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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#3145
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Re: HelmAverse Supers - Reinforcements Arrive
That's fire.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#3146
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Re: HelmAverse Supers - Reinforcements Arrive
Not sure if TT was deleted properly from the server? I have uploaded the update but it isn't refreshing on my screen even after clearing the cache. :-/
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#3147
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Re: HelmAverse Supers - Reinforcements Arrive
I agree with the Bat, Shang-Chi IS fire. (And the fire is so strong that it reduced his Life to zero… poor Shang-Chi).
Seriously though, the card is another beauty. You are killing it. Never mind Shang-Chi, A3n is fire. And yes, TT’s update came through for me. He looks great too. Thanks for taking care of it. As for Shang-Chi's life needing an update, Lil'Helm and I figure it must have been a sign that 4 Life wasn't appropriate. And after watching the movie, we have new respect for Shang-Chi's power level. I know we are "lunch box" version but I guess Shang-Chi's brand is growing so, could we update his Life to 5 and then amend his points to 150? Thanks. Last edited by Matt Helm; September 6th, 2021 at 12:17 PM. |
#3149
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Re: HelmAverse Supers - Reinforcements Arrive
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#3150
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Re: HelmAverse Supers - Reinforcements Arrive
Updated.
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#3151
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Re: HelmAverse Supers - Reinforcements Arrive
... and looking MARVELOUS!
Thank you Sir A3n, Knight of the Graphic Art Table. |
#3152
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Re: HelmAverse Supers - Reinforcements Arrive
I agree with Necro here; this Shang Chi is fairly comparable to Agent Carr, who isn't exactly striking terror into anyone's hearts at 100 points.
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#3153
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Re: HelmAverse Supers - Reinforcements Arrive
Quote:
I’ll have to run him through more tests. When we did play him, he felt alright in the army builds he was in but that may be due to the protection he had on the maps or the need for opponents to focus on other figures. Shang-Chi was able to get into battles and do some damage with his Kung Fu power. Offensively, he rolls the following: Zero hits - 1 out of 16 2 hits - 6 out of 16 3 hits - 8 out of 16 4 hits - 1 out of 16 To get at least 2 hits on virtually every roll (the few times he got a bonus and rolled 5 dice is even crazier) seems to make him more dangerous than Agent Carr. And counter strike, even with only 4 defense dice, helps him get in a sneaky wound once in a while. Especially to low attack melee squads. With that said, he doesn’t have range, no super movement power, and nothing to help him defensively against ranged attacks or special attacks. Therefore, he can be taken down easily if the opponent has the chance to jump on him proactively. Like I said, I’ll try and run him in a few more battles before I print up his card, just in case he needs an adjustment. Thanks for helping with feedback. |
#3154
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Re: HelmAverse Supers - Reinforcements Arrive
If cutting cards is difficult, you could always move to playing card size:
Of course you would need an official HelmAverse back: My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#3155
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Re: HelmAverse Supers - Reinforcements Arrive
Quote:
As much as I would always play with the traditional odd shaped cards, I am floored by the awesomeness of a HelmAverse playing card deck. Just, wow. |
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