydra, Heavy Grutsx4
BodaciousBlood chooses to pick their army first or second. After armies are picked, KourtJester chooses who places first.
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  #12  
Old November 11th, 2019, 08:21 PM
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Re: Round Trois

Quote:
Originally Posted by Dysole View Post
The Chris Perkins (1-1) v. BiggaBullfrog (1-1) pool of armies is:
* Alastair MacDirk, Sgt. Drake Alexander [SotM], 4th Massachusetts Line, Knights of Weston, Templar Cavalry
* Cyprien Esenwein, Eltahale, Grimnak, 10th Regiment of Foot, Heavy Gruts
* Nilfheim, Templar Cavalryx3
* Raelin the Kyrie Warrior [RotV], Taelord the Kyrie Warrior, Gorillinatorsx3
BiggaBullfrog chooses to pick their army first or second. After armies are picked, Chris Perkins chooses who places first.
Planning on Tuesday @ 7 pm EST / 5 pm MST.

---------------------------------------------------------

Edit: I got the win in a quite swingy game.

Round 1 I went all OMs on Knights & Bigga went all OMs on Templar. Bigga won init and slow played the Templar, moving 3 next to Jungle. I moved Knights forward just barely, leaving just 2 that could be hit by Templar. Bigga then send one Templar in, killing one of the knights, and developed two more near the middle of the map. Alastair killed the forward Templar on his first attack and then overextended to hit a lone Templar on the north side of the map, killing it. One knight went south and the other two went north, one killing another Templar on Bigga's side of the hive. Bigga sent on Templar to grab the disengage glyph and the other two to gallop past the blocking knight in the middle to hit Alastair. Both Templar rolled 2/5 and Alastair blocked 2/3 both times, probably my biggest break of the game. Alastair killed one of them and the norther knight killed the other while the central knight engaged Nilf and put 2 wounds on the dragon and the southern knight failed to kill the Templar on the disengage glyph.

Round 2 Bigga went all on Nilf as 5 Templar were already dead and Nilf was threatened. I went 2 OMs on knights and one one 4th with the X on Templar. Bigga won init, saving defeat (if I won init 2 knights and double Alastair would hit Nilf first) and used disengage glyph to grab height, killing two knights and putting 3 wounds on Alastair with a great Ice Shard round. Alastair engaged Nilf and missed with the first attack, overextended to one life left and put 3 wounds on nilf. The southern Knight gained height and killed the Templar on the disengage glyph. Stuck, Nilf stayed where he was and finished off Alastair. My last knight then gained height on another Templar, but the Templar blocked the attack. Bigga assumed my OM3 was on my Templar and sent Nilf near my start zone and Ice sharded all 3 to death. My 4th were then able to bring down Nilf and one closer Templar.

Round 3 I went 2 OMs on 4th and one on drake. Bigga had 2 Templar left at this point, but the 4th couldn't bring down either. The Templar killed 3 4th and put 2 wounds on Drake before Drake killed on on my OM3.

Round 4 I won init, Drake grappled over the last Templar to height, and finished him off.

gg Bigga

Last edited by Chris Perkins; November 12th, 2019 at 09:13 PM. Reason: Game Results
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