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Originally Posted by happyjosiah
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Originally Posted by Craig Van Ness
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Originally Posted by Rathburn
Hello Craig, I must ask why did super scape not really get that much love. It does seem like a massively untapped market. Unless there where things such as opposing creative licenses that halted it's continuation, or lack of market impact at first.
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When WOTC took over Heroscape, they had a plan to turn it into a D&D miniatures game. I strongly advised against this plan because I felt Marvel was much more appealing to mass market consumers than D&D. Also, I wanted to keep the Heroscape story pure. I urged WOTC to continue with the Marvel expansions as designed and to not launch D&D Heroscape. I knew they wanted to reuse sculpts. These sculpts did not exactly align with the head and hand scale of classic Heroscape. One thing I will always be is someone who pays attention to detail and quality. Ultimately, my advise was ignored.
WOTC did take my advise on hiring the correct people to design their Heroscape product. Colby Dauch, Jerry Hawthorn and Chris Dupuis made sure the design and innovation of the WOTC designed Heroscape product was excellent.
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Thanks for sharing this. I feel so justified in only viewing Classic and Marvel as "real" Heroscape.
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Just as long as you don't screw up the Heroscape wiki with this viewpoint XD
I jest in that matter, but I'm glad to see there's some more perception from the officials made on the concept that cleaved our community in half for so long.