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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#2545
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Re: CHCG24 Discussion Thread
80pts might be too expensive, but I'll give it a .
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#2546
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Re: CHCG24 Discussion Thread
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#2547
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Re: CHCG24 Discussion Thread
That's three... or four, if you can thumbs up your own card.
NEXT! |
#2548
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Re: CHCG24 Discussion Thread
Wow. I forgot to contact someone else. I didn't think this would be done so soon. Give me a bit.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#2549
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Re: CHCG24 Discussion Thread
Next up, superfrog's "cover" of the Gatekeeper:
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#2550
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Re: CHCG24 Discussion Thread
This custom is based off of a common squad of the same name by darkmage7a. I adjusted some wordings and changed the last power from "hide in darkness", retooled the bonding to work better with other common heroes, and changed the personality from disciplined to tricky.
Guard heroes are: -Unique: Gurei-Oni -Common: Drow Chainfighter Dumutef Guard Last edited by superfrog; November 1st, 2012 at 03:42 PM. |
#2551
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Re: CHCG24 Discussion Thread
Deft Assault should say: "...you may choose..." unless you want it to be mandatory...
problem is, if it's mandatory, there are times when you can't do it, but you have to...so just say "...you may choose.." I'm HipHoppa on Urban Rivals! Get cool rewards for your first credit purchase with my invitation code 6360776! The B.I.V.'s Big Bad Custom Creations The B.I.V.'s Big Bad Heroic Creations Last edited by The B.I.V.; November 1st, 2012 at 03:41 PM. Reason: explainin' mahself |
#2552
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Re: CHCG24 Discussion Thread
I like this custom (obviously), but I don't get the theme behind "Undetectable" and what it has to do with them being gatekeepers. I'm not sure what Deft Assault has to do with that either.
Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#2553
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Re: CHCG24 Discussion Thread
Warden 816 has the Warden class, not Guard.
I can't see any issues with this unit, though. If you choose to activate two others, you're basically a 105 point squad of three, which fits with 4 attack/4 defense in my mind. I don't think any of these powers would lead to any brokenness. The Deft Assault might get you up a few extra levels, but that's just helpful, not overpowered. All in all, I think this one is very well done, and I give it a . |
#2554
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Re: CHCG24 Discussion Thread
Well, sorry, I actually hadn't checked Warden 816's card, thanks for the correction.
Also, I think Guardian Bonding should be changed to say: After revealing an order marker on this card and before taking a turn with this Gatekeeper, ...It's a little bit vague, but the intent was to have 3 activations possible. |
#2555
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Re: CHCG24 Discussion Thread
Quote:
I actually prefer the other version, where you could take a turn with, say, 2 Chainfighters instead of 1 Gatekeeper and 1 Chainfighter. I'm not sure how I feel about a default of 1 Gatekeeper and 2 Common Guards, or an activation of 1 Gatekeeper and 1 Unique Hero. I like the current wording, which allows for -any 2 Common Guards (even if they're not Gatekeepers), OR -1 Unique Guard Hero Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#2556
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Re: CHCG24 Discussion Thread
Any other opinions on 2 vs. 3 activations per turn?
I like 3, because it allows for more flexibility and follows a more conventional bonding scheme, where you still take a turn with the figure you reveal on order marker on. Last edited by superfrog; November 1st, 2012 at 04:01 PM. Reason: clarifications... |
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