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  #73  
Old November 19th, 2012, 09:44 PM
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Re: Map & Scenario Public Submissions Thread

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Originally Posted by ibechief View Post
So anyone can submit a map? Does it go through the same process as a public figure design, and if so how much does it cost to LD one?
As far as I understand it, any C3G member (Allies, Sidekicks and Heroes) can submit maps. It does have to voted on, but not in the same way as the Public Designs. After a map is posted, the C3G Mapmakers (A3n, quozl, Hahma, johnny and Smithy Winfred) will vote on it. If it gets enough s, would take the next available spot (only one Public map at a time), and it would follow the C3G Mapmaking guidelines and rules. I don't think it costs any points to LD a map, but I could be wrong on that.

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  #74  
Old November 19th, 2012, 09:48 PM
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Re: Map & Scenario Public Submissions Thread

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Originally Posted by TrollBrute View Post
Quote:
Originally Posted by ibechief View Post
So anyone can submit a map? Does it go through the same process as a public figure design, and if so how much does it cost to LD one?
As far as I understand it, any C3G member (Allies, Sidekicks and Heroes) can submit maps. It does have to voted on, but not in the same way as the Public Designs. After a map is posted, the C3G Mapmakers (A3n, quozl, Hahma, johnny and Smithy Winfred) will vote on it. If it gets enough s, would take the next available spot (only one Public map at a time), and it would follow the C3G Mapmaking guidelines and rules. I don't think it costs any points to LD a map, but I could be wrong on that.
That is great news. I know Chelle is very excited to make maps and not so much about figure designs. This might be her niche.

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  #75  
Old November 20th, 2012, 01:23 AM
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Re: Map & Scenario Public Submissions Thread

Quote:
Originally Posted by TrollBrute View Post
Quote:
Originally Posted by ibechief View Post
So anyone can submit a map? Does it go through the same process as a public figure design, and if so how much does it cost to LD one?
As far as I understand it, any C3G member (Allies, Sidekicks and Heroes) can submit maps. It does have to voted on, but not in the same way as the Public Designs. After a map is posted, the C3G Mapmakers (A3n, quozl, Hahma, johnny and Smithy Winfred) will vote on it. If it gets enough s, would take the next available spot (only one Public map at a time), and it would follow the C3G Mapmaking guidelines and rules. I don't think it costs any points to LD a map, but I could be wrong on that.
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  #76  
Old November 20th, 2012, 02:13 AM
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Re: Map & Scenario Public Submissions Thread

Quote:
Originally Posted by ibechief View Post
Quote:
Originally Posted by TrollBrute View Post
Quote:
Originally Posted by ibechief View Post
So anyone can submit a map? Does it go through the same process as a public figure design, and if so how much does it cost to LD one?
As far as I understand it, any C3G member (Allies, Sidekicks and Heroes) can submit maps. It does have to voted on, but not in the same way as the Public Designs. After a map is posted, the C3G Mapmakers (A3n, quozl, Hahma, johnny and Smithy Winfred) will vote on it. If it gets enough s, would take the next available spot (only one Public map at a time), and it would follow the C3G Mapmaking guidelines and rules. I don't think it costs any points to LD a map, but I could be wrong on that.
That is great news. I know Chelle is very excited to make maps and not so much about figure designs. This might be her niche.
If you have not already done so, download the virtual map builder. It does not give you the same feel for the map that building one in real life will, but it is a good tool to have. Lets you try out some ideas without having to dig out all the tiles and also lets you track what tiles you have used so that you can keep yourself within some set requirements. Just after you think you have made a good map in the virtual world, I recommend building in in real life to see how it really looks and plays.
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  #77  
Old November 20th, 2012, 02:35 AM
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Re: Map & Scenario Public Submissions Thread

Quote:
Originally Posted by Yodaking View Post
Quote:
Originally Posted by ibechief View Post
Quote:
Originally Posted by TrollBrute View Post
Quote:
Originally Posted by ibechief View Post
So anyone can submit a map? Does it go through the same process as a public figure design, and if so how much does it cost to LD one?
As far as I understand it, any C3G member (Allies, Sidekicks and Heroes) can submit maps. It does have to voted on, but not in the same way as the Public Designs. After a map is posted, the C3G Mapmakers (A3n, quozl, Hahma, johnny and Smithy Winfred) will vote on it. If it gets enough s, would take the next available spot (only one Public map at a time), and it would follow the C3G Mapmaking guidelines and rules. I don't think it costs any points to LD a map, but I could be wrong on that.
That is great news. I know Chelle is very excited to make maps and not so much about figure designs. This might be her niche.
If you have not already done so, download the virtual map builder. It does not give you the same feel for the map that building one in real life will, but it is a good tool to have. Lets you try out some ideas without having to dig out all the tiles and also lets you track what tiles you have used so that you can keep yourself within some set requirements. Just after you think you have made a good map in the virtual world, I recommend building in in real life to see how it really looks and plays.
we have loads of classic terrain and often just build giant maps. Normally only playing on them once. So we love to build them; our only concern is making sure we keep to a strict set requirement.

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  #78  
Old November 20th, 2012, 03:53 AM
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Re: Map & Scenario Public Submissions Thread

Quote:
Originally Posted by ibechief View Post
we have loads of classic terrain and often just build giant maps. Normally only playing on them once. So we love to build them; our only concern is making sure we keep to a strict set requirement.
I build the map physically first & then guesstimate what sets it used. Then I recreate the map in VirtualScape & set the available materials to what I thought it would be & look for any pieces with their quantity in red & see if I have unused ones to replace or swap tiles around to make it work within the sets. Of course if it doesn't work with the sets you first selected add more sets or reset the available materials & try other combinations of sets.
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  #79  
Old November 20th, 2012, 03:58 AM
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Re: Map & Scenario Public Submissions Thread

Subscribed. I missed this thread somehow. I think this thread would be a good avenue for me to go with.
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  #80  
Old November 20th, 2012, 11:54 AM
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Re: Map & Scenario Public Submissions Thread

Quote:
Originally Posted by A3n View Post
Quote:
Originally Posted by ibechief View Post
we have loads of classic terrain and often just build giant maps. Normally only playing on them once. So we love to build them; our only concern is making sure we keep to a strict set requirement.
I build the map physically first & then guesstimate what sets it used. Then I recreate the map in VirtualScape & set the available materials to what I thought it would be & look for any pieces with their quantity in red & see if I have unused ones to replace or swap tiles around to make it work within the sets. Of course if it doesn't work with the sets you first selected add more sets or reset the available materials & try other combinations of sets.
Interesting.

When I build, I do build the map physically first, but I figure out what sets I want, put those pieces out, and build from only those pieces. And once I've built it (and probably tweaked it multiple times) I VirtualScape it.

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  #81  
Old November 20th, 2012, 11:50 PM
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Re: Map & Scenario Public Submissions Thread

This looks like loads of fun. But I will have to scale back some of my maps I like to make them big and outrageous.





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  #82  
Old November 21st, 2012, 02:03 AM
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Re: Map & Scenario Public Submissions Thread

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This looks like loads of fun. But I will have to scale back some of my maps I like to make them big and outrageous.
There's always a place for large maps .
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  #83  
Old November 21st, 2012, 09:32 AM
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Re: Map & Scenario Public Submissions Thread

The most important thing is to know how many sets you used and to try to use sets efficiently at least.

But, yeah, big maps can make some great scenario maps.

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  #84  
Old November 21st, 2012, 09:47 AM
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Re: Map & Scenario Public Submissions Thread

Quote:
The most important thing is to know how many sets you used and to try to use sets efficiently at least.
Please this! Two of a single set is OK, but three or more is pushing it! It may have been more feasible when Heroscape was still on shelves, but nowadays getting 3 sets of each type will cost you over 1000$!

I don't want to limit people's creativity, and if you want to build big maps like Savage lands I don't think anyone will stop you. But I really do appreciate that MOST maps we do are playable by those of us with at most 2 of any single expansion.

I was really happy when I found out that some maps that I thought were unbuildable for myself (like City Streets with 3 Marvel sets) could actually be pulled off with less with just a few minor tweaks (though it still says 3 are needed in the Book).
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