#13
|
||||
|
||||
Re: C3G Terrain Rules and Goals
You all should take a look at these:
|
#14
|
||||
|
||||
Re: C3G Terrain Rules and Goals
I think a logical first step would be to get our exterior buildings in order, and move from there.
But brainstorming about interiors is good too! C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#15
|
||||
|
||||
Re: C3G Terrain Rules and Goals
I only mention it because if you want to be able to use the interior, the exterior might have to grow to make it easier.
|
#16
|
||||
|
||||
Re: C3G Terrain Rules and Goals
This is Grishnak's standard building size. I think we should do lots of sizes, like a small one I show in the black outline.
|
#17
|
||||
|
||||
Re: C3G Terrain Rules and Goals
Yea. Also more than just two floors. You could build like British flats at tgat size of roof
|
#18
|
||||
|
||||
Re: C3G Terrain Rules and Goals
Glad to be a part of the team guys.
I agree that different sized buildings would be nice, particularly different shaped ones. In which I mean a long rectangle building as opposed to a square one and what not. We could even try a triangle shaped building (as seen in NY times square) since that may fit quite nicely on our hex based boards. |
#19
|
||||
|
||||
Re: C3G Terrain Rules and Goals
I wonder how well the Pentagon would fit on a hexagonal map....
|
#20
|
||||
|
||||
Re: C3G Terrain Rules and Goals
Great ideas, guys! Keep them coming! (We need a brainstorming thread to move some of this stuff to, though, as I'm not sure it fits in our "rules and goals" thread. Maybe the "goals" part though).
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#21
|
||||
|
||||
Re: C3G Terrain Rules and Goals
I don't think the goals should be so specific to state the things we want but be more of the goal posts to aim at.
My Maps: Classic; Marvel My Customs: Dr Who | Terrain | Star Wars Card Template | Repaint & Mods | Playing Card sized Cards Helmaverse | Helmaverse League International C3G Links: C3G Super Hero Draft cards | TableTop Simulator C3G Map additions | Heroscape Dice Roller |
#22
|
||||
|
||||
Re: C3G Terrain Rules and Goals
I agree. A brainstorming thread would be better suited for brainstorming.
Though numerous pronunciation attempts have been made, I have recently spurned my moniker. Feel free to refer to me as BowTieJones instead.
|
#23
|
||||
|
||||
Re: C3G Terrain Rules and Goals
Building Brainstorm thread
|
#24
|
||||
|
||||
Re: C3G Terrain Rules and Goals
Here's a shot at a rough draft of outlining our processes for this group:
Spoiler Alert!
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. Last edited by IAmBatman; February 2nd, 2013 at 02:28 AM. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Book of Removing Terrain Rules | A3n | C3G Legacy Library | 97 | February 6th, 2019 08:46 PM |
Terrain Movement Rules | Germund | HeroScape General Discussion | 2 | January 7th, 2009 01:01 AM |
Heroscape without hexes- Terrain and Rules | robopesant | Custom Terrain & Obstacles | 4 | March 21st, 2008 04:22 PM |