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Marvel Maps & Scenarios Battlegrounds and scenarios built primarily for Marvel terrain and figures. |
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#49
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Re: Peteparkerh's Marvel Maps (Jungle Lab)
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As for your questions, I think it comes down to balancing that the shove makes sense, but also is simple to perform. I did limit this too unique heroes. I will answer a question with questions: 1) Should Sgt Drake be able to shove Spiderman? 2) Should Nilfheim be able to shove Spiderman? 3) Should Spiderman be able to shove Nilfheim? PROUD MEMBER OF THE 2013 "BEAT BY XANTH" CLUB Play the Mines of Moria Campaign , Helm's Deep Campaign , and Minas Tirith Campaign from Lord of the Rings today.
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#50
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Re: Peteparkerh's Marvel Maps (Added Jungle Lab)
I built the Jungle Lab map the other day. I had to substitute swamp terrain for lava as I don't have the volcano set. Even with the swamp, it was an awesome map to play! Great design!
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#51
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Re: Peteparkerh's Marvel Maps (Added Jungle Lab)
Jdet, Thanks! We had a lot of fun playing on it also. I don't know if I've got the shove dynamic right yet.
PROUD MEMBER OF THE 2013 "BEAT BY XANTH" CLUB Play the Mines of Moria Campaign , Helm's Deep Campaign , and Minas Tirith Campaign from Lord of the Rings today.
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#52
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Re: Peteparkerh's Marvel Maps (Added Jungle Lab)
Your maps look great. I like the looks of the Suspension Bridge & Secret Lab 2.0 but sadly don't have enough tiles to make them. I will definitely give the Tower Bridge a try this weekend with my son.
Keep up the great work. Cheers My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#53
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Re: Peteparkerh's Marvel Maps (Added Added Wayne Manor 4.1)
Requirements: 1 ROTV, 1 FOTA, 1RTTFF, & 1 Marvel. Download it here Joe5Joe7 and I have been working on this one for a long time. This is my version. Thanks Joe for the Bat Cave entrance idea. I'm not totally sure the addition of Batman to the outside force balances the map. In playtesting, the person on the outside keeps looking like they have the advantage, even with them starting lower. The Batcave really even things up. Please playtest the scenerio and see if it works for you. PROUD MEMBER OF THE 2013 "BEAT BY XANTH" CLUB Play the Mines of Moria Campaign , Helm's Deep Campaign , and Minas Tirith Campaign from Lord of the Rings today.
Last edited by peteparkerh; August 10th, 2009 at 06:22 PM. Reason: Added download |
#54
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Re: Peteparkerh's Marvel Maps (Added Added Wayne Manor 4.1)
This is really an awesome map. I like how you used the retchets as gargoyles and mad them throwable objects. I will have to try this one out sometime soon. After GenCon.
HeroScape is back Baby! Whoo Hoo!!!
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#55
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Re: Peteparkerh's Marvel Maps (Added Added Wayne Manor 4.1)
Well as I said my boy & I tried your Tower Bridge over the weekend, & had a lot of fun on it. My boy wants to play it again with a scenario. Great map, at first I was concerned about how some of the pieces were just hanging there but it ended up quite stable.
Cheers My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#56
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Re: Peteparkerh's Marvel Maps (Added Added Wayne Manor 4.1)
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PROUD MEMBER OF THE 2013 "BEAT BY XANTH" CLUB Play the Mines of Moria Campaign , Helm's Deep Campaign , and Minas Tirith Campaign from Lord of the Rings today.
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