September 15th, 2021, 03:53 PM
|
|
Thanksgiving Custom Contest Champion
|
|
Join Date: August 25, 2006
Location: USA - MN - Rochester
Posts: 12,151
|
|
Re: [Pod 1] DIENEKES (Gideon Jura, Combat Mage) - Testing
Quote:
Originally Posted by lefton4ya
That is fine, as it somewhat reduces OP combo with Cathar Spearman, Nakita Agents, and Motley Max if you could Tether them as well. Also can we change "movement" with "normal move" to prevent uses on things like Warforged Tactical Switch, Granite Guardians Gain High Ground, and other moves besides outside of the movement phase. So to summarize changes would be
Quote:
Tether of Logos
If a small or medium figure opponent moves at least one space and ends its normal movement within 3 clear sight spaces of Dienekes, if it is no more than 3 levels above Dienekes's height or 3 levels below his base, you may roll the 20-sided die. If you roll a 7 or higher, place that figure on any same-level space adjacent to Dienekes. If the figure is engaged before it is moved by Tether of Logos, it will not take any leaving engagement attacks.
|
|
I went through the Checklist allowing for all forms of movement to trigger it, but it would be simpler to limit it to normal movement. Things like Movement Bonding and Jandar's Dispatch would bypass it then.
|