#2857
|
||||
|
||||
Re: Suggestions for the C3V Design Team
Quote:
|
#2858
|
||||
|
||||
Re: Suggestions for the C3V Design Team
Quote:
|
#2859
|
||||
|
||||
Re: Suggestions for the C3V Design Team
Quote:
|
#2860
|
||||
|
||||
Re: Suggestions for the C3V Design Team
Quote:
|
#2861
|
||||
|
||||
Re: Suggestions for the C3V Design Team
Some sort of "animal" based faction could be started including the bison from the Native American set.
|
#2862
|
||||
|
||||
Re: Suggestions for the C3V Design Team
That has Beastmaster written all over it.
A cloud can change its semblance, yet retain its will With the intimacy of destruction, One knows what it is to be alive The empty sky holds no reflection, for sorrow - Eslo Rudkey |
#2863
|
||||
|
||||
Re: Suggestions for the C3V Design Team
I believe the reason the Bison was not used was because it was the wrong scale.
|
#2864
|
||||
|
||||
Re: Suggestions for the C3V Design Team
Also in the battle for all time, I don't want to be they guy with Bufflo in my army. Really, bison are known as animals so easy to kill that we almost wiped them out by accident.
|
#2865
|
||||
|
||||
Re: Suggestions for the C3V Design Team
Quote:
"They are too numerous to fight. What shall we do?" "Fight anyway." "You can never defeat another if you know not how to defeat yourself." my tradelist |
#2866
|
||||
|
||||
Re: Suggestions for the C3V Design Team
It's too bad we don't have some kind of attribute on the cards that separates the fully rational, sentient, human-thinking creatures from the conceptual beasts. I don't imagine we'll ever see any kind of animal-dominion special power that says "Choose one adjacent Arachnid, Doggin, Dragon, Fiantooth, Gryphillin, Hydra, Insect, Nagrub, Wulsinu, Wyvern...." The list would quickly become incomplete, and even just drawing the line for Wolves would be hard: I'd totally expect any kind of beastmaster worth his salt to be able to have some dominion over the Wolves of Badru, but probably not the Varkaanans. And then we have to think about Hybrids, the Chimera....
Unfortunately, Heroscape was just not built to allow this kind of distinction to be made at a high level. Good traders: tdemirji, AbsintheAddict, Blubberguy22, Toa Matoro, SuperSamyon, Bl1ndsn1per, Ericth74,
Clipper423, Oh Freek, Nikkomon, DarthBaggins, quizzcode, Astroking112 & more on my trade list |
#2867
|
||||
|
||||
Re: Suggestions for the C3V Design Team
Quote:
I think this is a great scenario/occasional/house-rule sort of idea, and Heroscape is built perfectly for such things. Great customs and canon-suitable customs overlap, sure, but they're not identical categories. I might even dig up my Unsaintly Customs (i.e. non-canonisable) thread and give something a whirl. |
#2868
|
||||
|
||||
Re: Suggestions for the C3V Design Team
Quote:
Outside of canon, I agree with you that we can do whatever we want. Male/female distinctions, a special power that weakens Unique Human Heroes who thematically come from broken homes, RANGE +1 for all figures who have either yellow hair or ripped pants of awesomeness ... the sky's the limit. But maybe not in this thread. Good traders: tdemirji, AbsintheAddict, Blubberguy22, Toa Matoro, SuperSamyon, Bl1ndsn1per, Ericth74,
Clipper423, Oh Freek, Nikkomon, DarthBaggins, quizzcode, Astroking112 & more on my trade list |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Thank you Truth and the design team thread | Lamaclown | HeroScape General Discussion | 41 | June 7th, 2012 04:33 AM |
Ask the Design Team thread. | Onacara | HeroScape General Discussion | 1092 | November 12th, 2010 09:39 PM |
Design Team Props Thread | jschild | HeroScape General Discussion | 16 | October 3rd, 2010 01:50 PM |
To anyone on the design team for Heroscape D2... | Wzrd1 | HeroScape General Discussion | 22 | July 6th, 2010 03:34 PM |
Declaration in support of the Design Team. or, THANK YOU! | Cavalier | HeroScape General Discussion | 95 | June 6th, 2010 09:04 PM |