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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#361
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Re: Green Wyrmling discussion and playtesting
Can I put this suggestion up again:
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#362
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Re: Green Wyrmling discussion and playtesting
As I've said many times, I don't really see the point of a nerf like this when it doesn't really target Raelin synergy. At no point has it been argued that the GWs are too strong when not backed by Raelin. This isn't horrible in principle, but other nerfs (1 wound max, huge or large/huge only) give us the fledgling feel in a way that seems more thematic to most of us.
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#363
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Roll Off
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~Dysole, who thinks we'll be fine with a 4 defense 1 wound max wyrmling (small and medium wouldn't be a problem either) My Twitch Channel where I play Scape and other things My YouTube Channel where the games get uploaded later Dysole's Draft Rankings Map Thread (Not responsible for psychic damage) Customs Battle Reports This sentence is seven words long. This sentence is not seven words long. |
#364
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Re: Green Wyrmling discussion and playtesting
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Formerly known as capsocrates -- Remixed Master Sets - challenge yourself with new terrain combinations! -- Colorado Fall 2023 Multiplayer Madness -- caps's Customs Redux - caps's multiplayer maps - caps's maps - Seagate -- Continuing Classic Heroscape: C3V SoV |
#365
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Re: Green Wyrmling discussion and playtesting
Ideas going in every direction must therefore include the right direction. (was that Confucius?)
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#366
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Re: Green Wyrmling discussion and playtesting
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#367
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Re: Green Wyrmling discussion and playtesting
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I think the 4/4 wyrm is great! If dropping defense to 4 was a big point, why not try 3/4 then? |
#368
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Re: Green Wyrmling discussion and playtesting
It isn't packing much for offense with only three attack. Outside of defensive Raelin pods, there's not much point in running them over other wyrmlings in my opinion. In Raelin pods, you're going to be relying on other attacks for your order markers in the first place.
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#369
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Re: Green Wyrmling discussion and playtesting
It's time:
I will post results. |
#370
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Re: Green Wyrmling discussion and playtesting
I voted
4/4 Max 1 wound Counterstrike Still has bonding. Plain simple, bam! Have you tried Hexscape? 3D Heroscape Multiplayer Battle program! Looking for a C3V/SOV miniature? Try one of these sites. |
#371
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Re: Green Wyrmling discussion and playtesting
Same here - though I also checked off the "on a whiff" clause, which I think is the only choice out of those that feels at all elegant.
JOHNNY139'S CLASSIC CUSTOM THREAD! | Visit now!
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#372
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Re: Green Wyrmling discussion and playtesting
And me. Additional tweaks I'd be perfectly happy with to keep the price down are dropping the attack to 3 and restricting it to small/medium figures.
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