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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#241
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Re: Sir Heroscape's customs
Ygorl is really cool. Great set of powers. I think he's OK at 150, might need a slight bump to 160 if anything. Compare to Sgt. Drake 2.0: -1 Attack, +1 Defense, no range or extra mobility, Incorporeal Form probably comparable to Thorian Speed, add Paralyzing Stare and Lord of Darkness.
Bonefist if pretty solid, too. "Draught" sounds more pirate-y than "draft", and ale > beer, IMO. Beyond that, I don't actually like what the power does. Getting 1 Life back automatically for drinking a swig of alcohol doesn't seem right. Maybe if there was some kind of penalty for getting drunk? Draught of Ale After taking a turn with CJB, you may remove one wound marker from this card. If you do, you must roll the d20. If you roll 1-X, remove one unrevealed Order Marker at random from this card. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#242
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Re: Sir Heroscape's customs
Hmmm...now that's an interesting idea. I kind of like that. You could throw an X on him to be there if you biff it the first time...but if you keep getting him drunk after that then you might run the risk of losing further turns. Though, if you play him Turn 3, I don't think anything would happen?
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#243
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Re: Sir Heroscape's customs
Not unless you implement a hangover in the next round.
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#244
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Re: Sir Heroscape's customs
haha...yeah, though I think that'd get messy if you tried to have an ability have an effect into the next round.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#245
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Demon and Pirate updated
New versions. Not set and stone by any means, but I do believe a little closer. Thoughts?
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 Last edited by Sir Heroscape; December 3rd, 2018 at 11:45 AM. |
#246
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Re: Sir Heroscape's customs
Quote:
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#247
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Re: Demon and Pirate updated
Quote:
I appreciate the changes to CJB, but I'm still not feeling him. Drunkard is pretty harsh, and not a theme I necessarily want to see spelled out like that (partly why I suggested the subtle change to Draught of Ale; also there were discussions over this topic with Martial La Hire who ended up with just "Reckless Second Swing"). I do like the interplay with Flintlock Pistol, but like it better as a special attack (receiving bonuses from Laglor, Taelord, etc doesn't seem right). Overall he's not feeling much like a "Tricky Leader" to me. Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#248
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Re: Demon and Pirate updated
Yeah you're probably right...I'm not really sure where to go with him.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#249
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Re: Sir Heroscape's customs
Latest rendition of the Warriors. I got some good feedback from the Pre-SoV workshop. I'd like to use this version to playtest.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#250
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Re: Sir Heroscape's customs
I like that Death Defy (rename Defy Death after Parmenio's power?) encourages disengaging to activate First Assault.
Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#251
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Re: Sir Heroscape's customs
I think that sounds fine, honestly. They have a slightly higher than usual chance of surviving a disengage, so if they want they can run from one target to the next, but eventually they'll get burned for it. It's not like they can disengage with one figure, then re-engage and get the bonus again all in one turn.
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#252
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Re: Sir Heroscape's customs
This version of the Warriors feels better than the original version. They are definitely more balanced powerwise, and they no longer feel like they're overshadowing the Tarn Vikings or the Kozuke Samurai. I like it!
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