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Custom Units & Army Cards Fan-created HS army cards for units, glyphs, and equipment |
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#3277
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Re: The Pre-SoV Workshop
Because of the Deathwalkers, many auto-wound powers are limited to small/medium only. I don't think it would be too rough on the shadows to follow that precedent here.
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#3278
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Re: The Pre-SoV Workshop
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Or limit it to squad figures only, since squad-killing power is what drove the power in the first place. I could see either way, though small/medium is probably stronger theme-wise. Monthly Utah Tournaments in SLC!!
Maps | Customs | Battle Reports 10 Points Under Videos "I'll save myself some time and say I pretty much 100% agree with Bigga" ~Flash_19 |
#3279
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Creese, my first SoV Figure!
Hello all,
below you can see my first Figure i submit to SoV. I tested him last Week for a few games and he felt really good and fun to play. Now im confident enough to post the latest version to get some feedback. The mini i used is the "Dungeons of Dread #48 - Warforged Infiltrator" |
#3280
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Re: The Pre-SoV Workshop
This looks neat. Advanced Tactical Switch should probably have a clear sight restriction on it, so that Creese can't use it to switch figures on the other side of ruins, or anything like that, but I otherwise like the ability. Priority targeting is cool to see reused. The auto shield might be pretty tough to beat with 3 defense on top of it, but that shouldn't break it, though it might warrant a slight price increase. Playtesting would tell.
I'm sorry to say though, this design can't be submitted unless you can find a different figure. I checked TrollandToad, MiniatureMarket, RPGlocker, and ebay, and I did not find a single one in stock. The SoV likes to have at least 50 - 70 figures available for a unique hero design. This design is pretty sweet though, so if you can find workable figure to replace the current one, I'd love to see it submitted in the future. My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#3281
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Re: The Pre-SoV Workshop
EDIT: ninja’d by Leaf_It !
Right off the bat I’m pretty sure miniature availability will kill this design - Dungeons of Dread came out over a decade ago, and Warforged minus are pretty popular. There isn’t even a single one of this guy on EBay or miniature market. |
#3282
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Re: The Pre-SoV Workshop
I agree with most of what's been said so far. Availability concerns aside, I'd like to see Advanced Tactical Switch take place after moving and before attacking to give it a defined point in the turn (but still let you position him first), and require clear sight from your figure to Creese to activate the switch.
I also think that 2 Defense is a better fit than 3 here, because the figure already packs a powerful ranged attack and good survivability with the automatic shield. All of the other Warforged that I can think of also have a base defense of 2, which is still pretty effective, and keeping such a great defense on Creese would likely inflate his price. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#3283
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Re: The Pre-SoV Workshop
I wasn't aware of the fact that the availability could kill it. In the EU i got him for 5€ just a month ago and the seller got a few left. i didn't expect that he wouldn't be available in the US since its always the other way around for me. I will look into it and try to find a different mini that is more common these days.
Happy to hear that you like it, Leaf_It. Line of sight seems reasonable. I tested him with 2 defense and he died so quickly with it. i would prefer to bumb up his cost. (or maybe lower his life?) Another thought i had was to let him use ATS more than once per turn but on squad figures only. I didn't test it yet, so maybe its to much going on if he can switch to much. |
#3284
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Re: The Pre-SoV Workshop
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#3285
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Re: The Pre-SoV Workshop
The reason i didnt do it, is that i wanted to give him this tricky flavor. This way i can move an enemy out of the way so can walk there without getting engaged. or i can move the enemy out of range after i attacked him. If i would limit it to after moving some cool interactions wouldn't excist.
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#3286
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Re: The Pre-SoV Workshop
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
#3287
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Re: The Pre-SoV Workshop
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I would really like to keep the 3 def, but i dont know how much the cost would increase to make it balanced. i could see him going down to 3 attack instead. he would roll 4 dice often anyways if he gets to switch. |
#3288
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Re: The Pre-SoV Workshop
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My Custom Designs.
--------------- Check out my maps. --------------- Get general Valkrill's symbol in SVG vector format. |
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