|
Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
|
Thread Tools | Search this Thread | Display Modes |
#181
|
||||
|
||||
Re: Sir Heroscape's customs
Looking at the utility that you’re getting by moving around friendly figures with the Binders, it might be worth trying the shadows with Raelin. Being able to reposition her without the OM investment seems like it could be powerful.
|
#182
|
||||
|
||||
Re: Sir Heroscape's customs
That’s a very good point, I will try that.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#183
|
||||
|
||||
Re: Sir Heroscape's customs
Shadow Playtest (Current versions in the OP)
#5. Quote:
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#184
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
IMO, the Binder Grab is probably the "go to" thing with these guys. It is very useful, and definitely what makes these shadow guys so unique, the sheer amount of synergy/potential with the other shadows that you get off of a successful grab is insane, although this is probably still much better hero killing than anything. Seems one would want to typically lead your OMs off with at least a Binder to move one of your important figs or one of the opponent's figs into a better/terrible spot, respectively. When you have Raelin and/or Xundar, you can probably expect to get anywhere from 3-5 hexes of "free" movement for one of them during the opening round of the game. Raelin is obscene for her point cost, and moving her aura almost for free is big. Although I personally feel that this speaks more to how stupid OP Rae is, and not really a problem with Binder. In your other games, were you demolished by ranged figures? I do think if I had better ranged presence that I could have forced you to come a little more to me, instead of fighting in Rae's aura for every defense. DW9K is pretty mediocre, and I'm not sure if spending OMs on him while all of those zombies are engaged is really worth it. Rae basically nullifies explosion IMO, barring a 3 skull hit, which I would never gamble an OM on at that point in a game. I could see these guys struggling against good ranged pressure, but maybe I'm wrong. The phantom walks on all of them make them so hard to pin down, that perhaps range/melee screen wouldn't even matter. |
#185
|
||||
|
||||
Re: Sir Heroscape's customs
So far I’ve done just strictly Melee matchups...and they’ve lost all games except this one with you. I imagine they’ll have a much harder time with range seeing as range likes to spread out and pepper the opponent from different angles. But we will see how they do. I think I’ll be doing tests against range next.
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#186
|
||||
|
||||
Re: Sir Heroscape's customs
Shadow Playtest (Current versions in the OP)
#6. Quote:
Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#187
|
||||
|
||||
Re: Sir Heroscape's customs
It doesn't make a lot of thematic sense that you would not be able to pull flying figures at all, though I could see an argument for pulling them being harder to do. I would recommend experimenting with a higher roll requirement for flying instead of just restricting it entirely. My reasoning is that you are making fights against flying armies like Minions of Utgar, and Phantom Knights unnecessarily harder to deal with. Maybe make it a 16, or 17 to pull a flying unit, or as an alternative you could tie the higher roll to Hero units only, though that would make maneuvering Xundar harder as well.
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#188
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
EDIT: actually here's the solution...Allow Grab on only on an opponents figure or your own Drow figures. That way it limits you moving your own Raelin, but can still grab Xundar and still allows them to grab opponents figures like before...flying or non-flying...problem solved Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#189
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
|
#190
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
You could argue that when you try to grab a flying figure, that they are able to fight against the grab with their wings, thus making them harder to hold on to. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#191
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
EDIT: though true, a suction cup tentacle seems harder to grab a flying figure with than a more precise chain that can latch an ankle or something...idk... Quote:
Not as easy as I thought Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 Last edited by Sir Heroscape; October 12th, 2018 at 03:26 PM. Reason: more thoughts |
#192
|
||||
|
||||
Re: Sir Heroscape's customs
Quote:
Spoiler Alert!
My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
1moreheroscaper's Customs (New Customs added--1st post) | 1moreheroscaper | Custom Units & Army Cards | 88 | December 2nd, 2017 03:10 AM |
caps' customs -Speed Customs highlighted- 11/4/13 | caps | Custom Units & Army Cards | 91 | November 18th, 2014 11:50 AM |
Dictatorbilbo's Customs- Added Speed Customs. | Dictatorbilbo | Custom Units & Army Cards | 11 | October 17th, 2009 08:45 PM |
Customs by Zyelos (Naruto customs 6-13-09) | Zyelos | Custom Units & Army Cards | 26 | June 15th, 2009 10:09 PM |
My Joke Customs and odd customs updated today :D | Mort_isha28 | Custom Units & Army Cards | 38 | November 14th, 2007 05:47 AM |