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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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Re: SchismaticSounds Home Custom's
Quote:
Phoa Ra is just an anagram for Pharaoh that sounded good (minus an "H") being similar to Sudemas inversive name. Good point on mummy faction via undead vs undead. I'm pretty set on keeping the wound and the defense debuff as well as allowing it to affect a unique squad, as would a buff spirit. Phoa Ra the Desert Lich - was fun, though as you said possibly frustrating against. I liked the design because it remained a bit closer to my original designs intention. Now I've decided to change the name to the name of who the model is based on, Tar-Baphon and change the general to Valkrill, dropping Cursed Spirit. May work on it again some. Phoa Ra - That's true that guard might not work because of this and may make the bonding feel forced though I also don't see why not in some ways, which digs into what the background of the guards themes are. What are they guarding? Someone, some thing? Being physically same appearance wise, it seems like tough would be an assumed trait for the mummy, at least that’s how think about it. I had not updated that post, but decided to remove unholy smite. I could now see it both ways, maybe keeping unholy smite and removing tough. But as I've gone, unholy smite has been removed and left for Tar-Baphon. Shah'nte - I suppose my reasoning for pest could be that a harpy would not be as inclined to bother a smaller creature as a larger one. My first thought that originated the ability was a scene in Jason and the Argonauts where the 2 harpies harass the old blind man. Subtracting a defense would be appropriate though! Being under Valkrill. Even though I think subtracting defense can be overused. Last edited by SchismaticSounds; August 20th, 2021 at 01:28 AM. |
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