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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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Re: Rulebooks and FAQ - PDF
For the most part, you're right. If figures are next to each other, they're adjacent.
The part you're wrong about is the different levels thing. Usually figures are still adjacent even if they're on different levels, assuming the spaces are next to each other. The only time they're not adjacent is if one figure is a number of levels higher than the other figure that's greater than the lower figure's height. Example: Krav Maga Agent (Medium 4) is on a level 1 space. Raelin (height doesn't matter for her in this example) is on a level 5 space. They are not adjacent, because the Krav Maga's height (4) is not greater than the difference of the two levels (5-1=4). Keep in mind that water spaces do not add any height to the tile they're on. So a water space directly on the table is level 0, not level 1. Height is also used for adjacency over obstacles (like ruins). If Grimnak (height 12, I think) and Mimring (9, if memory serves me) are next to each other with a ruin between them, they're still adjacent, because the ruin only has height 6. If a marro warrior and a tarn viking warrior were there, they would not be adjacent. Hope that helps. (and in the future, you should use the Question Dump that's stickied in this forum. You'll get more answers and faster answers that way). EDIT: 3) yes, you can run around the opponent's figure, as long as you stay adjacent, without receiving any leaving engagement attacks. 4) You can only climb up a space that is less than your height. So your height 5 figure can only climb up to a space 4 levels higher (which would take 5 movement points). 5) You can spin figures around during your movement, as long as they're single spaced. But yes, you can see "backwards" as long as your line of sight doesn't pass through the figure's shoulders or arms or body, just the head. |
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