I'm turning the OP here into a holding spot (mostly for me, but for y'all if it's useful) for designs I'm working on and with, including collaborations (though these are all really collaborations, of course).
OK, I decided to start one of these after all! I've been working on polishing up the previous Walking Dead write ups out there so I can be ready to hit the ground running on my three LDs for April once the Christmas rush dies down. Here's what I've got for them right now (comments, questions, concerns, etc. welcome!).
NAME = LURKER
SPECIES = UNDEAD
UNIQUENESS = COMMON HERO
CLASS = DEVOURER
PERSONALITY = MINDLESS
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 4
RANGE = 1
ATTACK = 1
DEFENSE = 1
POINTS = .
ZOMBIE APOCALYPSE
At the start of the game, before rolling for initiative, place each Lurker you control on an empty space so that it is unengaged, and not in a startzone.
WAVES OF THE UNDEAD
After revealing an Order Marker on this card and taking a turn with a Lurker, you may take a turn with up to 5 other common Undead Devourers you control.
VIRAL INFECTION
When an opponent’s Medium figure that is not an Android or Undead is destroyed, replace that figure, if possible, with any previously destroyed common Undead Devourer you control.
NAME = ROAMER
SPECIES = UNDEAD
UNIQUENESS = COMMON HERO
CLASS = DEVOURER
PERSONALITY = RAVENOUS
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 4
RANGE = 1
ATTACK = 3
DEFENSE = 2
POINTS = .
UNDYING HUNGER
Before moving, choose an opponent’s figure on the battlefield that is not an Android or Undead. Add 1 space to this Roamer's movement for each wound marker on the chosen figure's card, up to a maximum of +2, as long as this Roamer ends its move engaged with the chosen figure.
VIRAL INFECTION
When an opponent’s Medium figure that is not an Android or Undead is destroyed, replace that figure, if possible, with any previously destroyed common Undead Devourer you control.
WALKING DEAD
After an opponent reveals a numbered Order Marker on an Army Card that opponent controls, you may immediately move each Roamer you control up to 2 spaces. If a Roamer ends this move engaged with one or more enemy figures that he was not engaged with at the beginning of this move, you may immediately choose one figure that Roamer is engaged with and roll 1 unblockable attack die against that figure. When moving with Walking Dead, a Roamer will take any leaving engagement attacks.
NAME = WALKER
SPECIES = UNDEAD
UNIQUENESS = COMMON HERO
CLASS = DEVOURER
PERSONALITY = RELENTLESS
SIZE/HEIGHT = MEDIUM 5
LIFE = 1
MOVE = 4
RANGE = 1
ATTACK = 2
DEFENSE = 2
POINTS = .
WAVES OF THE UNDEAD
After revealing an Order Marker on this card and taking a turn with a Walker, you may take a turn with up to 5 other common Undead Devourers you control.
VIRAL INFECTION
When an opponent’s Medium figure that is not an Android or Undead is destroyed, replace that figure, if possible, with any previously destroyed common Undead Devourer you control.
WALKING DEAD
After an opponent reveals a numbered Order Marker on an Army Card that opponent controls, you may immediately move each Walker you control up to 2 spaces. If a Walker ends this move engaged with one or more enemy figures that he was not engaged with at the beginning of this move, you may immediately choose one figure that Walker is engaged with and roll 1 unblockable attack die against that figure. When moving with Walking Dead, a Walker will take any leaving engagement attacks.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.
Last edited by IAmBatman; June 11th, 2020 at 02:01 PM.