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Official Rules & FAQ's Compilation and discussion of official HeroScape Rules and Frequently Asked Questions. **Special attacks never receive any bonuses.** |
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Re: Question Dump: Post Your Questions Here.
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Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
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Re: Question Dump: Post Your Questions Here.
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My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
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Re: Question Dump: Post Your Questions Here.
I think that (or maybe Ne-Gok-Sa) was one of the very few rulings that the early FAQ said you could and a later FAQ said you couldn't take over the same figure, as I guess there were too many complications with other powers. Someone will have to dig out an early FAQ to verify.
C3V/SoV cards @ 3/page PDF / LeftOn4ya's Customs (including Jurassic World) / Competitive Unit Alters / New? Start Here! Unit Debates REVIVED - #76 Tandros Kreel vs Torin "Today is a good day to die... but the day is not yet over"
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Doubling Up Season
Before Ulginesh you could have multiples of the same unique through mind shackle and they were treated as separate figures (e.g. Raelin A boosts Raelin B and Raelin B boosts Raelin A). Ulginesh broke this though. Since they would be considered separate figures if you mind shackled Ulginesh and had your own Ulginesh you could now take infinite turns. To stop this, rules were changed to prevent you from having more than one of the same unique in your army and because Sturla, you couldn't have them in your army even if the figure was dead
As for the original question, I don't see why you couldn't, but I don't have a ruling to back me up. ~Dysole, who has over the years discovered gaps like these in scape rules My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
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Re: Question Dump: Post Your Questions Here.
I don’t think there’s much water in the argument that “it doesn’t say you can’t”, because there are plenty of things I could argue on that basis.
1. Can I choose to place wounds on my own units? Can I choose to start Alastair with 3 wounds? Can I choose to place 5 wounds on Krug? Why not? 2. Can I choose to destroy my own units at any time? Can I just say this Zombie is dead, so I have someone to spawn up in an advantageous spot? 3. Can I rotate a jungle tree to fit my dragon? One of the jungle trees leans pretty heavily. I actually did this in a tourney against Matthew (we were both 1-2 in 4x4, so it didn’t matter), but I doubt it’s legal. I also doubt you can point me to a ruling that says it’s illegal. 4. Can I pick up a glacier, walk along its base to the other side, and put it back down? I know you can’t walk through a glacier, but you can walk on ice. What about trees? Jungle? I know those are increasingly ridiculous, but that’s kind of my point. We laugh at the last one, but at the same time, I doubt the rules explicitly forbid it. Imo, do what the rules say, not what they don’t forbid. Casters of Valhalla: THE Competitive HeroScape Podcast!
Last edited by OEAO; July 2nd, 2020 at 05:52 PM. Reason: You as in anyone. I’m not picking on anyone in particular. |
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Re: Question Dump: Post Your Questions Here.
Hola Scapers! Had a funky scenario pop up in my head:
Let’s say I have my Deepwyrm Drow squaddie adjacent to my Torin, and my opponent shoots the Drow squaddie with their non-adjacent Aubrien Archer. 1 skull rolled on the Aubrien attack, and the Drow rolls a 20 for hide in darkness. My questions begin here: -Can I still roll the Drow’s defense just to try to get 2 shields to kill the Aubrien with the evil eye effect from Torin? -I assume the above is allowed, so now let’s say I roll defense and get 0 shields, the 1 damage that the Drow would take is still ignored due to hide in darkness, right? |
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Optional Coverage
Neither is an optional power, but to my reading the implication is that if HiD hits, you no longer have the opportunity to roll defense dice. I'll fully admit it's vague enough that I can see it the other way, but I'm not sure why they would use the phrase "roll defense dice normally" if the intention was to allow you to roll defense when HiD triggered. That said, if you're allowed to roll defense dice, the second part is definitely true.
~Dysole, who if she was a TD would rule you can't roll the dice My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
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Re: Question Dump: Post Your Questions Here.
I've always played powers like that as if you ignore the attack completely if you hit the D20 roll (Spidey-Sense and such powers work the same way). I realize the text doesn't actually say to "ignore the attack," but it feels pretty implied?
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Re: Optional Coverage
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I guess for me, it comes down to - is a skull rolled equivalent to damage, or is an UNBLOCKED skull (after rolling defense and #skulls > #shields) considered damage? @IAmBatman - In most cases, rolling hide in darkness means you can just ignore rolling defense altogether because there are no additional effects to be checked for. In this case, though, there is potential for evil eye. |
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Re: Question Dump: Post Your Questions Here.
To be clear, I don't think it's the "ignore damage" text that implies you ignore the attack (it doesn't -- at all).
I think it's the juxtaposition with the "roll defense dice normally" text that implies that you don't roll defense dice normally if you hit the roll. C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
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Same
Like Bats, I agree. The wording of "roll defense dice normally" is what leads me to my reading of the implication. Microcorp Agents who do roll defense dice have their power trigger when the wound is received rather than rolling defense dice. I think stealth armor wording would've been used instead of vanish wording if they wanted you to roll defense dice.
~Dysole, noting the question also applies to Isamu My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
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