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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#3457
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Re: The Pre-SoV Workshop
I don't think that just changing the design to follow Jandar is fully addressing the suggestions so far. Besides not being an Omnicron, the color scheme doesn't fit there, either (personally, I think that only Ullar or Aquilla could work for that sculpt, but neither have any SoulBorg faction yet and so it would need to be a new one altogether, which is problematic given that Aquilla has the opposing Mariedians and Ullar is more associated with nature). I'm not a fan of expanding the Vulcanmech faction under other generals than Valkrill, either, given that each general had their own "type" of SoulBorgs.
As others have mentioned, there is no organic or non-organic type of enemy in HeroScape. It's fine to use that for your own custom, but if you're looking to make a SoV candidate, you'd need to identify the affected figures by something on their card, such as specifying SoulBorgs rather than non-organic. The idea of two special attacks can be interesting, but currently I'm not seeing a reason to have them here. If you're fighting a SoulBorg/non-organic enemy, use Armor Piercing Rounds. Otherwise, use the other one. If you're going to add two Special Attacks, then I think that there should be a reason to choose one over the other, to present the player with some choices. As it stands, there's always a clear winner for which attack you should use, which heavily reduces the decision-making process. Proud Member of Platyfly!
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#3458
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Re: The Pre-SoV Workshop
ALPHA PRIMUS Soulborg Awakening 1/1 The figure used for this unit is a Mech Warrior figure from Solaris VII Heavy-Class Action Pack set. Its model name is Rifleman. I decided to put organic thing for the Anti-Personal Special Attack, instead of listing human, marro, dragons and so on. There was not too much to list for Armor Piercing Rounds, put down Animata, Constructs, Soulborgs, Warforged and Destructible Objects. |
#3459
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Re: The Pre-SoV Workshop
I don't think Ullar soulborgs is something that SoV wants to see.
I think, at this point, you should take this custom back to your thread and see if you can work on it for a while. |
#3460
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Re: The Pre-SoV Workshop
Not to undermine what you are trying to say, but I think that a Soulborg could work for Ullar if the design was just right. That said, it would need to be a Design, Theme, and Figure that fit Ullar properly, and I have yet to see that from any robotic figure I've seen so far... I'm just saying that we should never say never.
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#3461
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Re: The Pre-SoV Workshop
I won't say never, but I'll say almost never.
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#3462
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Re: The Pre-SoV Workshop
ALPHA PRIMUS Soulborg Awakening 1/1 The figure used for this unit is a Mech Warrior figure from Solaris VII Heavy-Class Action Pack set. Its model name is Rifleman. I did Vydar instead, hope this general fits the theme. |
#3463
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Re: The Pre-SoV Workshop
It fits the theme better, but it doesn't fit the miniature at all. Vydar soulborgs are gray or silver.
You've now posted this card under most of the generals this game has to offer, and it doesn't fit any of them. There's a reason we haven't used this one yet. |
#3464
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Re: The Pre-SoV Workshop
Quote:
Einar may be good for the color scheme but not the soulborg type Utgar is good for soulborgs with black color schemes Vydar was my last hope for the soulborg, plus the Rifleman has two machine guns: |
#3465
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Re: The Pre-SoV Workshop
Quote:
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#3466
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Re: The Pre-SoV Workshop
H101, this one just isn’t working out. I’m sorry. You should really stop posting it under different generals. Like superfrog said, there’s a reason we haven’t used it.
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#3467
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Re: The Pre-SoV Workshop
I'm not sure why anyone even cares about the general. It's the design that needs work.
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#3468
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Re: The Pre-SoV Workshop
One issue among many.
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
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