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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books.


 
 
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Old December 13th, 2014, 08:09 PM
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Re: The Book of Batgirl (Barbara Gordon) - Playtesting

Tests from Syvarris45, who is enthusiastic, but his tests need work (I fixed his formatting though):

Quote:
Originally Posted by Syvarris45
Hello Mr. Brute! I finally got the test results into official sheet form! Here's the form.


C3G STANDARD PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT Batgirl

- THEME TEST/ Check to see if there are any powers or stats on the testunit card that does not accurately reflect the theme or likeness of what thecharacter would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
Pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
Pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
Pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
Pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
Pass

- FUN TEST/ Consider whether or not the design was fun to play.
Pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
Pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
Pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
Pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
Pass

_____________________________________________________________

Army Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 115
- Give a brief overview. Batgirl’s team had an overall good play,using Vigilante Rivalry for 3 rounds, Bat grapple 3 x3, and I didn’t use theReckless Advance, though I had many opportunities.

Map: Tribeca Labs
Units: Batgirl, Venom, and Iron man v.s. Nova Prime, Spider man, and RedSkull.
Spoiler Alert!

_____________________________________________________________

Army Test
- Does it pass, Yes or No? Yes
- What should be the unit's point value? 115
- Give a brief overview. She performed very well for the brevityof the game, using Vigilante Rivalry for the whole 4 rounds, Bat grapple 3twice, and I got to use Reckless advantage, inflicting 1 wound and receivingnone.

Map: Tribeca Labs
Units: Batgirl, Spider Man, and Red Skull v.s. The Hulk and Abomination.
Spoiler Alert!



When I tried to post this reply, there was an extra part about " Who won and how many wounds did they have?" but while I'm typing it won't show that part, so for game one, Batgirls team won (even though she was destroyed in round 4) with 2 wounds on Iron man and 1 wound on Venom. For game two, The other team won with 3 wounds on the Hulk, and 2 wounds on Abomination. Sorry about the mix-up! Thank you for letting me test your unit, it was really fun. Thanks for all the advice you've given me, that helped a lot. I hope these games help, I can't wait to see the release of Batgirl! Again thanks and hope this helps!


~Syvarris45~

".... the Cambridge ladies do not care, above
Cambridge if sometimes in its box of
sky lavender and cornerless, the
moon rattles like a fragment of angry candy"
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