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Heroscape Strategy Articles Heroscape Strategy Articles with discussions. Including Order Markers, Units, Game Play, etc. |
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#25
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Re: Isamu Strategy Article
If it's a stupid group, build your own format. If you want to use the format, have some respect and ask permission. Regardless of whether it's a "dead" game, a person should conduct himself with good manners.
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#26
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Re: Isamu Strategy Article
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The people who dedicate their time to these groups do it because they want to see Heroscape become something more than it is. They're here to entertain and to show their art, and if you don't care for it you should at least show some respect for the work they do and for the time they put in. |
#27
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Re: Isamu Strategy Article
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I'm just going to stop arguing here, I'm not involved enough in the site to really make counters, I simply stated my opinion. Back on topic, I do like the article, why don't one of you guys from that group PM Owlman and try to hash this out? Fix tidbits and such, add this to the list of strategy reviews! Edit: After skimming back through the article, I feel that you may not want to assume that Isamu will have height against figures like syvarris, DED, kma, or almost any other ranged figures, because he will likely be running at them while THEY are on height, maybe even ground at best for most situations. Last edited by Unhinged Manchild; December 25th, 2014 at 12:49 AM. |
#28
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Re: Isamu Strategy Article
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"Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#29
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Re: Grade A
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I also tend to rate squads/heroes as to how well they function as stand alone units. Not everyone has the $$$ to buy tons of common squads for instance, especially these days. (I've seen the Capuan Gladiators, Axe Grinders, etc...Go for a ton of cash. It's nuts.) So can a single squad of Zombies stack up? Nope. Contrast them with the Izumi Samurai, and you can see the difference. Ergo, I rate them higher. 1 squad of Microcorp vs. Krav Maga. The Microcorp are just as deadly, if not more so for there added special bonus's. They are great stand alone squads, and great in groups. So if I was doing an article about them, I'd prob. rate them as Bishop class, or quite possibly Knight class in smaller games. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#30
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Re: Isamu Strategy Article
Posted by Dok:
That's fair. Of course anyone can write any strategy article they please, and frankly not every USR article is all that great. However, in this case Owlman rather blatantly copied the format of a bunch of guides that all say, essentially, please ask permission before using this format. If he just wrote an Isamu strategy guide without copying the format, nobody would have batted an eye. Only thing I really copied was the Class ratings, and Offense/Defense, and Units to avoid. And I also gave two shout outs to them in later posts. Really don't see the big deal here. I agree; Isamu doesn't care much about Braxas or Grimnak or Sudema or other low-probability autokills or autowounds. TKN, Fire Elementals, counterstrikers, engagement strikers, and Black Wyrmlings are all much bigger threats to him. I did forget about the Nikita Agents (Again!) and Fire elementals. Honestly though, practically everything is a threat to a dude with 1 life, haha. I tried to highlight the major ones. It is very, very rarely worth an OM to put Isamu in position for mid-game assassination, though. I've tried to move Isamu up to kill Raelin in midgame exactly once, ever... and it didn't work. Interesting, because in my experience, I've had TONS of success with him mid-to late game. Just the other night, my buddy and I played a few matches. Isamu took out: (Ready for this?)...3 Minions of Utgar...And Su-Bak-Na...By HIMSELF! it was epic! My buddy had good placement, it was down to the ninja and a wounded Sonya Esenwein. He charged me, I vanished, then rolled skulls, and the rest is history. Using RFoF to activate Isamu isn't that great, either, because Marcu or a big hero are almost always better. One exception for me was an Ornak/Utgar Hero/Deathreaver army that I used in a Heat of Battle tournament. I often used Ornak's opening RFoF turn to activate Isamu and Marcu, while Krug, Shurrak, and Brunak remained safely behind the Deathreavers. Then I would engage with rats and get my big heroes into the game on OM3. Eh, Marcu can pull his weight, but he can betray you aas well, whereas Isamu does not, and is cheaper, and has statistically better defense than Marcu. Quote:
I define skill in this game by mainly placement of figures, and perhaps choosing your teams. But then again, I go with themed teams, I don't like mixing and matching. There's far more providential dice rolling in this game than skill, IMO. How would you define skill in Scape? If you would say good dice rolling, I'd disagree. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#31
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Re: Isamu Strategy Article
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And oooh...Otonashi may be my next articale...I was all set to do a Marro Warrior one, then realized it had been done... *face palms* In all seriousness, I would love to see my lil' article become official for my favorite Hero. I'll PM about it. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#32
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Re: Isamu Strategy Article
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#33
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Re: Isamu Strategy Article
Well met!
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Merry Christmas! ~ Kolakoski, who thought he was all that (Heroscape-wise) not so long ago "The first step towards wisdom is to admit you know nothing." ~ Socrates |
#34
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Re: Isamu Strategy Article
[quote=Maklar the Silver Prince;1991878]
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Well, if I happen to be fighting an army with Raelin, you better believe she'll be target #1. And I get that the accepted strategy is to wait for the end game, but I tried to highlight other possibilities for Isamu as well. I was trying to get folks to think outside the box. I agree though, Isamu is primarily a luck figure. Dice rolling in and of itself is all luck, there is no skill involved. But factor in D20 rolls, and and I'd agree that Isamu is one of the most luck based figures in the game. The Shade example kind of falls flat, because the same can be said of any figure, really. Position any figure correctly, (which takes skill) and you can create a fear factor. (It could be a Rat holding a glyph, or Brazas with Height advantage. Doesn't matter that much, IMO.) "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#35
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Re: Isamu Strategy Article
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That's what my article is. Entertaining. (Least I hope it is.) And you're actually comparing how long I've been a member to my knowledge of Scape?? Seriously? That's a bit of a cheap shot. I've been playin' since the game first debuted, fella'. I may miss something here and there, but I'd bet my next paycheck I could pass any Heroscape test that got thrown at me. And I'm just not a fan of C3V units. They're not official units in the game. Just a product of a fan website. It's great if some people play them, nothing wrong with that, It's just I personally will never review any C3V units. Not my style. "Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home." |
#36
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Re: Isamu Strategy Article
Obvious troll is obvious.
Let this thread die and let us stop feeding his ego. |
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