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Comic Hero Custom Creations Any comic book customs and the discussions surrounding them |
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#1
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Re: Sherman Davies' Marvel customs - 11/22 - Vulture
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Oh I remember the Danny Wegman stores from my 7 years near Rochester. Good to see they carry comics too. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#2
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Re: Sherman Davies' Marvel customs - 11/22 - Vulture
True, and she sells regular books as well. There's another comic shop in the tri-city area, so between the two I'm usually OK.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#3
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Re: Sherman Davies' Marvel customs - 11/22 - Vulture
Okay, my next project is gonna be customs for the Fantastic Four, so I figured I'd start with the simplest member:
Obviously, he's just a slower, more vulnerable version of Iron Man. He does pack a powerful special attack, but one which will only be used in desperation. I considered giving his Nova Attack 7 dice, but thought that would encourage too many players to use him as a flying suicide bomber. |
#4
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Re: Sherman Davies' Marvel customs - 12/05 - Human Torch
Looks good SD. Personally I would have put the Double Attack at the top as that's the one that would be used the most out of the two. But that's it. Great card. You just hope you don't whif the Nova Flame dice roll .
Cheers My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#5
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Re: Sherman Davies' Marvel customs - 12/05 - Human Torch
Very nice card SD, as usual.
I really like the idea behind Nova Flame Special Attack. It's not something he will take using lightly. Speaking of which, should it say "all special powers on his card are negated..."? Also, should range be special instead of 6 since it's not just a direct range of 6 attack. Being a radius attack, wouldn't that make the range special? Did you keep his move down to 5 just to keep him slower than the official Iron Man and Silver Surfer? Could his defense be a little higher considering he'd often be a moving target and his flame should melt many objects before getting him? I really like the card, I just wondered what were the thoughts behind the lowered move and defense. Hand of fate is moving and the finger points to you ...Iron Maiden - The Wicker Man TUTORIAL FOR RE-BASING FIGURES 3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon |
#6
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Re: Sherman Davies' Marvel customs - 12/05 - Human Torch
I would bump his move up by one, both because Johnny's a fairly fast guy, and because if he does go nova, a move of 3 just seems ridiculously low, but 4 I think would be palatable.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#7
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Re: Sherman Davies' Marvel customs - 12/05 - Human Torch
You can bump the Nova attack up to 7 if you limit it to only be used if the Human Torch has at least 2 wound markers (or 3 wound markers). Then he basically becomes a Time Bomb before he goes out.
Although, I do see that as more of a Jim Hammond power. |
#8
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Re: Sherman Davies' Marvel customs - 12/05 - Human Torch
Yup, another reason I considered bumping Nova Flame to 7 dice. I hate rolling 1 skull on a 6-dice attack roll.
Quote:
- Yup, I'll make it "special powers" in the final draft. - Sort of; I don't envision Johnny as fast or as long-ranged a flier as Iron Man, thus the 5 move. Mostly though, it was done to keep him in the under-200 point range. Ditto for the 4 defense; I figured the protective flame is sorta balanced out by Johnny's lack of formal combat training and overall cockiness and overconfidence. That said, taking a closer look at him makes him look kinda chumpy next to Nilfheim at 185 points. I may end up bumping Johnny's life to a 5 to keep him at 190 points. Quote:
Since my occasional insomnia has me up at this godforsaken hour, here's a card for Johnny's big sister: |
#9
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Re: Sherman Davies' Marvel customs - 12/06 - Invisible Woman
Dada Like. That is not my favorite mini for Sue, but it is a great card.
My only advice is to look at a team dynamic, or atleast how many points they total out at as they will probably be an instant squad, for many players. Pete God makes us strong for a little while so we can defend the weak. DnD Customs Comics Customs Custom Terain TREKSCAPE |
#10
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Re: Sherman Davies' Marvel customs - 12/06 - Invisible Woman
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I usually stay away from team-specific powers on my customs. I prefer that teammates work together more organically, much in the same way that Iron Man's Double Attack and Captain America's Tactician do. Both are Avengers, and the duo work together well, but the word Avengers isn't mentioned anywhere on their cards and they're free to play with other teams as well. |
#11
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Re: Sherman Davies' Marvel customs - 12/06 - Invisible Woman
I really like the concept of Invisible Strike. Nice work on that power.
Am I crazy in thinking that Invisible Woman's shield creation power is best represented just as something very similar to Raelin's defensive aura? We already know that's a very powerful thing to have in the game, but its mechanics are very straightforward and it really accomplishes the same thing thematically, IMO. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#12
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Re: Sherman Davies' Marvel customs - 12/06 - Invisible Woman
So does her lack of a hitzone mean she can't be attacked by ranged attacks?
Semi-Retired C3G Hero (and first Official Member of the C3G Target Audience!) The correct way to add C3G playtests to posts. My favorite day EVER on heroscapers. DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. RIP George Perez and Stan Lee
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