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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#301
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
Missed the next page...
I like A, then C. -- Making them Protectors is not unreasonable. Not sure if it's any better than making them Sentinels, though. Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#302
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
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Not having Scurrry is a huge deal, since it is by far the Cutters most potent power. EDIT- I prefer Sentinels over Protectors personally. My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#303
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
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#304
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
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As for the card image. I vote C, then A. Everyone is entitled to be stupid, but some abuse the privilege. Hymar's_Temple 1moreheroscaper's_Customs War_of_the_Great_Wellspring |
#305
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
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My Repaints and Mods: Updated 1-13 My Custom Cards: Updated 4-15 My Custom Superheroes: Updated 1-13 My figure images for online games: Alliance figures, Utgar figures My Etsy Store |
#306
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
Protector sounds more thematic, but I like how Sentinel makes Concan more useful - I'd go with that.
On that note, how about calling them Servants of Concan, or Servants of Concan's Castle? Kobolds were generally servants in mythology, and these guys seem pretty nicely tied to Concan. I think it would be cool to have these guys come from Valhalla - make them a serving race to the kyrie or something. Enough fantasy stuff comes from Feylund, I think Valhalla sounds cooler for these guys. |
#307
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
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Besides, what's the point of arguing about this now? All we need is a starting point and play testing will tell us more. @1moreheroscaper: I thought the exact same thing, and I'm pretty sure that they are fine as is, but there is a dark recess of my brain that is telling me that these guys aren't. I'll tell that corner to shut up, but still, doesn't hurt to clarify things after many pages of discussion |
#308
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
I like C.
Customs here Master Set IV/Assault in the Mournlands. William099 is Lord of Blades... in THE FRACTAL COMPLEX |
#309
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
For now, if I count 2 points for your first choice, and 1 point for your second choice, here is the result for the choice of the image:
A: 8 points. C: 14 points. |
#310
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
I tried Maklar the Silver Prince's proposition, so here is the new proposal B :
(if you change your vote, edit your last post where you already voted) A : "Blade for Left" :
Spoiler Alert!
B : "High Spear for Left" :
Spoiler Alert!
C : "Braced Spear for Left" :
Spoiler Alert!
More, I've reformulated Warrior's Devotion, with the exact wordings of "Loyalty to the Lezard King" and "Highland Fury". If you want the code to add this power to your MSE keywords, here it is: Code:
At the start of the game, choose a Unique Warrior Hero you control to be {uncTHIS()}{sqTHE()}{card.key_name_sing}'s Master. When taking a turn with {uncTHIS()}{sqTHE()}{card.key_name}, you may move and attack with 1 additionnal {card.key_name_sing} for each Wound Marker on the chosen Master's Army Card. There can be only one Master for {uncTHIS()}{sqvalue("all ")}{card.key_name}{sqvalue(" you control")}. {uncTHISC()}{card.key_name} cannot attack {HIS("plural")} chosen Master. Last edited by DanieLoche; January 26th, 2014 at 08:56 AM. Reason: Sorry double-post. :x |
#311
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
Looks good DanieLoche! I noticed that the Vie, Mouvement, Portée, Attaque, and Défense are all in French on A and C.
Last edited by Maklar the Silver Prince; January 26th, 2014 at 10:29 AM. |
#312
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Re: Boot Camp of Valhalla: Reaper Kobolds (Design/Brainstorm
I've been reading occasionally but not following closely. This is a great project.
I've just seen the "Warrior's Devotion" power for the first time. How much discussion was there about using Warrior as the class? I would've thought that was an automatic no: it's the bland generic class to use when you don't want any synergy. Isn't it? |
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