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C3G Legacy Library This is the archive for all the designs released in the original era of C3G. Feel free to post any figure specific questions in their individual books. |
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#1
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Re: Map in progress: Sewer Labyrinth
Thanks for the objective feedback david. The middle seems like a good placeto put a glyph if needed, being that you have to stick your neck out a little to pick it up. I'm going to put together this map again this afternoon with the modifications you made to the middle. If it looks sound (which I'm sure it will) I'll fix up the vs file and propose to move it play testing.
One question regarding the start zone... Is there a way to allow a start zone space and a battlement on the same space? When building it in Virtualscape it doesn't allow you to. It seems like it should be allowable/legal as a figure can definitely occupy the same space as a battlement that hangs over on to that space. |
#2
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Re: Map in progress: Sewer Labyrinth
To put two things on the same space in VS, you have to put the 2nd thing elsewhere and then move it into the space. It's annoying but that's the only way I know of to do it.
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#3
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Re: Map in progress: Sewer Labyrinth
What quozl said.
1- Put the start zone space down. 2- Put the battlement on another space. 3- Drag the battlement onto the start zone. |
#4
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Re: Map in progress: Sewer Labyrinth
Yeah, VS isn't always the most user friendly.
Then again, it is a ton more work than I would have put into a program I was going to give away, so I can't really complain! |
#5
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Re: Map in progress: Sewer Labyrinth
Cool. Thanks guys!
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#6
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Re: Map in progress: Sewer Labyrinth
Got this put together with david's mods. I also tweaked the starting zone to get it to 24 hexes. Looks great.
One thing I just realized is that if I'm using water tiles it then has a 4 set requirement instead of 3. I definitely like the look of the water tiles, but I could pretty easily swap them out with swamp water if I had to to get it to a 3 set requirement. Any opinions on this? |
#7
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Re: Map in progress: Sewer Labyrinth
Quote:
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#9
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Re: Map in progress: Sewer Labyrinth
Huh. I cliked the link thinking this was Sewer Entrance...
Nice map. Killer Croc style . IMO, keep it between not enough sets (so the map isn't bad) and too many sets (so more people can build it) please. Like Superheroes and Comics?
C3G Project is Always Looking for New Members! Head here to get started! Playtesting is the most helpful thing! |
#10
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Re: Map in progress: Sewer Labyrinth
OK, made quite a few updates here based on the feedback so far and a few tweaks that I thought helped the overall aesthetics. PDF and jpg in the OP have been updated.
- Removed water tiles (only 3 set requirements then) and replaced with swamp water tiles - Made the start zones 24 hexes - Reworked the columns so they are all on the same level (made sense logically) and in groupings of two to give it more of a corridor or tunnel feel to it - Added in several more battlements toward the center of the map I'm very pleased with the finished result. David's ideas for restructuring the middle and adding more battlements really helped give the map some aesthetic flair and I played off of it to add more tunnel structures. |
#11
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Re: Map in progress: Sewer Labyrinth
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If I use VS to check materials, I'll go into Available Materials, click reset, then click the sets based on the posted requirements. Then I'll manually go through the material tabs on the left of the screen and look for those flagged in red. Your revised column layout looks great. Fan of the C3G Project Fan of the Heroes of Star Wars Scape Project My guide to Superhero Customs Battle Stories |
#12
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Re: Map in progress: Sewer Labyrinth
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I'll add back in the ones that won't impair movement, so like 6 of them. Mainly for aesthetics purposes anyone. I'm play a few matches on it with a friend of mine this afternoon and I'll update the files tonight or tomorrow. |
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