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C3V and SoV Customs A place for C3V and SoV customs |
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#397
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Re: Welcome to C3V
One of our enterprising members - Thanks,
@kevindola
! - dug through our archives for the answer. It turns out that our Art Department at the time determined that the official Valkrill card was kind of terrible, compared to the others, and made some minor alterations to make Valkrill's cards consistent with those of the other generals.
At the level the Art guys were working (and still do work), with large, high resolution images, it just wasn't acceptable. |
#398
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Re: Welcome to C3V
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#399
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Re: Welcome to C3V
I always thought it was because when you print a card, the colors are usually a bit washed out on the physical print, compared to the image on your screen.
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#400
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Re: Welcome to C3V
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#401
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Re: Welcome to C3V
Thanks, Rob. I thought you’d remember.
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#402
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Re: Welcome to C3V
I think I remember asking about why the Valkrill official cards looked so poor and they were a different printer and quality level compared to the old. More obvious halftone if you look at the closely, cost cutting when they switched to using D&D to keep the game going.
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#403
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Re: Welcome to C3V
Compare these scans for yourself. I've used BftU as a control (since it had very good production quality on the cards and was very close in time to D3).
Feral Troll (BftU) vs. Frost Giant of Morh (D3) Erevan Sunshadow (BftU) vs. Eltahale (D3) Tandros Kreel (BftU) vs. Red Wyrmling (D3) Darrak Ambershard (BftU) vs. Blue Wyrmling (D3) You can see the D3 ones are less saturated, and it looks like our Art guys from back then decided to reverse engineer what the original cards would have/should have looked like. |
#405
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Re: Welcome to C3V
Anybody want to make the Books for the new units? PM Dad_Scaper if you're interested.
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#406
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Re: Welcome to C3V
Hey folks, the next PAM (Public Access Member) poll is coming up soon. The list of names on the poll mainly comes from internal suggestions based on people who are engaged and involved in our process, or those who we think have cool ideas that we could benefit from.
In light of some of the recent discussion I thought I would give you all a heads up about that before the names get posted. If you don't think we would have you in mind but you'd like us to have you in mind, please send me a PM with some reasons why you'd be a great 9-month addition to the C3V. Thanks! |
#407
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Re: Welcome to C3V
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#408
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Re: Welcome to C3V
Hi folks, I'm only going to post about this here one time, as it is a little off-topic. Although I work with C3V as a Designer and SoV as a judge, I am also helping on a similar project to make Lord of the Rings customs. We want to try to serve the community at large with what we make, so please help us out by answering these four quick polls.
To keep this thread on topic, please send any questions or comments to me via PM or to the HoME general discussion thread. Thanks and I now return you to your regularly scheduled programming... which should be speculating on what will be in C3V's next release, and when it will be! Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |