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  #37  
Old January 14th, 2021, 12:49 PM
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Br1an Br1an is offline
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Re: Br1an's Battlefields (New Map 1/14/21)

Another small, square map. Wanted to do what I did with Squashtraphobia, but with SotM. Designed for 400pts heroes only.

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  #38  
Old January 16th, 2021, 02:33 PM
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Re: Br1an's Battlefields (New Map 1/16/21)

New map, that incentivizes getting out of the start zone and into the action as quick as possible!

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  #39  
Old January 16th, 2021, 08:57 PM
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Re: Br1an's Battlefields (New Map 1/16/21)

RIP the marro hive.

Looks fun though, definitely makes development different.
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  #40  
Old January 18th, 2021, 03:08 PM
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Re: Br1an's Battlefields (New Map 1/18/21)

Just posted The Treacherous Road, another one from about 2 years ago. Wanted to keep the action away from the center and force it to the sides so I made the roads not connect. If you decide you want them to be connected though there are 2 unused road hexes that can easily be slotted in.

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  #41  
Old January 19th, 2021, 02:26 PM
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Re: Br1an's Battlefields (New Map 1/19/21)

This is finally one I actually designed and played this week! Still feel a little rusty map building after about 2 years off but it's starting to come back to me. My interest in this game is back as strong as ever and I'm loving it!

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  #42  
Old January 20th, 2021, 10:02 AM
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Re: Br1an's Battlefields (New Map 1/19/21)

Dude I'm lovin' these maps!! Keep am comin'!

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  #43  
Old January 20th, 2021, 02:15 PM
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Re: Br1an's Battlefields (New Map 1/20/21)

Thanks Owlman!

Here's today's map, Monolithic. A simple but effective map made with only 1 SotM

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  #44  
Old January 21st, 2021, 01:45 PM
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Re: Br1an's Battlefields (New Map 1/21/21)

Took a stab at another scenario map.

Spoiler Alert!


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  #45  
Old January 23rd, 2021, 03:12 PM
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Re: Br1an's Battlefields (New Map 1/23/21)

Slowly working through my backlog of finished maps. Here's another simple RotV map!

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  #46  
Old January 24th, 2021, 06:19 PM
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Re: Br1an's Battlefields (New Map 1/24/21)

New map time! Another one I designed last week, small, fast action.

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Last edited by Br1an; February 14th, 2021 at 01:42 AM.
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  #47  
Old January 25th, 2021, 08:57 PM
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Re: Br1an's Battlefields (New Map 1/24/21)

Ooo, at first glance, I quite like this one.

Not terribly crazy about that dip in the center road, probably better to level it out imo...but seems pretty neat. Oh, also the glyphs...probably too protected...I'd try to push them out to the edge where they're open and exposed. Especially if they're random glyphs...that position is practically impenetrable.

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  #48  
Old January 26th, 2021, 01:45 PM
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Re: Br1an's Battlefields (New Map 1/24/21)

Thanks for the feedback! My thought process for the glyph placement was that it's in a position where an attacker could have height advantage from 2 spaces attacking down on it. If I moved it to the outer tiles it would all be even footing, unless it was at the very edges, which I don't normally like to put glyphs at the very edge of a map. But luckily you can just place glyphs wherever you want on a map, mine are just suggestions

Today's map is Corazón del Diablo, a heavy lava map with road running all around it. I'm finally getting down to the last few in my backlog of maps lol.

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