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Architects of the Realms of Valhalla Discussion and presentation of the maps approved by the ARV. |
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#13
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Re: Contest Thread: The Uncharted Wellsprings
Well, if I'm the only one to submit a map then I can win the prize!! I have a map designed in VS, I just want to build it and maybe run a game or two first to see if I should tweak it anywhere. I've already moved tiles around several times in VS trying to work out the best lay out (in theory).
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#14
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Re: Contest Thread: The Uncharted Wellsprings
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Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#16
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Re: Contest Thread: The Uncharted Wellsprings
I've got to say the idea to design a map around a specific glyph (or set of glyphs) has really been a boon to my creative juices. Thanks a lot for creating these contests with new map making parameters. Knowing exactly what glyph will go where opens up all kinds of new possibilities for maps that are not viable when dealing with blindly assigning a random glyph to a locations. I think this change also turns some of the previously established notions for balanced maps on their head though. As such I have worked up two map ideas now that fit the theme and seem like they could be really fun and new but I have a couple of questions about.
On one, I can't decide what the best glyph would be for the map between two options, and with the way the map is designed one of the two glyphs will be required. Both seem like they could make the non-traditional map work but would play somewhat differently. Can I submit the map with both glyphs listed as viable options and leave it up to the tournament director to decide which one they want to use? For the second one, the theme is really strong and I like the potential the map has for a different type of battle. However, it violates a couple of your 'tips' and I don't know if that will automatically disqualify it. In particular I have the 'wellsprings' (there are two of them on this map) designed to be actual wells and thus they are single hex locations that a double hexed figure couldn't claim. The thing is that both are also pretty minor in effect and won't make or break your armies' chances to win. They are their more for the theme than to significantly boost your army. In fact, one glyph effects both sides equally. Is the double spaced figures standing on a glyph really a hard rule? |
#17
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Re: Contest Thread: The Uncharted Wellsprings
The prize is finished. If I can stop working long enough to get home and post pictures. Ill just say that it turned out as good as I expected and you guys will love it. (So get thosesubmissions in and ill post pics by this evening.)
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#18
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Re: Contest Thread: The Uncharted Wellsprings
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Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#19
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Re: Contest Thread: The Uncharted Wellsprings
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Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#20
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Re: Contest Thread: The Uncharted Wellsprings
13 Days Left before the deadline. I know there's a lot of you out there still lurking or working on your maps. Also, keep in mind you're allowed 2 submissions!
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#21
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Re: Contest Thread: The Uncharted Wellsprings
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I have personally had several times where the game enjoyment factor was hampered by my Grimnak not being able to access a glyph due to being double spaces. If glyph placement makes a game unbalanced or not fun then it should be modified to reconcile the problem. So, here is my rule: If Grimnak ain't happy, ain't nobody happy. |
#22
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Re: Contest Thread: The Uncharted Wellsprings
The maps being played where all figures have access to glyph locations seem to be the most fun. If you have an army of double spaced figures and your figures cannot take control of glyphs when your enemy can it puts an immediate handicap on you. Placing glyphs where some figures cant access them would definitely affect my scoring in the balance section of the map judging.
Check out my ebay where you can find my custom dice trays and dicetowers: https://www.ebay.com/usr/captainamazing_jerdo |
#23
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Re: Contest Thread: The Uncharted Wellsprings
Thanks for all the feedback. Sounds like my second map idea won't take home the prize but I may submit it anyway just because I love the theme and backstory for it so much. Can use two of the same exact glyph on the one map?
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#24
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Re: Contest Thread: The Uncharted Wellsprings
As long as the map would still be balanced, there would be no issue.
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