|
AotV Customs A place for Arena of the Valkyrie Customs |
![]() |
|
Thread Tools | Search this Thread | Display Modes |
#61
|
||||
|
||||
Re: AotV Playtesting Thread (Volunteers needed!)
Would love to have a playtesting tournament with the AotV designs! By my count there's 14 figures which seems like a good number (the recent C3V playtesting tournament had 17).
|
#62
|
||||
|
||||
Re: AotV Playtesting Thread (Volunteers needed!)
Quote:
![]() Thanks for your interest; it’s always encouraging to hear peoples thoughts in spite of te slower pace as of late. |
#63
|
|||
|
|||
Re: AotV Playtesting Thread (Volunteers needed!)
count me in!
|
#64
|
||||
|
||||
Re: AotV Playtesting Thread (Volunteers needed!)
After this weekend's 3x300 tournament, I brought along AotV armies to test. Since the total of out 12 units so far plus RotV = ~2700 points, I went with the format and made three groups of 3x300(ish) armies. I managed to split them so:
Points: 900/895/900 Figures: 16/16/17 Cards: 9/9/10 AotV Cards: 4/3/5 Heroes: 6/6/6 Squads: 3/3/4 Double bases: 1/1/1 It didn't quote work out that we got to use them that way, though, between playing another game first and some players leaving for other commitments. In the end, four armies (chosen at random) including 6 AotV cards got played. Map for both games was Frostmire with Wannok and Initiative +8. Game 1: ![]() ![]()
Unfortunately this matchup wasn't able to really showcase either AotV card. Really the only takeaway was that players felt it would be hard to justify OMs on Vlad (in this, or more 'normal' games; I'm also just noticing that his OP says 125 points which seems like way too many when he was at 90 before). Maybe 6 Move would help? Game 2: ![]() ![]()
Despite the terrible start losing 2 Velnesh quickly and several Crushes to no effect, Ozuul manages to come back and earn his 200+ points. Tetsuo rolled equally poorly, though. Thoughts from the players on these AotV units were: not much on the Velnesh, since they went down quick, but still find their theme and powers fun. Tetsuo just unfortunately didn't realize his potential, MJ seems fine at 19 since it never went off (and at best it would've been an inconvenience to Ozuul since he didn't have much of a team to turn on). Floated the idea of increasing the Overclock bonus even more, especially given his low Defense. HSG good that they're cheap since they don't do much on their own and Last Will usually makes them a later-game piece, but Last Will is a fun ability to try. Last Will was also the only ability deemed leaning toward the complex side, but I think we knew that and it's a very thematic power. Floated the idea of them exploding or something else when removed to give them something else to do, but I don't think that fits the design (and would probably raise their points). Another idea was to place the Hero adjacent to the HSG before destroying it (instead of destroying it then taking the exact space) and I could get behind that as a way to open up some options. Finally, Ozuul is pretty swingy, but 6 Move feels necessary to give him the potential he finally lived up to at the end of the game, whereas he could much more easily have been avoided and shot down with only 5. *tested with the latest version Arena of the Valkyire - Help create Heroscape's next Master Set! Trade List C3V Brainstorm never not funny Pepperony - 14/09/13 |
#65
|
||||
|
||||
Re: AotV Playtesting Thread (Volunteers needed!)
Back at it
Game 1 We did a 4 player map with 3 players we used this map not sure of the name: https://drive.google.com/file/d/1Wj2...SHXBU3HiR/view 500 pt armies Chose to use 0 Glyphs Team 1 Wo-Sa-Ga Nilfheim Dienekes Ujushisa Pride Team 2 Tetsuo Tyrell Alabaster Sentinels Katryn Vada Pyria Nephda Team 3 Ozuul Krug Izumi Samurai Velnesh alpha Team 1 Ran out quick with the Pride and got good dmg on Ozuul but then died, they seemed to struggle to get all 3 adjacent to each other on this map, I like the thematic nature of combined heat but with the double base it really makes them difficult to maneuver around (Though the 7 moved helped with this a bit, this map was difficult for them. This was followed up with Pyria from team 2 getting too close to Wo-Sa-Ga and getting Coil crushed before able to do much. Meanwhile, team 3 charged in with Ozuul and Krug, Ozuul was the meat sheild but got tied up with the Pride and was unable to use his crush (as they are "large") Dying eventually to Dienekes getting the final blow. Krug eventually did Krug things using leaving engagements to rack up a little dmg so his Atk was crazy, ran into the middle of most of team 2 and just went nuts killing things. Meanwhile Team 1 put in work with Nilfheim whittling down the squads with his Ice Shard Breath using Flying to stay out of range and pick them off. Final Thoughts Team 1 Wasn't able to use Dienekes as much as I wanted I tried to get him up to use the combat Challenge but was just too slow to keep up with the Pride. The Pride Burned hot and quick but died down quick. I think having a few squads of them would be really fun on a little more open map Team 2 kept forgetting about the Alabaster Sentinels Stone form and kept using them early Honestly he kept forgetting about most of his abilities (as it's been a while since we've played) Team 3 said they didnt really enjoy Ozuul because of how they got Jammed up on this map and with the Pride. We were also confused if the Velnesh alpha shift ability allows them to ignore Hight (on our map teleporting on to the pillar) really enjoyed the shift/blink (felt like the Spider man web swing 4 response) Team 2 Was Eliminated first Team 1 and 3 came down to Nilfheim vs Krug with Nilfheim winning out over all we all felt they were pretty balanced. Last edited by DocBlizz; July 29th, 2022 at 03:48 PM. Reason: grammar and unclear thoughts |
![]() |
|
Thread Tools | Search this Thread |
Display Modes | |
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
[AotV] Pre-Brainstorming Thread | flameslayer93 | AotV Customs | 205 | March 26th, 2022 07:55 PM |
[AotV] Public Voting Thread | flameslayer93 | AotV Customs | 67 | May 11th, 2020 05:01 PM |
Gen Con 2018 Map Makers - Volunteers Needed | Matthias Maccabeus | Gen Con | 11 | August 1st, 2018 12:30 PM |
Gen Con 2017 Map Makers - Volunteers Needed | Matthias Maccabeus | Gen Con | 23 | August 16th, 2017 03:41 PM |
GenCon Volunteers 2009 - Volunteers needed please sign up!! | R˙chean | Gen Con | 85 | August 19th, 2009 01:29 PM |