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Old May 8th, 2020, 09:54 PM
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OHS 36 - Heat & Insanity - CONGRATS MTL1998!

Online Heroscape Season 36
Heat & Insanity
REPORT GAMES HERE


The Finals are Heat of Battle on Ember Canyon Road.

The mtl1998 (5-0) v. AgentWard (5-1) pool of armies is:
* Arkmer, Elaria the Pale, Nilfheim, Buccaneers of Tortugax4
* B-11 Resistance Corps, Pel the Hill Giant, Valguard, Dreadgul Raidersx4
* Executioner 616, Major J15, Hoplitronx10
* Martial La Hire, Raelin the Kyrie Warrior [RotV], Varkaanan Blade Dancersx5
AgentWard chooses to pick their army first or second. After armies are picked, mtl1998 chooses who places first.

Semifinals
Spoiler Alert!


Quarterfinals
Spoiler Alert!



Round 4
Spoiler Alert!


Round 3
Spoiler Alert!


Round 2
Spoiler Alert!


Round 1
Spoiler Alert!



Games are played using the online Heroscape interface. Links to how-to-play videos below:
Spoiler Alert!
Using an online voice chat utility, such as Skype or Google Hangouts, improves the playing experience considerably.

Bring 2 - Heat and Insanity
  • For this event, each player will bring two 575-point armies with no more than 20 figures*. There is no hex limit for this event. The two armies cannot share any figures. These will be the two armies you bring to every game. (C3V/SoV eligible, no Marvel.)
  • Before each game, there will be a roll-off, done by the tournament organizers. One of the players will decide whether to choose armies first or second. The other player will decide whether to begin placing armies first or second.
  • Whoever has first army choice may choose any of the four armies (either of their two or either of their opponent's two). The other player may then choose from any of the other three armies.
  • The player who places second automatically wins initiative in the first round.
  • The rounds will alternate between Heat of Battle and Insanity of Battle. See placement rules below.
Heat of Battle rules:
  • After both armies are chosen, the players will take turns placing a card's worth of figures on the map.
  • Figures may not be placed on glyphs or adjacent to opponent's figures.
  • When placing squads, each squad figure placed that turn must be within three clear sight spaces of all other squad figures placed that turn.
Insanity of Battle rules:
  • If you choose to play an army that has more than 20 figures, you decide which figures will not be placed when choosing that army.
  • After both armies are chosen, the players will take turns placing a card's worth of figures (yours OR your opponent's) on the map.
  • You may not place figures on glyphs, adjacent to enemy figures, or on molten lava.
  • When placing squads, each squad figure placed that turn must be within three clear sight spaces of all other squad figures placed that turn.
*An army can contain more than 20 figures, however only 20 figures may be placed on the battlefield each game. Airborne Elite and Rechets of Bogdan count toward these limits, as usual. Double-spaced figures only count as a single figure.

The regular season will last four weeks, with one game each week. After the regular season ends there will be a single elimination bracket for the top finishers.

Maps (in order, by format):
Spoiler Alert!

TG Pool:
Spoiler Alert!

Event Details and Rules:
Spoiler Alert!

Last edited by kevindola; July 4th, 2020 at 12:48 PM.
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